TL;DR: Armored warfare and [the simulation of] warfare in general (read: Steel Beasts) is an extremely complicated subject which simply cannot be completely covered in a few tutorial videos. Although - your input on which topics would provide insight into what is most helpful is what is being asked for here and is what would be appreciated. (As I understand it.)
Now ... to address your previous statements quoted above: That's just it: SB is complex [and a very powerful sim because of that]. So, the quickest way [IMHO] to learn how to do exactly what you want to do is to have an interactive session with someone who is already familiar with the sim. Don't get me wrong: video tutorials (and tutorials in general) are great and will give you a basic understanding of how different aspects of the sim work - and you can build on that to accomplish your goals. But, that will usually take more time and effort than actually talking (as opposed to typing) with someone who can simply tell you how to do it. And by that, I don't just mean time and effort by the new player. The time and effort it would take to make tutorials of every possible aspect of scenario design to planning and executing a mission in SB would be monumental. I suspect that is why Ssnake is asking which topics are most important to you.
Having said that, I personally find that understanding the basics and working [very] hard to figure out how to accomplish the specific task I want gives me an even better understanding of the capabilities of the sim. I have spent many, many hours ... even days or months figuring out how to make a scenario or plan work just the way I want. But for me, that is part of the enjoyment of this sim. (I suppose I'm a bit of a masochist in that regard - but then again, that's what draws me to many of my interests.) If I ran into a specific roadblock, I asked a detailed, specific question in these forums and always got a helpful response. But asking about somewhat broad topics (such as logic) will usually result in [about] three options for the more experienced respondents:
Detailing all of the permutations of capabilities of a feature in some type of tutorial. (Literally impossible.)
Asking for clarification about what, exactly, it is that the questioner wants to accomplish. Which leads to answers, which leads to more questions, which leads to a lot of typing, frustration and perhaps even a spoiler of what would have otherwise been a very challenging and enjoyable scenario. Or ...
Having a chat or MP session including the questioner and respondent in which dynamic situations can be addressed in a much shorter and vastly more efficient time frame to achieve the desired results without involving uninterested/unwanted parties.*
* The obvious downside to this option is that other interested parties do not benefit from the knowledge imparted. But I believe this is outweighed by the benefits of such a method.
As for the idea that the third option "can be off putting and intimidating to new players", well ... I honestly [and perhaps naïvely] don't understand how this could be the case. As far as I can tell, every effort has been made on this forum to make new users aware that no judgement will be passed by any user, developer and/or virtual unit on said new user's lack of understanding and/or skill in any given area. And every effort will be made to accommodate "noobs" who are willing to take the time and put in the effort required to learn how to be proficient with this sim. And that has been my exact experience here.
There are many, many people here who are willing to help you get the most out of this sim, if you just agree to trust that they know the best way to help you.