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About RedWardancer

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    Senior Member
  • Birthday 10/22/1969

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    Ohio, USA

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  1. Thanks. Looks like this should be the final task at hand. It's entirely possible I'm taking on way too large a project. But should I get it done, it will be fun to play.
  2. So, I'm ALMOST ready to launch my months long scenario project. For the attacking side, I figured out how to set up the scoring region. YAY! Now the hard part. I set up a region called Assembly Area (I will change this to something else). I want to award points for each surviving unit that reaches this staging area. When I clicked on ALL UNITS, the field went gray. I'm using an entire motor rifle regiment so there's a lot of units. The total points for the attacking Blue will be either 1000 or 1500 points, haven't decided yet. So, how do I make the strength points work? Is there a "one step works for all"? Or am I going to have to do this the long, drawn out way?
  3. Has anyone actually seen this work? I have playtested a platoon on platoon shoot out between APC units just to see how it works. Even with Elite quality medic teams and integrated medics, I have yet to see any troops healed after about five test runs.
  4. Okaaaaaay, now THIS is going to be some serious project time. It's all good, anything (within reason) for SB! My life would be mediocre without this game! Is this (partially) true for everyone else? If I can make this work correctly, I will definitely share the file. Just too big a project to keep for myself.
  5. That was a flat-out lie. Now comes the real sophisticated problem. I want to condition entire units to embark on different variable objectives and routes en mass. Meaning: 1st Rifle Battalion attack OBJ 1 along THIS direction, or attack OBJ along THAT direction. This can easily be done unit by unit, but is there an easier solution to do it en masse? I have an enemy regiment to work with. IF there is no other option than doing this unit by unit (almost 100 units minus dismounts), I may have to officially give this goal up and make them predictable. Solutions?
  6. When you have finally designed your formation, right click on a unit and look for "Save to Template". Pick a category you want the template you wish to find it (Default, US, etc). Come up with your own file name, choose a title, then a description in the large box if desired. Finally, the tricky part is the top right box. Highlight the template you wish or create your own...and SAVE! I do not know what the and other bracketed letters mean. This took some effort on my part, but I finally figured it out.
  7. I did look at the example Gibsonm provided earlier. Rotar's visual example explained it clearly. Now that I've seen how it works, I figured it out a few minutes ago. Case closed.
  8. I must be clicking on the wrong tabs, because they are still not spawning where I want them. At the mission time option, it's giving me either < or > but not = The hell with it. Leaving scenario designing to the experts.
  9. Any referrals or recommendations on what TO&E to use? Say, 2015+?
  10. I shall look into this with a trial run scenario. Thanks for bringing this up. So, how do I get to make a unit START at different locations? Such as beginning the scenario, unit Sniper 1 could be anywhere inside the spawn or deployment zone? Or, start off at different waypoints?
  11. Thanks, team. I searched online for a more recent TO&E and organization of Russian army units. This chart was the best visual that I saw. We all know that Russians love their snipers and vodka, but a full platoon per battalion? But only ONE unit of recon?!? Gonna change that. As Gibsonm said earlier: realism. If I could, I would reward you with free pizza. Now about upgrading ambulances...JUST KIDDING!!!!! 😁
  12. Is this chart of a modern Russian Motor Rifle Battalion inaccurate? I couldn't believe the amount of snipers in a battalion either. Also, where is the "Jump to end if..." option?
  13. Ok fellow Treadheads, working on the first mission in my Ukrainian War campaign. Having a problem here (of many) as it's been a good five years since my last scenario design. I have a platoon of Russian sniper teams that I want to begin the mission at random locations inside the green "Russian Spawn Zone" region. I attempted to use the "spawn if..." option, didn't work. The units would not show up on the map at all. Tried the deployment zone option, epic fail. Very certain that this can be done, just not sure how. Therefore, knowing full well to let go my (low) ego and ask for assistance. Randomness and variables is the goal. Few things worse than a predictable enemy in gaming. Well, long as we win, right?
  14. This reinforces the fact that infantry makes up 80+% of casualties in modern warfare. I'll go with that. 11BRAVO LEADS THE WAY!!!
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