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About DLDC_Sims_guy

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  • Birthday 09/04/1963

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  1. Looks like this scenario is becoming more relevant! Russia Makes Threat to Sweden...
  2. Where, then, can I speak of Pro without fear of confusion?
  3. The latest Pro (not PE version) has a few GP Medium military tents in the "military" category.
  4. We are in violent agreement. I wasn't complaining, just musing about what would be good to see. I DO appreciate the tents and other items you added in the most recent version! :luxhello:
  5. Not sure what you mean by "work", as a static object with no movement or capabilities beyond blocking sight and movement are necessary. i don't even want "destructablity".
  6. Unless an object is made to be interactive, you really wouldn't need much at all by way of associated files. I'm looking more for ambiance and more variation of objects.
  7. Well, I am currently using SB Pro (not PE) to create flyover videos of actual terrain. I use Google Earth for positioning of buildings, trees, and sundry other items to replicate actual areas here in the Midwest. It would be nice to have a larger geo-typical building database to work with, but it isn't a show-stopper. Was just wondering if we would be able to access the database and look-up procedures so we could add our own models to the mix. It would really open-up the flexibility and realism I could attain. I would compare it to the data found in VBS3, which allows me to create, import, and
  8. Any chance of either an updated set of building models to better represent various regions? How about opening-up the process to REALLY create "mods" other than skins? Not talking about vehicles at this point, but only static items in the "objects" database. Thanks, Curt
  9. I keep getting an error saying the shapes I am importing are off the map and showing some funky coordinates for the shapes: 1.15'19.43"N/100.33'57.80"W 1.16'45.74"N/100.32'19.15"W when the coordinates SHOULD be: 38.53'7.98"N/95.36'21.02"W 39.39'28.73"N/94.46'23.49"W This was using METERS as the discriminator when importing. When I try the others, I get 0's for the coordinates of the shapefile. I've attached some pics of the save dialogue from Globalmapper. What am I doing wrong?
  10. Got it. Thanks! I have GM 11, and I should be able to do all of this, no problem. The combining segments and separate files for different roads was/is the key!
  11. I am looking at building a rather large map of the terrain near where I work. I have the elevation data and have no trouble at all bringing that into a map. The problem comes with roads. I could spend the next six months laying down everything from scratch, but I have no desire to do it. I have the shapefiles, but continually get an error when trying to import them. Can someone give me some pointers on the art of shapefiles and getting them into a map? Do I need to do each different type of road in something like Globalmapper? Is there any way to just bring everything in as the same road type,
  12. The scenarios and supporting maps I am uploading were used to assist Magnus Frykvall of the Swedish Army prepare a Master's Thesis while attending the Command and General Staff College. The "Offense" scenario was designed to replicate the current plan to repel an invasion by Russia on the Swedish mainland by vigorously attacking a much larger invading force while outnumbered approximately 3 to 1. The "Defense" scenario was based on MAJ Frykvall's theory that a layered defense is the better option, preserving both lives and combat power. I recommend a full reading of MAJ Frykvall's paper to ful
  13. I'll be glad to upload them. I should mention, though, that the scenarios were built using a version of SB Pro that may not have been available to others, so I don't know if it will work for others. In addition, these scenarios were created to run autonomously.
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