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AlphaSierra

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Everything posted by AlphaSierra

  1. Maybe I need to change my Mac to a more suitable pc and update my old license 😜
  2. Haven’t visited the forum in years and can see a lot of the “old” guys still lurking around, giving advices and supporting newbies. Staff members answering questions in the forum as they always have done. To me this is proof of the add on value of Esim games product. I will definitely check in more often...
  3. Well after disbanded all military forces on Gotland in 2005, the politicians has now woken up... But it takes some time to build up enough strength again. Gotland had almost all military branches on the island. Armor, Artillery,Coastal artillery, Air defence battalion and reserves. And now... 1. Mech coy and a tank coy...
  4. Since Palava is delivered maybe Gotland can be scheduled in now?
  5. Some strategic info about Gotland....
  6. Three requests, I hope it gets up on your work list then! :clin: Gotland, Sweden, is south of the 60 degree latitude :luxhello:
  7. I would like to see a map of Gotland. Gotland is a strategically important island in the Baltic sea. Attached is an example of a plan to isolate the Baltics. Capture Gotland to ensure air and sea superiority. Invade and isolate Finland. Capture south of Sweden to ensure the straits in and out of the baltics and set pressure on Denmark Annexation of Estonia, Latvia and Lithuania and get them back in the Russian Federation. Google coordinates SW: 57.480, 18.010 Size: 50 x 50 km
  8. Thanks for the great feedback. :luxhello: The maps are all fictional and for fun!
  9. I have read Maj Frykvalls thesis and it will be fun to see the scenario
  10. Watch out for Santa Claus, he is supposed to live in the area! :luxhello:
  11. Well that doesn't solve what I want... That's barely a method for applying certain events if somethings happen or not. I do not want to hide some vehicle in the vincinity to do this. I want options for buildings, roads, bridges and objects. :luxhello: Examples: Destroy bridge A after B-company has passed. Secure the fueldepot from destruction in area C.
  12. One thing that I would like to see in SB is assigning adjustable properties to objects. F. ex assigning an object the property fuel depot, ammo depot, medical facility, repair depot etc. Bridges is another object that should have properties for destroyed. Why? To have a more dynamic setup for scenario designers so the sim can use the properties of an object to evaluate conditions.
  13. Great scenario KT, I enjoyed it a lot! Interesting when you are low on ammo and fuel, then you need to save your resources.
  14. Just Download it, it's Work In Progress, so in some time I will upload an updated version.
  15. I haven't measured but on my old machine their fair enough!
  16. Thanks for the feedback so far! I'll give you a heads up, when you plan routes be sure to recon them thoroughly since there are very step slopes that vehicles can't pass. The slopes are not easily recognised only by looking on the map. If you choose attack and wedge formation and do not recon the route, you will have vehicles lost! :c: For the Swedes in the forum you can also download Swedish signs on my site to complete the experience
  17. ASUS RT-N66U Works fine for me
  18. Moore scrennies There are very flat grounds and rolling landscapes excellent tanking terrain! Small villages Over view of the one of the villages
  19. Screenies City outskirts City view Another city view Some times you need to practice your firing skills at the range Harbour view Industrial areas
  20. I hope you will like it, I do! I uploaded it yesterday, but it hasn't been approved yet...
  21. This is a fictional european map. It has cities, villages, industrial complexes, harbours,military compunds and airfields, farmland and more. The height map contains rolling terrain excellent for modern armored warfare. Don't worry I have attached the heightfile to! This is a biggie 74 mb compressed! Download at my site or download at SB.com
  22. Version 1.0

    597 downloads

    Another fictional map with exceptional heightmap for armored warfare. Rivers, hills, small villages, cities, rolling landscape, deep canyons, military compounds etc. Both terr and hgt file are in the file. NOTE: This is a big file 74 mb If you have questions how to install map, look here: http://www.steelbeasts.com/sbforums/showthread.php?t=6417
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