Hey guys, I wonder, is it normal that the AI literally spams the comms channel with their constant "under fire!" reports? Jeez, I got that you are under fire, no need to report EVERY round being fired on you. I "tried" to play the single mission "flank attack". I say tried because I quitted after ~3 minutes due to the never ending under fire reports. I experienced this in another mission with some friends as well, it annoyed us to the max. Another thing, while Im already at it. The gunner AI is terrible. I give him a target (Leo2A5), he says he got it, reports that he is about to shoot... then nothing. Except of telling why he does not shoot, he simply reports again "Achtung, ich schieße!" but nothing again. I know, I know, sometimes his LOS is blocked/obstructed by bushes, trees and so on. Yet, why does he say he is about to shoot... when his intention is not to shoot?! Would a gunner in RL not simply report he has no LOS or tell the driver to maneuver so he can shoot? What is the cause of this? Bad/too basic AI scripting? Can't this be fixed? Sure, switching to the gunner position and shooting yourself is a work around... but from a simulation I expect a little more, to be honest. It should be possible to act as the TC only and be able to rely on your gunners skills a little more. ATM he is pretty much a sissy, often not engaging when he could. Or, maybe I am wrong all over the place and just missed something?