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hoggydog

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Everything posted by hoggydog

  1. It's been a little while in coming but here's in my Tank simpit work in progress. It consists of AFVsim CR2 gunners control handle CH Combat stick BBJ button box A PC past it's prime. I still need to map some of the controls and sort out attaching the button box to the desk or PC but I'm happy with it so far.
  2. sorry for the late reply, I think armament first, crewable if possible
  3. What would folks use as a Rosomak proxy?
  4. hoggydog

    Button Boxes

    Are you telling me sewing skills are not required in the Australian military? When I joined the Royal Navy we had to bring quite a comprehensive sewing kit and were taught basic uniform repairs!
  5. hoggydog

    Button Boxes

    ordered this one, it seemed a reasonable price. Let's see how it works
  6. hoggydog

    Button Boxes

    Does anyone use a button box? Any issues or tips for using one?
  7. Thanks guys. and thanks for that excellent article/letter.
  8. Were the gunshields used in Europe?
  9. Hi folks, I'm looking for any decent images or videos (or books) about the M577 in American service. If anyone k is of a good image and or info website please let me know.
  10. I'm a maybe for this one folks. will know closer to the weekend
  11. I had, this. I remapped the driving axis's to a different axis and this sorted it.
  12. I HAVE FOUND THE CULPRIT..... If I reduce Road rendering detail to its lowest level it drops RAM usage by about 2GB
  13. I have terminated all none essential programs and this does increase available RAM by about 800mb, however SB just sucks it all up and gets back above 6.5GB within seconds
  14. Okay, clearing space on C Drive and increasing virtual memory to double that of physical memory has made no difference. The amount of terrain detail and complexity in a scenario or map makes little or no difference to the RAM issue but can effect FPS It is the RAM issue causing the drop outs and stuttering rather than an actual drop in FPS. Use of Ram seems to hover between 6.5GB and 7.5GB. When it goes above 7.0 is when drop outs really start. After a scenario has been run, it will stay at this high usage in all game menus and when Alt Tabbed out of SB and will not fall away until SB is terminated
  15. I Will look at the virtual RAM issue a little later, it may be this as my C drive is pretty close to full. As for the CR2 handles, I have tried them in the CR2 and M1 gunner positions so far, they are wrong there, however they are correct in the M1 commanders position. Again I will investigate further.
  16. Reducing dynamic cache makes little or no difference
  17. This should be a spec sheet in text format BEN-PC1.txt
  18. you tell me what you need and how to get it and its yours
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