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Everything posted by Badger
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KANIUM Sunday 18apr21 "Wacht am Rhein" (mission 2 of 4)
Badger replied to Grenny's topic in Multiplayer Engagements
reserve Charlie 1,2, 4 ...assassin,myself and cav. edit: spelled Charlie wrong...duh. -
KANIUM Sunday 11th of April - OP Fresen v5 by SnS
Badger replied to Nike-Ajax's topic in Multiplayer Engagements
A12, please. -
okie doekie...didn't see any tethers though
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I can see strange floating black orbs on Leopard 1 model, on both sides of tank...see pic
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Can we have a more in depth (and in layman's terms) what was done to improve frame rates in this patch?
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What part of the patch notes addresses this?
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just in case its a mission issue I'm gonna upload the debug for today DebugLog.txt
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bumping this thread as we had entire platoons unable to fire in todays multiplayer mission
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days?... weeks??.... months???....
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KANIUM , Mini campaign 07feb21 to 21feb21
Badger replied to Grenny's topic in Multiplayer Engagements
since E14 got wacked (I was in the map view) I'll go for E13. -
anything that dangles
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ummm...I'm really not comfortable with the furry animal part...
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Can you elaborate on this and explain what is being done to fix it...and when that fix is coming??
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FULL SCREEN (top) VS WINDOWED (bottom) terrain settings at 20 with 100 preload todays kanium scenerio in single player mode Performance is poor =10fps windows 10 AMD cpu and video 4.0 ghz cpu RX560 4 gig video with todays driver update 32 gig ram and just to put into context performance wise here is DCS on HIGH settings=30fps
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KANIUM , Mini campaign 07feb21 to 21feb21
Badger replied to Grenny's topic in Multiplayer Engagements
A14 please -
KANIUM Sunday 31st of January - The Water War by Nike-Ajax
Badger replied to Nike-Ajax's topic in Multiplayer Engagements
B14 please -
what's in the back of the turret and why do they have no guns??Too heavy and front forks are in the way??