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About AlphaSierra

  • Birthday 06/22/1967

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    Scania, Sweden
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  1. Maybe I need to change my Mac to a more suitable pc and update my old license 😜
  2. Haven’t visited the forum in years and can see a lot of the “old” guys still lurking around, giving advices and supporting newbies. Staff members answering questions in the forum as they always have done. To me this is proof of the add on value of Esim games product. I will definitely check in more often...
  3. Well after disbanded all military forces on Gotland in 2005, the politicians has now woken up... But it takes some time to build up enough strength again. Gotland had almost all military branches on the island. Armor, Artillery,Coastal artillery, Air defence battalion and reserves. And now... 1. Mech coy and a tank coy...
  4. Since Palava is delivered maybe Gotland can be scheduled in now?
  5. Some strategic info about Gotland....
  6. Three requests, I hope it gets up on your work list then! :clin: Gotland, Sweden, is south of the 60 degree latitude :luxhello:
  7. I would like to see a map of Gotland. Gotland is a strategically important island in the Baltic sea. Attached is an example of a plan to isolate the Baltics. Capture Gotland to ensure air and sea superiority. Invade and isolate Finland. Capture south of Sweden to ensure the straits in and out of the baltics and set pressure on Denmark Annexation of Estonia, Latvia and Lithuania and get them back in the Russian Federation. Google coordinates SW: 57.480, 18.010 Size: 50 x 50 km
  8. Thanks for the great feedback. :luxhello: The maps are all fictional and for fun!
  9. I have read Maj Frykvalls thesis and it will be fun to see the scenario
  10. Watch out for Santa Claus, he is supposed to live in the area! :luxhello:
  11. Well that doesn't solve what I want... That's barely a method for applying certain events if somethings happen or not. I do not want to hide some vehicle in the vincinity to do this. I want options for buildings, roads, bridges and objects. :luxhello: Examples: Destroy bridge A after B-company has passed. Secure the fueldepot from destruction in area C.
  12. One thing that I would like to see in SB is assigning adjustable properties to objects. F. ex assigning an object the property fuel depot, ammo depot, medical facility, repair depot etc. Bridges is another object that should have properties for destroyed. Why? To have a more dynamic setup for scenario designers so the sim can use the properties of an object to evaluate conditions.
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