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Major duck

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  1. KANIUM SUNDAY 3rd OF DEC 1900 UTC "OPERATION YELLOW FEBER" BY kknispel Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 UTC Dec 3rd Excerpts of the battle Group commander's orders for OPERATION YELLOW FEBER 1) SITUATION: a) Enemy: The Eny have build a bridgehead and have crossed RIVER GANANOQUE with BG sized troop, before NATO destroed the bridges, and intent to secure push forward to CATARAQUI River iot secure the RIVER until new bridges are build and they can continue to attack KINGSON iot destabilize the local ONTARIO Goverment authority, as well as control Greyland. The eny front unit consist likely of a BG (-) with Tk (T-80 w Spigot and T-72), Mek inf (BMP 2/3) as well as support by brigade Arty and a battery of BM-21 b) Own: NATO was surpriced by the invation of GREYLAND and is building up forces. Kanium Cmb Tm was stationed in LAnsdowne and have managed to delay the eny, but with cost of multiple issues in the vehicles. Currently NATO are deploying two(2) Div IVO TORONTO that will be combat ready in the theatre within 2 days, so KANIUM still need to hold the line. Nato have succeeded in destroying the bridges crossing GANANOQUE and thereby denying Eny to transfer further tanks. The NATO BG, wherein KANIUM apply, have planned to stop eny in EA BLUE, and then push the eny back to the RIVER GANANOQUE. South Kanium is a digged in a national guard infantery force without mobility capabilities blocking eny advance with heavy improvisional and unregistred obstacles, so no movement allowed there. c) Attachments and detachments: Standard KANIUM 2) MISSION: KANIUM shall stop eny advance in EA BLUE and OO advance and clear the area upto RIVER GANANOQUE iot set conditions for NATO's further advance and liberation of GRAYLAND. 3) EXECUTION: Intent: Upto commander a) Concept of Operation: i) Maneuver: ii) Fires: iii) Additional assets: Minefields, fortifications available b) Tasks to Maneuver units: c) Tasks to Combat Support Units: Minefields, d) COORDINATING INSTRUCTIONS: 5) COMMAND AND SIGNALS: PLAY RULES. 1. Movement east of line 11 not allowed until after 60 minutes play - to allow RED to launch the attack. 2. Red to be played by 2-3 players. Don't sneak to much but proper attack, recce, massed and of cause use terrain. 3. As Kanium has been in battle, many vehicles have issues and thermal is not working on all vehicles. Though Repair facility in Kingston base (SW the map) is available if you rotate units there. So either rotate or divide observe/fire tasks within platoons. Sorry to add this complication, but sure it will be handled someway..
  2. Kanium Sunday 26th of NOV 1900 UTC "Test of metal kanium" by Assasin 7 Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock sunday 26th of Nov 1900 UTC Recce North towards objective and kill everything that gets in the way. Signals: BG command Net: 46000 A Coy Command net: 26000 B Coy Command net: 31000
  3. It was capable of penetrating the T-72 we where told but off curse never tried it irl, it was modified so it looked like a Leopard 1A3/5 with side skirts and the turret had baskets so it had the profile of the leo , it was deployed as a recon tank in the danish heavy recon platoons which consisted of 2 M41DK1, 4 recon vehicles (Jeep/GD240) a m113 with a INF squad and a m106 81mm MMT carrier and a Command/PLT Leader vehicle, so in essence the smallest combined arms unit possible with firesupport tanks inf and recon , the M41DK1 was later replaced with the Leopard 1A5 in those units, the only exceptions to the recon role was the Tank squadron on the baltic island of Bornholm i think it had 6 M41DK1, but consider that the platoon had 1 Carl gustaf M2/M3 in each recon vehicle and one in the INF squad as well plus 2 tanks it was a unit that was very very good at doing ambushes and they excelled at not being seen in the nato recon competition and a M41 is very very silent when it sneaks up on you 50 m away you wont know its there. So i consider it a very good recon Tank until the time when the sovjets developed better armour and then it was withdrawn from service and replaced by the Leopard 1A5 The danish M41 where upgraded in 1985 - 1987 by Disa and a funny story about the upgrade was that because of the way the us manufacturers made US tanks at the time the tolerances weren't that good so DISA took all of them apart put all the toorsion bars in 1 big pile because a torsion bar is a torsion bar well not in this case every one of them where individually fitted so unique so there was a big job finding those that fitted the right place.
