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About Tjay
- Birthday 05/02/1944
Personal Information
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Location
Lincolnshire, UK
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Interests
Online sims. R/C model aircraft.
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Occupation
Technical writer and editor
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Regret I will be unable to attend. Going to an airshow and won't get back in time.
- 67 replies
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- counterattack
- acr
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(and 2 more)
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Kanium Campaign Ystad Landings 1st of May 2016
Tjay replied to Major duck's topic in Multiplayer Engagements
F13 for me please. -
An enjoyable evening. Many thanks to Gladiiator for the mission and to Grenny for stepping up to C.O - once again. The LMV/RWS/Spike combo was err, interesting. It wasn't so bad setting up defensive/covering positions on the treeline to overwatch our final assault, but going tank hunting in the much more open southern valley was a different kettle of fish. The LMV is soft-skinned, so moving forward to contact has to be done extremely cautiously using the RWS TI and hoping you see the enemy before he sees you. Pure, dismounted advance doesn't work for two reasons. 1. The squad is so slow and 2. While walking they have no means of identifying trouble ahead. Setting up and breaking down takes so long it isn't practical to do it every hundred metres or so. IMHO, ATGM teams are of limited use in offensive operations and if they have to be used, they need an APC at least for protection. What's the view of the professionals?
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How very unfashionable. You're obviously not an accountant.
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Totally understood.
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Simple question: how does one person, handle a 'battalion plus' Red force, including being his own F.O, single handed? Particularly in a terrain where close tactical control at platoon level would appear to be vitally important. And bearing in mind that the Blue C.O was getting a bit nervous when it looked as if his F.O might not show up. Most of us (well me certainly) find being a platoon commander in that sort of mission a full time job. Personally, I was gobsmacked and can't adequately express my admiration for Swordsman's performance. He may have lost, but not by much.
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Thanks for the suggestion. But it only does it in the above two ways. There is no problem with erroneous arrow key commands in any other instance.
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Thanks for your reply. A screenshot would only show the ground or the map stuck at the top of the screen. Not changed anything on the PC recently. But it looks as if reinstalling the graphics drivers may have solved it. Time will tell.
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Request change to A40 - the missile team platoon. Tnx.
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A very strange bug has appeared on my computer, but I don't think it's actually SB-based, more likely a computer graphics problem. Basically. my external view goes to looking at the ground directly behind the vehicle and does not respond to the usual directional commands. At the same time the map almost disappears off the top of my screen. I can drag it down for a few seconds before it floats up to the top again. If anyone has any ideas what might be causing this I'd love to hear. Other views such as TC, driver and gunner are unaffected. Any ideas anyone?
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[Kanium] Kellerstahl Sunday April 17th 1800 UTC
Tjay replied to Major duck's topic in Multiplayer Engagements
Apologies for dropping out. A very strange bug has appeared in SB, but I don't think it's actually SB-based, more likely a computer graphics problem. Basically. my external view goes to looking at the ground directly behind the vehicle and does not respond to the usual directional commands. At the same time the map almost disappears off the top of my screen. I can drag it down for a few seconds before it floats up to the top again. If anyone has any ideas what might be causing this I'd love to hear. -
[Kanium] Kellerstahl Sunday April 17th 1800 UTC
Tjay replied to Major duck's topic in Multiplayer Engagements
Not sure if I will be available or not. If I am, I'm happy to fit in where needed. Mech Inf preferred, of course -
http://www.gizmag.com/metal-foam-bullets/42731/?utm_source=Gizmag+Subscribers&utm_campaign=624a85c723-UA-2235360-4&utm_medium=email&utm_term=0_65b67362bd-624a85c723-91
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Presumably, the fact that at least three of the largest groups/VUs no longer use the SB Teamspeak server is seen as evidence of a fractured community. As Connaugh says, it would be nice if the 'original' VU channels could be restored, but Ssnake obviously feels that to do so would risk another outbreak of bad behaviour. Personally, I doubt that; the personal animosities that were the cause of the original problem seem to have faded with time. However, there's another reason why some VUs have set up their own TS servers and that is because it gives them more control over aspects such as Admin rights and useful priviliges such as Channel Commander. Frankly, I doubt if those VUs would now be willing to relinquish those benefits. However, it's encouraging to see that some players are now happy to participate in missions publicised by other VUs on the SB forum, rather than stick strictly within their own community. So perhaps things are not that bad after all.