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Everything posted by Koen

  1. Aha, didn’t know that (RE low Refresh Rate) Those more recent “gaming” TV’s are indeed not cheap …/… See the example given by @Major duck(thx !) or here: https://www.tomsguide.com/us/best-4k-gaming-tv,review-4837.html https://www.nytimes.com/wirecutter/reviews/best-tv-for-video-games/ …/… but there are some advantages with gaming TV’s: Next to the obvious fact that they’re not just for gaming but also a TV, their georgeous widescreen could lure the teenagers out of their rooms again from time to time, and back into the family living room 😎
  2. From “Operation Muffet v.1”, one of the most atmospheric missions I ever encountered. Superbe ! Will review it shortly
  3. Thx @minimi66 For now I resorted to linking the laptop to a widescreen TV 📺 … Not perfect (lower FPS, hmm why ?) Still a BLAST ! Because a huge cinematograpic experience 😎 Screenshots from this superbe mission by @Tankriver658
  4. Thx all for your feedback It looks stunning ! Possible to have some more screenshots pls ? 😊 I presume briefings etc remain readable ?(see points Mark mentioned) Rgds
  5. Hi, I spotted a large curved 34 inch (86 cm) monitor. It’s as if there are 3 screens next to each other !!! => How would it work with SB ? => Would SB be using all of the 34 inch and still be showing everything well proportioned ? Thx for any advice ! https://www.philips.be/c-p/346B1C_00/gebogen-ultrabrede-lcd-monitor-met-usb-c
  6. Found this link on Tanknet: Interesting analysis of the Azerbaijan / Armenia 2020 war https://www.armyupress.army.mil/Journals/Military-Review/Online-Exclusive/2021-OLE/Erickson/ Conclusion It is beyond doubt that the Azerbaijani armed forces’ successful 2020 campaign to recover important parts of Armenian-occupied Karabakh from the Armenian army was a resounding success. The campaign owed much more to the careful balancing of operational-level ends, ways, and means to achieve strategic goals than to UAs and drones. Moreover, Azerbaijani joint planning, preparation, and combat effectiveness proved decisively superior to that of its Armenian opponent. It may also be said that Turkish military assistance and deliberate choices in capability and capacity development enabled Azerbaijan to demonstrate a renewal of operational art in the twenty-first century. Ultimately, the success of Azerbaijan’s 2020 campaign in Karabakh was the result of a sustained period of professionalization of its military institutions and complementary acquisition decisions.
  7. Koen

    Euro Floods

    Tx Not hit personally this time, but boy, other people are !!
  8. The player slaughters those units firing blanks. Maybe I didn’t understand your question ?
  9. Instead you might make (some of) their opponents fire blanks ? IIRC this can be done Or review the scenario ?
  10. Kanonenjagdpanzer never was in SB (would be great to have it, playable ! 😎) https://en.m.wikipedia.org/wiki/Kanonenjagdpanzer Raketenjagdpanzer still is in SB https://en.m.wikipedia.org/wiki/Jaguar_1
  11. Excellent ! Would these maps already be “fully done” ?(with houses, roads, …) In any case, I start thinking about a tactical problem for a scenario. 😎
  12. What a great way to start a new day 😊 Hmm, helicopters ! p. 27 😎 Thx !
  13. Yes, many thx Hedgehog, will check it out this WE
  14. 😎 Anything goes Very important => the scenariodesigner (a) together with the tester (d)
  15. 1. Lack of free time 2. And not easy to find an original scenario-idea 3. Creating the actual scenario is great fun ! But also very timeconsuming, especially the testing ! Here’s an idea 💡: Create scenario’s in a collaborative effort, in order to reduce the workload and to increase the quality of the scenario’s 4 ppl work together: a) the scenariodesigner: He gives serious thought 💭 to developing an exciting and fresh STORY, a problem that needs to be solved. He also creates the MAP Then he passes on story (briefing) and map to: b) the BLUE scenariobuilder: He builds the blue side But without any knowledge about the red side, except from his briefing => more unpredictable things happening … a kind of MULTIPLE SINGLE PLAYER combination in scenario building 😎 By reducing the workload of the blue scenariobuilder, he can focus on improving the quality and decisions of the blue units ! c) the RED scenariobuilder: Same as above NB often the red side is static in scenario’s, underdeveloped. So this would improve the quality And make scenario’s PLAYABLE from the red side d) tester !!!! He tests at various stages, not only at the end. Cfr. unpredictable things happening If 4 ppl work together => workload gets divided by 4 To top it off: Yes, a small financial reward would be positive Maybe actual users of SB (armies) could deliver the story/problem (a) ?
  16. Thx Bond_Villian ! (but I'm only into SP, not MP, mainly due to lack of time) Take 5 Fresh courage + new plan: Flank ENY from BOTH flanks: South as before, but also from North. This means dividing up the COY in 2 groups, that are km away from each other, that may risk firing on each other => Question pls: would this be done in real life ? The result: * 400 points out of 1000, as we held the main OBJ, * but that still counts as a defeat OK, I can't win this one (as happened in 1967 as well, I guess, in the 1st hours) => If someone has tactical advice to win here (in SP), that would be welcome. Still: WAS GREAT FUN - thx for the scenario, Volcano ! (and it only starts as this was the 1st mission of the operation)
  17. Thx Tankhunter 12:10 !
  18. Take 🎬 4: * Not only the TKS move forward to flank the ENY, but also the AMX, as these were underused. * 💡: Stay away from ENY INF and their RPG-7 (firing range: 300 m) * I remained in the CO M113 & ordered movements of the various PLT with triggers: very immersive, great fun 😊 ! Issues & result: * PLT getting entangled when all rushing to more or less the same spot at the same time… * Retreat: ordered too late 🙁 & too slow in reverse * Most units destroyed in 15 min !!! 😳 Buuut, I may have a better idea More about it tomorrow 😎 NB What a nice MAP !
  19. Hi, Hereby a short battle report on OP 1973 Sinai-Chinese Farm - 1st scenario - this to: 1) say thx to the scenario designer (Volcano) for his efforts 2) maybe spark some tactical discussions. I played this sencario 3 times - and lost also 3 times 😊 1st take: * No plan * Just move the tanks towards the open space between Obj SAUL & Obj GOLIATH & we'll see what happens. Actually we hope to stop the enemy there * And move the AMX to Obj DAVID to occupy this objective, to gain victorypoints * Result: a short mission, where we are no match for an onstorming ENY 2nd & 3rd take: * Now we have a plan !: Intent: defend only 1 Obj, SOLOMON a) TKS attempt to flank ENY a.1) first from the hills left of Obj SAUL (approx. 390 680) a.2) upon pressure retreat to 400 683 (right of MATZMED) to flank from those hills any attackers of Obj SOLOMON b) AMX flanks from further away, near 410 682 c) INF deploys in wood in obj SOLOMON Result: * Result of both takes: we could not stop ENY before end-of-mission at 35 min. * While the TKS & AMX remained largely intact in the 2nd take !, we lost most of them in the 3rd take Lesson learned * Don't be silly: don't stand in the way of an overwhelming ENY force => Flanking is good ! * Retreating along the desert - so not on a road - turned out to be very slow => Need to take this into account next time * AMX vs ENY TKS seems not to be a balanced match. But the AMX might have slowed down a 1st wave of ENY BTR50 & by thus reduced the SAGGER-threat ? => I probably should have taken the AMX with our TKS forward ? Other things I could have done better ? ! I had a blast !
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