  4. That issent multi monitor we have problems with it during multiplayer games often have desync +1
  5. Hi To extend what Mirza said Kanium also gives any new guys/gals a spin with 2-3 other players as an intro to multiplayer so you know what to watch for and what to listen for , how the radio coms are etc.... where you need to be in a given formation all the stuff that you don't encounter in singleplayer which the first couple of times can be very overwhelming , just PM swordsmandk or me and we will find a time for you and just so you know its completely without strings aka you don't have to be a member to play with us and we only want to play with you if like too and family is more important then the sim/game . You can even play with us while being in another VU. The only requirement s are that you speak english or have one who can translate give responses and that you behave like a grownup (we are not politically correct) but behave like you want to be treated. And try out the other VUs as well including TGIF and find the style that you like Link to VU (virtual units) http://www.steelbeasts.com/online_play.html/ Best regards and hope to see you on the battlefield MD
  6. Centurion MK5/2 DK2 with LRF and Termic sight and the M41DK1 . The old gasoline engine was replaced by a new turbo-charged diesel powerpack (Cummins VTA-903TR developing 465 hp at 2.800 rpm). The 76 mm gun remained, but a new type of high performance anti-tank round (APFSDS from AAI International) was bought. Other improvements includes an NBC system, thermal night vision system (Jahn Anderson) with integrated laser rangefinder (Ericsson Radio Systems), night vision periscope (Texas Instruments) as well as Halogen searchlight mounted on the gun mantlet. The fire control system was made by AEG Telefunken using American, Danish and German components. Wegmann smoke dischargers were added to the turret. Fire suppression is handled by a system from Graviner (Firewire). Note the Leopard 1-like side skirt.
  7. https://www.timeanddate.com/worldclock/fixedtime.html?msg=KANIUM+SUNDAY+19TH+OF+NOV+1900+UTC+"THE+ATTACK+ON+OBJECTIVE+CHARLIE"+BY+ASSASIN7&iso=20171119T19&p1=%3A&ah=3 you will be velcome if you have never played with us before get on our TS 1 hour to 45 mins before Where: Kanium TS : teamspeak3.i3d.net:10077 Put the above in the address field of ts cu there
  8. KANIUM SUNDAY 19TH OF NOV 1900 UTC "THE ATTACK ON OBJECTIVE CHARLIE" BY ASSASIN7 Where: Kanium TS : teamspeak3.i3d.net:10077 Sunday 19th Nov 1900 UTC world clock "The Assault on Objective Charlie" (own party map updates) 1) Situation: Visibility is limited to 3000. Ground conditions are dry and dusty, cross country mobility will be fast. Roads should not be your primary method of mobility. The Enemy has move into position and is preparing to attack east across the border to take over the Kanuim Country. Kanuim VU mission command must prepare an attack toward the Objective Charlie which is the enemies outpost, destroy all enemy encounter and take over the outpost. a) Enemy Forces: Known enemy force operating in your area: Havoc Krasnovian Tank Bn. Intelligence estimates enemy forces to be composed of a heavy force consisting of tanks and mechanized infantry. Approximate strength of the Enemy is a Brigade plus of BMP's, T-tanks and a reinforced Company of T-tanks. b) Kanium Forces: 2 Platoons of M1A2 SEP's 2 Platoons of Leopards 2A6's 1 Platoons of Bradley 1 Platoon of CV-90/35 DK's Trigger QRF= 2 platoons of Tanks ( SEP, Leo 2A6) 2) Mission: Your unit will conduct a attack towards Objective Charlie. Take Control of Objective Charlie. 