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Posts posted by Grenny
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On 4/18/2024 at 6:13 PM, Higgs said:
B11 for me, B12 for Badger I hope B14 for Cavgunner but I don’t know.Â
ÂIf nobody else will sacrifice themselves I can do CO again. But I need the briefing.Â
OP edited....contact me if you have further questions...
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3 hours ago, Gibsonm said:
CSS? Or a combat support role?
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manning list for 07apr24
Will be updates with the vehilce callsigns of the reeforcement platoons
But generly already ok to sign up
Â
Tank company(-)
B66 (M1A2)
Â
B65(M1A2)
Â
CSS element:
Â
B1(M1A2)
B11 (B11)
B12 (B14)
B13 (B41)
B14 (B42)Â
B2(M1A2)
B21 (B51)
B22 (B52)
B23 (B43)
B24 (B24)
Â
B3: CSS element with 1xSupply Truck/1xFueler/1x M88 ARV/1x Medic
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MechInf plt(+)
C1 Mech section
C11(41) (Pir V, Lemur -M2)
C12(42)(Pir Eng, Lemur 40mm)
C14 (44)(PirV Lemur M2)
C13 (43)(DF 30+ Spike Team)
C15 (45) (DF 30+ Spike team)
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C2Mech/Fire support section
C21 (51) DF90: Grenny
C22 (52) DF90:
Â
C3: CSS element (1x medic/supply truck and 1xPir ARV)
Â
D STA and fire Support assets
Â
D66 FO 90
D65 CMD post + MUNIN UAV
Â
D1(2x Mjolnir)
D2 &D5Â S100 UAV
D3: Supply truck
D4 Pir FO + MUNIN UAV
Â
D8 2x DINGO + S600 UAV
Â
F, AD platoon:
2x FENNEL SWP (Stinger)
2x FENNEL AD +2x RBS 70 teams
Â
P units supporting:
2x4 tubes PzH2000, per tube:
30 HE (Assagai PGK)
10 DPICM
10 SMArt
10 SMK
Â
2x MRLS M270
=> more fire support may be available at ~60 minutes game time
Â
"Where needed"
Â
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briefing...
For mission an tasks check here:
Â
Â
Â
Updates on the situation:
Â
Â
Enemy:
Helicopter activity around OBJ VULTURE indicate enemy deployment of airmechnized units in company strength, most likely set up for a hasty defence.
Radar indicates enemy reeforcements, tracked and wheeled, BN strength, on the road marching towards STADTHAGEN, ETA 45-60 minutes.
Â
Own:
Greenland MechInf company and taken ZZ EAGLE. They will secure our flanks and overwatch or movement north-east.
Â
Left neighbor units have pushed the RED forces north east, up to PL 3.
Â
Our tasksforce is curretly 1km south of ZZ Eagly and rearming/reorganizing.
(esp. the left tank plt is nearly black on ammo)
Most battle damages on the vehicles have been repaired.
Â
==> ...continue with your attack as soon as possible
   Â
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18 minutes ago, Ssnake said:
Plus, the gift that keeps giving. LARS has been retired in the late 90s, but someone thought, rather than paying for the disposal of these munitions we might just as well fire the old 110mm rockts from the 227mm MLRS and save money. So, they bought adapters for millions.
Sounds not too bad yet?
Except, they never fired those rockets. Not only is their shelf life expired. They can't be safely disposed of because the rocket bodies are seeping explosives, so you can't pull them out of the storage racks without everything blowing up in your face.
🙄
The advantage of an SB version would be: no disposal problem for virtual rockets 😉
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1 hour ago, Gunslinger668 said:
C 2/3 please
Welcome back...
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1 hour ago, Grenny said:
AFAIK we've got Emus(?) in northern germany now....
....ah...correction, these are Nandus, so south america, not from australia
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Yes, I'll do the COing
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Sce file for tonight
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1 hour ago, Ssnake said:
A destruction by collision shouldn't be an event in the AAR if immediately followed by its warhead detonation. If you see this more often in your AARs, it should be reported as a bug.
Understood...in this case the tank/warhead detonation event was followed right behind.
So you say this should kind of "overwrite" the collision event?
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58 minutes ago, Ssnake said:
Hmmmmm.
Well, the tank nor its crew are combat effective now....but the UAS has been destroyed 😉
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Manning list updated.
Please check for mistakes.
Â
Those that I have placed are marked with an (?)...plese give me a head up if you're ok with that assigned job
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1 hour ago, Ssnake said:
It's high explosive and anti...something.
anti everything 😉
Â
Actually a HE-MP, but much of the "MP" part is not implemented in SB...ähm yet(??)
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20 hours ago, Gibsonm said:Economy of effortÂ1 x HEAT round 1 x Tank destroyed, 1 x BMP damaged:Â....
ÂÂÂÂÂÂMinor nitpick...DM11 is not a HEAT round. 😉
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8 hours ago, Major duck said:
Hi Grenny
.....
MDDon't have the resoucres in SB and time to script left+right neighbor to create a Brigade situation + follow up forces.... so please taken them as beeing "fixed" as a given here....
Â
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OP updated...please check the "planning" file to see if the terrain works....
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Video Thread
in Ground Zero
Posted
A try to make the barrel pop??? 😮