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Everything posted by Lumituisku

  1. And will help against fire from tanks as well. 120mm... Is quite effective at downing helos... Even if unorthodox use for such.
  2. until
    Hi there. If you are new to Steelbeast this time I reserve for you. I can show you around to how multiplayer works in Steelbeast share some of my my favorite missions with you, show how to add custom maps Help you with just about any problem you may have with Steelbeast. Give you taste of Steelbeast as a gunner (or any crew position, on any vehicle you may want to try. [I have decent competency to pretty much anything in Steelbeast]) Can guide you to different multiplayer groups / communities. Just about anything. Feel free to come join me and others who may be coming, lets do some casual introduction to Steelbeast and try different things that you or others want to try. And if you want to have private time with just you and me. Contact me and lets arrange time that works for both of us. Come to meet me at: Kanium TS : teamspeak3.i3d.net:10077
  3. until
    Casual multicrew as usual. New players as most welcome. We will play some small mission, or perhaps two. Kanium TS as usual: teamspeak3.i3d.net:10077 More info here:
  4. Will play as usual on Saturday. With exeption that I will start 2 to even 4 hours earlier with casual training sessions for new players. So if you are new and would try to practice or just test if you can join to multiplayer or pretty much anything. I will be there to assist you the best I can. Then at regular time will have steelbeast mission as usual. Everyone is welcome.
  5. What would be biggest factor for speeding up map editing? Currently i need to wait atleast 10 minutes.. even an hour to level couple of roads. I think i recently upgraded graphics card to 2070 super. And i have 32 gigabytes of ram on current. So that's what I'll stick to. Sadly that's about as far as my PC knowledge gets. based on packaging i probably have Asus prime Z270-A motherboard as for other stuff... I have little idea of what i got. I just dream of creating my own versions of Finnish Maps to update those to be more playable and immersive. (Within SB limits and artistic freedom) and I'd like to have small roads and such leveled as well. Especially near multitude of bodies of waters found from Finnish Maps. Last time my bugged was capped to 1500€... This time i could potentially double that if it would offer significant boost in performance. one of my biggest grief is running out if hard drive space for recorded videos and game installations. So that is something I need to address as well. I think i have like 3x 500gb flash drives that are almost full due to games getting too big. Especially flight simulators and Arma. Hence I have prioritized to most important and that is Steelbeast.
  6. So i have tried some map editing but right now it is really slow. Especially if i want to level roads. I also am starting to have other problems with my current PC so i am thinking for a new one and naturally my biggest consideration is Steelbeast. From past i have understood that SB uses only one core? Is that something to pay attention to? I have almost no understanding of PCs so i need some clear descriptions guidelines that other my friends can understand when they help me to get my next rig in future.
  7. Agreed! True lasting love ❤️ and hope that it will get better and better. oops I forgot to hold my breath.. oh noes
  8. Okay... Now you have me. Drivers position got some love too ❤️ There seem to be having a lot of small things included. That no one is mentioning anything about. But that have been wished Soo many times. I hold my breath now hoping for lots of bug fixes.
  9. Yeah I agree... there also is Riffle grenades, But I think what we also need is somekind of method to see what our troops carry? For example a great many times players haven't known or seen any que or info just misses from the briefing that there are riffle grenades available. I have actually seen same happen with Tanks just last week. Played one mission that comes with the game and some vehicles had Canister rounds and others didn't. We didn't know to use them before one accidentally discovered that we had those. (it could have been seen from the list at bottom of briefing, but it didn't apply to all units.) So I suppose a sort of method to see what you carry would be good, especially for infantry. (on tank you can just go trough hotkeys (insert, del, home, end) but I think... it would be nice to be able to ask (get list) from loader (or team leader) what we (they) have in inventory. Over the years I have seen many ways for games to do this. One is to have small icons for different ammunition and amount of quantity. Or separate pop up for inventory. I think... perhaps list above on top right could be expanded with couple of rows to show what ammunition there is available.. atleast for infantry.
  10. Seems like it has also.. image tracker.. and lead
  11. Casual multicrew as usual, nothing fancy this time. Will probably play scenario Zugswang again but this time on center or left side, and I will CO. More information about saturday multicrew missions from here.
  12. + stackable containers that have randomized logos (no longer ssnake shipping) And if I'm not mistaken... Civilians got slight facelift too. Or maybe i haven't looked hard enough before.
  13. Brilliantly hidden new things on plain sight. took me a while to realize what was new.
  14. Ouch. A whole month away. You will be missed. Hopefully all goes well there. Hope to see you then.
  15. Going to play today as well. Actual mission at usual time in 1 hour 35 minutes. Going to start doing Tanks missions and other small training / practicing in matter of minutes in Kanium TS as usual. Feel free to join.
  16. Im willing to spend as long as needed to help you out until you get it to work. Would tomorrow work for you?
  17. Per usual we will use Kanium Teamspeak for communications Kanium TS : teamspeak3.i3d.net:10077 If youre new to Kanium TS, please be there 30 minutes early. Time and date link: Saturday 4th of June at 16:00 UTC I will keep you gyuys updated when I have selected us a mission to play. Per usual, you can help me by signing in & suggesting missions youd like to play. I have several options here. @Commissar_Martin's Hannover campaign part 2 ( Leopard 2A4 ) Slovenian defence day - ( Leopard 1A5-DK ) version @Lumituisku Normandy recon mission with either British ( Scimitar (FV 107) ) or German ( Spähpanzer Luchs 2A2 ) Other? Tell me your suggestion.
  18. until
    Hi there! Interested of some Casual easy going Steelbeast? Small and short missions, and perhaps a single role? Then this session is for you! Intend is to pair guys together so that they get most enjoyable experience. New comers are welcomed to be gunners, we usually have a plenty of experienced commanders to give you a good time. For best experience it is highly recommended to have completed either M1 Abrams or Leopard 2, Tutorials from SB wiki / sim, or to have learned to operate the system on basic level, both in normal and emergency modes. Per usual we will use Kanium Teamspeak for communications Kanium TS : teamspeak3.i3d.net:10077 If youre new to Kanium TS, please be there 30 minutes early. Time and date link: Saturday 4th of June at 16:00 UTC Also please check out this topic for more info about Casual multicrew with Saber. Usually last post in the topic is about most recent scenario. There is also link on first post of the topic.
  19. On Saturdays I run multicrew, events / training, feel free to join to that too.
  20. Will likely play small adhoc games over the Saturday to get new guys some Steelbeast experience. Will play a slightly bigger game at usual time. Everyone is welcome. Hit me with message if you'd like to do some multicrew on Saturday and I'll arrange.
  21. 1- I have had some problems with it too. Sometimes it works and other times it doesnt. To get to KW mode however it is Shift + numpad * Maybe that helps? 2 - umm 🤔 That sounds weird since it works just fine to me. Have you done any changes to your keybindings? Maybe try saving your current keybindings and try using default keybindings?
  22. So with Hesh chosen the Lazer measuring spot on TOGS gives you too short distance when you laze.
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