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Scrapper_511

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About Scrapper_511

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  1. I don't know if this part of Poland is just hilly in real life and/or I'm just not used to a HGT map with this kind of height detail, but the "issue" is prevalent in all urban areas of this map. I don't think it matters in the remote towns but I would imagine a built-up city such as Suwalki itself should be generally level. Never been there and can't tell from Google Earth/Map so I can't be sure. But I do think Suwalki city would benefit aesthetically from flatter roads and rail lines. If you can "automate" this, great, otherwise I can try to fiddle around with the 'level roads' editing feature. As for the "buried" buildings, I can't foresee any real issues with them aside from looking odd. I don't know how much work is involved so I'll leave you with this feedback (broad strokes, I know) and let you decide if any changes are worth it on your end.
  2. I've rebooted SB actually, and the old name remains. Have you been able to do it, Gibsonm?
  3. Ok DA, I will buzz around the map and get back to you. Bond Villain, unfortunately this means I have to forgo using what you've done so far. Yikes, sorry!
  4. Is it possible to change the name of a package as it appears on the Map Package selection menu? I’ve changed the folder name in the steel beasts/maps/packages directory but the old name remains in the Map Package selection menu. Also when I try to edit the name trying to save the map as a “new base package” I get a “ package already exists!” message. Shall I just delete the package folder and start over (edit: it’s a recently downloaded map, I’ve done no work on it yet).
  5. So I'm probing into this project and have run into my first dilemma. I would like to use the package that uses the JAXA hgt map since, as I understand it, it is higher-res and perhaps takes advantage of the new 4.1 terrain. However, it produces an unsightly side-effect in the city; Buildings look buried into the ground and roads can be quite wavy. On the other hand, the 30M has a more acceptable appearance in urban areas, but likely a more bland terrain overall. (above) JAXA HGT. Note the wavy road towards the horizon. 30M HGT
  6. Yeah looks to be working...computer is still busy converting! 😆 I’m still concerned that SB was looking for an hgt in a ter directory though.
  7. Hi Volcano, sorry I missed it. I removed the special character and the hgt file from the ter directory and got the same problem I stated originally. But after I put the hgt file back in I was allowed to proceed (appears to be Converting Heightmap as I type). Edit: So in this case at least, I’m under the impression that SB (4.159) is looking for a hgt file in the ter directory, which unless moved there manually (the hgt file) will produce the problem I had originally.
  8. Thanks Rotar’. I removed the special character after which I was allowed to proceed to the next step. However, I still got the same message (see pic in OP) until I put the hgt file in the ter directory.
  9. Ugh, nope, Map Creation Wizard not letting me save. Is it because I don't have enough hard drive space?
  10. Okay, I've downloaded the Suwalki .hgt and .ter files, and unzipped them into the height and terrain directories accessed from the "Maps Folder" start menu item. I then go into the map editor, and from the "Map Packages" dialog I choose "Open default map". From the "File" pull-down I choose "Map package from TER", I then see the directories I placed the new terrain files in and choose one of them, at which point I get this: If it matters, that's not the path I have the new .hgt files located. I did not see this case in any of the stickies. Please advise. TIA. I was able to create a package from the .hgt file and it now exists in the Map Packages menu, but of course it is a blank slate. EDIT: Nevermind, I manually placed the .hgt file using the path shown in the pic and looks to be working now...
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