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Everything posted by Connaugh

  1. Replaced scenario in 4.1 Single Player Scenarios - Platoon in the Download section. JUNO BEACH D-DAY 2.0.0 You have to download the map package as well. CONNAUGH - JUNO BEACH.ZIP Action in scenario is immediate. No large scale movement. Set the 5 M60 tanks to blast with heat, send in the infantry after they disembark. Message that the town is captured will be generated if no enemy are present. Thank you, Conn
  2. 1. A single enemy soldier in a building is unable to be killed by assaulting troops. Setting the assaulting troops to the same level had no effect. They do not see the enemy. This affects the control logic Event requiring zero enemy troops in the objective. The enemy soldier Played the scenario again, and an enemy soldier in the church is not detected. Enemy soldier is not visible. Just his call sign. Second Problem: The enemy soldier does not exit the fully burning building. Friendly troops outside the burning building.
  3. Version 3.0.0


    JUNO BEACH - D-DAY By Connaugh SITUATION: At the beginning of the Battle of Normandy, the 3rd Canadian Infantry Division, landed on Calvados coast. Saint-Aubin-sur-Mer, one of five Canadian landing sites, was located at the eastern end of Canada's assigned landing sector of Juno Beach. On D-Day, the 8th Canadian Infantry (Assault) Brigade (Group) stormed the beach, landing The North Shore (New Brunswick) Regiment, the 10th Armoured Regiment (The Fort Garry Horse). The Canadians were met by about 100 defenders who garrisoned the town's fortified 'Resistance Nest'. The Germans were largely unaffected by the preparatory barrage, as such they were able to put up heavy resistance at the beach and in the town, for most of the day, as the Canadians pushed inland. MISSION: Saint-Aubin-sur-Mer must be captured and held against any counter-attacks. EXECUTION: The 10th Armored Regiment tanks will disembark from their LST directly on the beach at Saint-Aubin-sur-Mer and breach the minefield and steel beam obstacles. The amphibious DD tanks of the 10th Armored and the 8th Canadian Infantry, disembarking from their landing craft, will make their way through the cleared lanes and capture Saint-Aubin-sur-Mer. COMPOSITION OF FORCES: 10th Armored Regiment: 3 x M60A3 Tanks with Plows 2 x M60A3 Tanks with Rollers 10th Canadian Armored- DD Tanks 3 x PT76 Tanks 8th Canadian Infantry 4 x M113 Landing Craft with Infantry and LMG Teams. Artillery 1 battery of 3 tubes German Armor consists of Leopard AS1’s and AMX13-75’s. And Infantry in ASLAV-PC’s. VICTORY CONDITION: Saint-Aubin-sur-Mer must be captured and all German AFV’s destroyed. Scenario takes about 25 minutes to play. Unzip JUNO BEACH D-DAY and save in your Scenarios Folder Unzip CONNAUGH - JUNO BEACH and save in your Maps Folder.
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