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Posts posted by BlackDeath

  1. 2 hours ago, Froggy said:

    Je fais déjà la traduction du fichier de localisation depuis 19 ans.

    J'ai fais les voix (avec des amis), le manuel, les tutoriels.


    Je pense qu'il peut être aussi intéressant de travailler sur le wiki, je l'utilise personnellement beaucoup, notamment la partie utilisation de certain véhicule (je regarde vers toi, le BMP2)

  2. Bonjour à tous qui parlent la langue de Molière,


    Afin d'aider à promouvoir le soft dans nos contrées sauvages et suite aux récents appels de traduction d'Esimgames, j'aimerai prendre les devants et souhaiterai monter une équipe de traducteurs pour aider à la fois aux projets d'Esim à venir, par exemple les récents sous-titres, mais également lancer une traduction du wiki ou d'autres éléments. Pour les intéressés, contactez moi, pm, mail... :)

    jonathan-michel at outlook.com

  3. More wishes to come :
    I'd like a small new mechanic in the scenario editor :

    A variable we have some control on

    When scenario is started : variable Y = 10 (or whatever the sce designer wants it to be)

    When an event or condition is true, Y = Y + 1 (or 2 or 100)

    When an event or condition is true, Y = Y - 1 ( or 2 or 100)

    Idea is, for exemple, to spawn a unit if Y=10, an other if Y=20; when either unit is spawned, decrease value of Y by 10 or 20

    I'm sure we could find multiples others applications for that small mechanic. 

  4. 6 minutes ago, Lumituisku said:

    Out of curiosity... What could community do to make it more likely for Esimgames to add chieftain with interiors to sim? Or other AFVs for the matter? Perhaps Esimgames could add forum topic or section for the matter. Not that it would be promise to add such vehicles but to help you out to do so. And that we as users could see how to contribute and what is lacking and what is covered? 


    More money? ^^

    More seriously, I'd gladly pay a few bucks for a vehicle (like a kickstarter of sorts); after all, I did pay about €40 for a custom Tiger 2 for warthunder a few years ago


    but afaik, this is not how Esim works

  5. I was browsing the first pages of that wish list topic, quite a lot of wishes have actually been granted!


    Just in the first 2 pages :

    M1A2, weather effects, T55, IPM1, Leo2A6, Cheiftain MK5, Marder, Mortar carriers, Warrior, "Some little crew dudes stickin out the tanks", AH-64D, Infantry AI improvements...

  6. I think it was already the case back in the days, but have the full list of damages substained displayed in the AAR (instead of only "heavy damage", "light damage"...)






    - why do we sometimes see tanks transparents?

    => answer : only when explody things hit them

    - why do I see only 2 crews in my tank while sometimes none in others (like below) or the whole crew?





  7. 17 minutes ago, Ssnake said:

    The Spanish Leopardo (2A6) does have an extra optical zoom.

    I'm not entirely certain why there wasn't a similar development. Most likely, the main customers of the Leopard 2 do not expect to deploy it in substantial numbers to foreign countries with very long lines of sight. If you expect to fight in terrain that rarely offers more than 2.5km LOS (like western and central Europe), sacrificing field of view for higher magnification is more of a liability than an improvement (even if it is just an option).

    Or it is the lack of operational experience with tanks in actual, intense combat that resulted in an underappreciation of the utility value.


    A 25X zoom has been available in the commander's thermal imager since the introduction of the 2A5. With the 2A7, the old WBG-X is now being replaced with the new thermal imager "Attica"; who knows what it can do (well, we do know that it offers at least a quadrupled sensor resolution).


    Well thank you, can't wait to see the 2A7+ in SB, then ;) 

  8. Hi all, 

    Just a small question about leopard GPS (which does not deserve a new topic imo) :

    Why hasn't the leopard gunner primary thermal sight evolved from version 2A4 to 2A6 like it had from M1 to M1A2 (a 25/50x zoom is quite usefull, isn't it, even if only digital zoom)?


    Looks like that sight is the same for the last 30 years accross all leopard variants.

  9. What about a mixed solution ?

    Tapping the arrow key for manual traverse (one tap equals one hand crank) like it is right now


    Keeping the arrows key pressed would "manual traverse" the turret full speed, simulating the gunner hand cranking continually

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