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Haferja

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Everything posted by Haferja

  1. Is there a trick to detect this? Sometimes destroyed vehicles smoke sometimes they doesn't..
  2. That was the trick. Thanks a lot sot! :-)
  3. Shit. It worked :-) so now i have to try to get the existing scenarios/missions to work with those files...
  4. okay. But it should be that any of the existing missions (including tutorials) would use the modded files, too? Am i right?
  5. ..the strange thing is: when i replace the original files (sure did backup) the commanders view ingame is broken (lot of textures missing). So maybe the (converted) files are broken?
  6. Sorry, but wtf?! I put those 2 dds in every f** folder but ingame i ve the same low res graphics as before. Am i so dumb?
  7. Thanx. I ve read the manual but only found a small section describing the main folders..
  8. Thanx! I did so but didn't get the hires graphics ingame... :-(
  9. ..the next problem i have: the folder woodland (eg) has a lot of subfolders with 2 letters each...uffff...
  10. Thank you very much! :-)
  11. Thank you! I know the mod folder. It has a few subfolders. I dunno where to put those 2 files into? Sorry...
  12. Well that EXACTLY what i need :-) It would be nice to get the dds-files...
  13. The commanders interior of a Leo2A5... ;-)
  14. Is it possible to mod the knobs and look of the interior of a tank? Especially the commander position (TIS-view). This look very very low res Maybe we can get some high-res-looks? Hm.. I'm not a talented modder
  15. Ok, thanx. So it works with the defend-tactic only. Would be nice, it try it... :-)
  16. Hi, just want to know how to get the ai into an prepared dug in position? I always had to play the driver and drive the tank into the correct dug in position. How toi get the ai driver into this position?
  17. Haferja

    AI hull-down

    Ok, thanx. Meanwhile i've read a lot of stuff in the docs folder..
  18. Very nice! I'm using no.3
  19. http://www.steelbeasts.com/Downloads/p13_sectionid/24/p13_fileid/2638
  20. Well i tried this one a few times with different approaches and positions but had no luck with it. Anyone succeeded in this one? I find it rather hard...
  21. Haferja

    AI hull-down

    Well an old post of mine :-) Is this still true for SB2 V3.0 ?
  22. Ok, thank you. I will let the runtime in the autostart.
  23. Can we configure the range rings of the map in the action phase, too?
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