3) Execution: Command must determine their own plan of execution. 4) Service and Support: a) Artillery: 6 tubes x 6 batteries of HE, Smoke and ICM, FASCAM Priority of fires: Papa Units. Priority targets: Designated by Command units Artillery only available to fire support units: yes b) Air support: 500lb Bombs. c) Additional assets: supply vehicles, medics, engineers, recovery vehicles and FO vehicles are available. CAMPAIGN NOTES: none. Created by: Assassin7
  9. until
    http://www.kanium.eu/event/kanium-new-years-special-long-scenario-4-6-hours/
  10. until
  11. Kanium Sunday 5th of NOV 1900 UTC "Flank Attack (M60)" by Apocalypse Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 UTC Please notice the daytimes saving settings have change in europa Flank Attack (M60) by Apocalypse 1. SITUATION a. Enemy. The 1st Battalion of the 881st Brigade Tactical Group (BTG) is established in a deliberate defense along Eastern flank of the 881 BTG. Their current disposition is unknown, but they are composed of 6x Platoons of T-62 tanks, 6x Platoons of BMP-1's, 1x Recon platoon (BRDM-2), and 1x Platoon of 2S1 Artillery. b. Friendly forces will conduct an attack to defeat the 881 BTG, in order to allow friendly forces from 2nd Battalion to pass through our area of operations, along Highway 5. To the east, Team Apache will conduct an attack to fix the 2-881 BTG, while Team Kanium conducts an attack to destroy the 1-881 BTG: the destruction of the 1-881 BTG will expose the flanks of the 881 BTG and provide Team Bulldog an opening to assault through to destroy the remnants of 2-881 sa well as the BTG reserve, 3-881. 2. MISSION Team Kanium attacks to destroy the 1-881 BTG between PL BLACK and PL GOLD in order to pass friendly forces for follow on operations. 3. EXECUTION a. Purpose. The purpose of this operation is the destruction of the 1-881 BTG so that TEAM BULLDOG may attack to destroy the remainder of the 881 BTG. b. Key Tasks 1. Destroy 1-881 BTG 2. Seize OBJ BEAR 3. Pass Team BULLDOG to destroy the 2-881 and 3-881. c. End State i. Terrain. Objective BEAR is seized; The AO is cleared to pass TEAM BULLDOG. ii. Friendly: Friendly forces are established in a hasty defense along PL GOLD, prepared to safely pass follow-on forces. iii. Enemy: The 1-881 is destroyed between PL BLACK and PL GOLD; unable to interfere with follow-on friendly forces. iv. Civilian: Minimal collateral damage and disruption to the civilian way of life. d. Fires 6x Tubes of 120mm Mortar (organic) 3x Sorties of CAS (AH-64 w/ 2x Hellfires ea - "notional" CAS). Call-sign "Troublemaker" will begin their approach and engage targets of opportunity upon call (Trigger by A66/A65) then RTB
  12. jep we had some awesome sleeping backs they could handle temps all the way down to +15 c in denmark and where completely airtight so not only where you drenched with sweat and soaking wet but you where also freezing your behind off.
