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About Abraxas

Personal Information

  • Location
    Western Germany
  • Interests
    virtual model constructor; SB;
  • Occupation
    retired senior LTC

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6,160 profile views
  1. Great! And than cut the road within the critical area and level the part incl. shoulder width and embankment angle. Afterwards connect the parts of the road again.
  2. Another trick is: - put a former (or bigger) building on the hump. Check the position in 3D. - lower/raise this building and use the additional border / smoothing you wish. - Check in 3D and if you agree, save it than delete the building otherwise undo. and so on ... You can contact me by PM!
  3. OK! Be sure that you can revise the map! I'll give you an example by step-by-step screenshots. I will flatten a road and a small hill:
  4. Hi Apocalypse 31, I think it's not too late! My suggestion would be as follows: 1. put a new short road ( it even could be a highway! ) over the old one and select it; 2. raise the new road with a very large shoulder width and low angle of approach; 3. look at the result without saving; 4. if you don't like it, undo and change the height(s) or/and the shoulder width/angle; 5. look at the result and if you agree save it otherwise repeat; 6. repeat this procedure with a next new short road! 7, when you're finish level all new road elements and if you agree save the result! 8. delete all new roads! Never forget, if you agree with a result save it! I hope, that I could help you. Best regards Abraxas
  5. Normally you can use the elder parts of your map, because I've hardly changed them. Try my new map and test it! The map is realy more realistic 😉
  6. Version 1


    The map covers the southern part of the "Lüneburger Heide" (Lueneburg Heath) with the cities of Soltau, Munster, Fallingbostel and Bergen as well as the Fassberg airbase and the Unterlüß test area; total size: approx. 2.000 sqkm. Copyright: This file may only be made available in other forums or on CD/DVD with my written consent!
  7. Version 1


    Stone railway bridge without upper side walls: 1x day view 1x Tis view especially suitable for multi-track railway bridges like on the Bergen-Soltau-Munster map
  8. Hello everybody! After almost 10 years of working on the map and adaptation to the changing SB-versions, the map with 2.000 square kilometers (40 km x 50 km) is ready😃 I will make this map available for eSim and exclusively here in this forum. Here are some screens and overviews:
  9. If no one interferes with me, I'd take a Leo or Marder (no PL or CO)!
  10. A DELTA-tank (Leo1A5) otherwise a MARDER (not PL or CO) or the ARV!
  11. Of course! First of all, a preliminary remark: I always want to make the terrain as real as possible! Therefore i use Google-Earth with coordinates and altitudes. Here are some screenshots of bridges from my map. The last screenshot shows railway bridges eastwards of SOLTAU that are in work. All bridges can be driven under!
  12. Hello, everyone! I'm currently completing the map "Schwarmstedt-Bergen-Munster-Eimke". The areas SOLTAU and MUNSTER are not yet available. I'm closing those gaps! MUNSTER is ready! Here is an overview of my current work with comparison to the UTM-map and detailed views of MUNSTER from Southwest to Southeast. I will provide the map to eSim Games when it is fully finished and additionally only to this forum, as the administrator of 911 has surprisingly and arbitrarily blocked me from this German forum! Greetings and rejoice the pictures! Abraxas
  13. Thanks! I've no problem with the spare roadwheel: it's correct!
  14. Maybe, it's bright orange! But you can change it into more red-orange😉
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