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Dr.Thodt

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Everything posted by Dr.Thodt

  1. I'm not sure how long since we removed the password from our TS server. 4 Years or even more? ๐Ÿ˜‰
  2. I ran another test and connected through a VPN (similar hamachi) to simulate a LAN because I'm not able to test it in a real LAN. The problem still existed but i found something odd: If the player changes the vehicle, the problem is completely gone. Even if he changes back again. So it seems the problem only occure at initialization of the scenario with a cmd and gunner assinged in the assembly area. Maybe someone can try to reproduce this? Some words in german: @Hapag(Target) vielleicht kรถnnt ihr mal versuchen, ob das Problem immer noch auftritt, wenn der R
  3. Had made a small test (1 server - 2 clients) and can confirm this issue. As I mentioned before, the gunner can swivel again if the key for "STAB-EIN" is pressed. Attached are 2 logfiles (for server and one client [the gunner]). It does not seem to be an network issue (no packageloss occured). Hope this helps to identify the problem. DebugLog - CLIENT.txt DebugLog - SERVER.txt
  4. We had the same issue last time we used the Marder with multicrew. I'm not 100% sure, but if the gunner press the key for "STAB:EIN" he was able to swivel again (even the Marder dosn't have a stabilization). Will test again and try to provide more information on this.
  5. That's true, but in the tests i made with the script solution the origin places of the icons will be restored when the origin resolution is restored.
  6. I personaly don't have a 4K or ultra wide monitor, so I don't have that problem. I just wanted to provide a (not the) solution. There are serval ways to avoid the adressed or other problems. Feel free to use what ever fits your needs. ๐Ÿ™‚
  7. Hi, I've read some threads from people having problems playing Steel Beasts with a 4K monitor. Especially with the invisible mousecursor. I found out, that this problem correlate with the windows resolution. You can reduce the windows resolution (eg. to 2K), start SB and change the resolution back after SB is closed. This could be unfunctional so I wrote a small Batch script to automate this. You can download this skript at https://forum.steelbeasts.org/downloads/file/81-steel-beasts-pro-pe-4k-ultra-hd-workaround/?l=2 (no registration required). I have also added an e
  8. Did you update FROM Version 4.162 directly TO 4.167? Then you should made a intermediate step and install the update to 4.163 first ๐Ÿ˜‰
  9. Version 1.0.0

    35 downloads

    A printable keyboard chart for german keyboard layout (with german labeling) in PDF file format. Licensed under Creative Commons Licence BY-NC-ND
  10. @Gibsonm I've just switched the minimal required client version of our TS server to 3.1.10. It should work for you now. Of course only for the PzBtl911 Server, I have no control over Kanium server.
  11. This sound very odd. Can you provide more information on this? The minimal needed client version is 3.3.0 which was released in june 2019. the actual release is version 3.3.2 (3.5.0 if you use the beta branch). Or don't you get a connection at all? Have you tried to ping the adress and get a proper ip adress? Edit: Just read your post in the other thread . So, what is the actual TS version you are using?
  12. The Server of the PzBtl911 is expected unavailable on feb 15th.
  13. Just provide some more informations. Which version of SB are you running (4.161 is the actual one) which joystick are you using? Do you have/use some kind of config software for your joystick? Are you sure, you press (and hold) Joystick Button 3 (which is the deafult setting for the dynamic lead on the Leopard 2)?
  14. Cannot confirm this. Just tried the Leopard 2A5 on the gunnery range and the dynamic lead work as designated. I'm using the default control settings with Thrustmaster T 16000M.
  15. Can't confirm. I've installed the update KB4512508 as well and can start SB without any issue. That does NOT mean, there is no issue caused by this update. But maybe not all system are affected.
  16. @Hoover What about he bug where the unbuttoned commander could not be steered with the joystick? That bug was in V 4.157.
  17. Unnecessary to say, but this is exactly the same Problem which I described here:
  18. Well, i could remove SB completly and reinstall it. I'm pretty sure in this state the file will be like the old one. If that helps you?
  19. I'm sorry, but I don't understand what you mean? Do you ask me, if I have a backup version of the specified file? Then sorry, no. I can upload the actual file, but i applied already what ssnake wrote and the strange signals are gone.
  20. Thanks, that workaround does. Hoping for a patch soon ๐Ÿ™‚
  21. That does the trick, thank you! But I had it completly unconfigured so no axis was assigned. I would expect that no driving signal at all is used.
  22. If a Joystick (or similar input device, e.g. Gamepad) is connected and I switch to the driver seat (F9) the vehicle drives full forward and left without any input. Any input on the device itself or keyboard to prevent dring is ignored. This issue does not occur on any other seat or view. Occurs with any vehilce I've tested. Pressing Alt+J (center Joystick) has no effect at all. Another user from the german forum have the same issue so I don't think it depends on my setup. But maybe someone else can also verify this issue? I've testet with Thrustmaster T 16000M and
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