  13. until
  14. Kanium Sunday 29th of OCT 1900 UTC "Operation Steel Claw" by Apocalypse Where: Kanium TS : teamspeak3.i3d.net:10077 World clock 1900 UTC Please notice the daytimes saving settings have change in europa Operation Steel Claw by Apocalypse 1. SITUATION a. Enemy. An Armored Battalion from the 881th Brigade Tactical Group (BTG) is established in a deliberate defense along the Cay River, with strongholds in two vital towns along our Brigade's Axis of Advance. Their current disposition is unknown, but they are composed of 6x Platoons of T-55A tanks, 6x Platoons of BMP-1's, 1x Recon platoon (BRDM-2), and 1x Platoon of 2S1 Artillery. Additionally, the 1-881 has minelaying capabilities and may lay up to 3 medium sized minefields. b. Friendly forces will conduct an attack to defeat the 881 BTG, in order to allow friendly forces from 2nd Battalion to pass through our area of operations, along Highway 5. To the east, Team Apache will conduct an attack to fix the 2-881 BTG, and to our West, Team Bulldog will attack to fix the 3-881 BTG. Simultaneously, Team Kanium will attack to clear enemy forces along Highway 5 in order pass elements from 2nd Battalion that will continue their attack to the south to defeat the 882 BTG . 2. MISSION Team Kanium attacks to clear the 1-881 BTG between PL BLACK and PL GOLD in order to pass friendly forces for follow on operations. 3. EXECUTION a. Purpose. The purpose of this operation is to clear enemy forces from Highway 5 so that that follow-on forces have freedom of movement along the high-speed avenue of approach. b. Key Tasks 1. Clear 1-881 BTG 2. Seize OBJ PANTHER 3. Seize OBJ COUGAR c. End State i. Terrain. Objectives PANTHER & COUGAR are seized; Highway 5 is cleared for 2nd Battalion. ii. Friendly: Friendly forces are established in a hasty defense along PL GOLD, prepared to safely pass follow-on forces from 2nd Battalion. ii. Enemy: The 1-881 is cleared between PL BLACK and PL GOLD; unable to interfere with follow-on friendly forces. iii. Civilian: Minimal collateral damage and disruption to the civilian way of life. d. Fires 6x Tubes of 120mm Mortar (organic) 3x Sorties of CAS (AH-64 w/ 2x Hellfires ea - yes, I know this is not realistic or era-specific - but it works well as "notional" CAS). Call-sign "Troublemaker" will begin their approach and engage targets of opportunity upon call (Trigger by A66/A65) then RTB.
  15. Kanium Sunday 22nd of OCT 1800 UTC "Operation Ironhorse Stampede" by Apocalypse Where: Kanium TS : teamspeak3.i3d.net:10077 World clock 1800 UTC 1. SITUATION a. Enemy. The 774th Brigade Tactical Group (BTG) is established in a deliberate defense, in depth along the Akazi River with 2x BN's forward, and 1 in reserve. Each Battalion within the 774 BTG is composed of 9x Platoons of T80U tanks, 3x Platoons of BMP-3's, 1x Recon platoon (BRDM-2AT), 1x PLT of ZSU23/4, and 1x Platoon of 2S1 Artillery. Enemy forces also have mine and demolition capability - expect surface laid mines and be prepared to see blown bridges. b. Friendly forces will conduct an attack to defeat the 774 BTG, in order to allow friendly forces from 2nd Brigade to re-establish the international border. To the North, Team Apache will conduct an attack to fix the 2-774 BTG. Simultaneously, Team Kanium will attack to clear enemy forces along the Akazi River, and establish a foothold on OBJ BRAVO, in order pass elements from 2nd Battalion that will continue their attack to the East to defeat the 774 BTG . You have been provided with 1x Engineer platoon - although we do not assess a total destruction of all crossing sites - this will allow you additional mobility support Your Team has also been allocated 1x flight of Close Combat Aviation (2x AH-64 - 8x Hellfires) to establish an attack by fire position in the north) [TRIGGER by 66 or 65] 2. MISSION Team Kanium attacks to clear the 1-774 BTG between PL BLACK and PL GOLD in order to pass friendly forces for follow on operations. 3. EXECUTION a. Purpose. The purpose of this operation is to seize key terrain along the Akazi River, so that follow-on forces have freedom of movement. b. Key Tasks 1. Identify a suitable crossing site for follow on forces 2. Clear the 1-774 BTG 3. Seize OBJ BRAVO c. End State i. Terrain. OBJ BRAVO is seized ii. Friendly: Friendly forces are prepared to safely pass follow-on forces from 2nd Battalion. ii. Enemy: The 1-774 is cleared between PL BLACK and PL GOLD; unable to interfere with follow-on friendly forces. iii. Civilian: Minimal collateral damage and disruption to the civilian way of life. d. Fires 6x Tubes (On screen) Map Agjabedi Village Imshili Town
  16. Year but we where also wiped out we where down to less then 2 PLTs in strength as well MD
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