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Everything posted by Colebrook
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TGIF 2014: scenario list, discussion, and house rules
Colebrook replied to Volcano's topic in Multiplayer Engagements
Same happened to me,although didnt test Pzbtl server. How the battle ended? Who won? -
Infantry move into the near building or fighting position only with hold and defend orders,you can use all the others or give no waypoint tactics.
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Rolling Thunder: Operation Rising Bear - Manning List
Colebrook replied to Gibsonm's topic in Multiplayer Engagements
No,i mean changing Hector for Pegasus, nobody is on Pegasus and Tacom has no unit in Hector group.Anyways we wait to see if someone wants Pegasus. -
Rolling Thunder: Operation Rising Bear - Manning List
Colebrook replied to Gibsonm's topic in Multiplayer Engagements
I like choppers,i can also take pegasus if needed. -
Rolling Thunder: Operation Rising Bear - Manning List
Colebrook replied to Gibsonm's topic in Multiplayer Engagements
Canadian Hector commander 21 if possible -
Rolling Thunder: Operation Rising Bear
Colebrook replied to Gibsonm's topic in Multiplayer Engagements
I join, as Canadian of course :bigsmile: -
Testing,testing 1,2,3
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Thanks Tacbat,and everybody participating in the campaing.Lots of fun,i can't wait for the next! Only 1suggestion: -Fixed deploy zones,reinforcements arrive to that zones, and units start the mission where they finished the old one. PD:How i use my ribbon?
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Wake up!
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Why?,You can have both versions,just make a copy of 3.002 before installing 3.11.
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Me too!
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More detailed AAR: -Can enter GPS at the moment of shooting,or maybe a screenshot -Real target distance vs distance inputted in computer -Real target angular speed vs angular speed inputted in computer
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12Alfa?,Are you still in command of Canadian team? What happened last saturday?
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I had the same problem, very low fps but only when looking on TIS.
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Where i can download the island map?
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I can join this?,with Canada or Denmark if possible.
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I have to edit images for posting, so i will upload later,but they seems like phosphorescent. Here the images
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I cant check that, scen is protected by password, so i cant change anything.You can donwload scen here: http://www.steelbeasts.com/Downloads/p13_sectionid/24/p13_fileid/2324 On aar i can see damaged vehicles,so i dont think "kill when hit" is active. Seems Nachtfalke is the scen designer,maybe we should ask him,someone knows him or has his email?
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I have reproduced it again,exactly the same situation.Sending email.And seems it kill in at any point, not only at periscope: Pd:sended email
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Ouch,seems i didnt save the aar.Im trying to reproduce again,it happened on Battle run (Leo2A5 -M1A1 -Challenger 2) scenario.
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Give me you email,and i will send you.Too big to post here(about 1M)
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WikiSB says T-72 has a 40mm armor in this area,so that should be impossible.I shoot few more rounds, and the tank exploded.
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This questions are about next updates,not exacty 3.0. Are there any plans for improving infantry?,i think inf. is the weak point of the game.Maybe allowing inf moving more loosely,and look for cover positions or "hulld down" individually,not stayng always on line formation. Can you add more detailed contour lines on map?,atm, lseparation lines of 1m,2m,and 5m are almost useless,because you cant see anything.