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About TankHunter

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    Senior Member

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  • Location
    Currently inhabiting the realm of Insomnia
  • Interests
    History, military sims and geo-politics
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    --loglevel trace

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  1. The rounds don't despawn, they stop only when they impact something (a vehicle or terrain). So in that sense it is feasible. That said, how to actually manage enough accuracy for the super elevation needed to do such gunnery in a Shot Kal is entirely beyond me.
  2. TankHunter


    Having fun with CMO, 'tis good.
  3. When I was looking into it last week damage seemed very dependent on the impact angle. Some angles lead to little damage, others lead to catastrophic kills, which makes sense to me. If the warhead penetrates into an area that isn't related to the ammo storage then the vehicle is unlikely to be killed, but merely damaged.
  4. One hopes that at least the M-2000D gets released to the civilian market. Love me some mud moving.
  5. Close Combat at one point had a USMC used variant which can still be found in some corners of the web. The A-10C in DCS was made for the National Guard IIRC and there are still military developments with DCS from what I hear. I have heard, not sure the truth of it, that a modified form of Wargame has been used for officer training. OFP/ArmA has been used for training, the military version of that is called VBS. On a related note, I'm surprised that Combat Mission hasn't been used as part of training for officers.
  6. I don't believe any of those are standard scenarios that come with SB Pro PE. In that case you will have to follow these simple steps to get it to work with the current version of SB Pro PE.
  7. I'm pretty sure it tries to fill all ammunition.
  8. So you were attacking them frontally at a distance, where the armor is thickest and where they are most likely to be looking, while lacking APS yourself or the means to over-match their armor. At the same time they have a general parity in T-14s to your SEPs. The saving grace was that the enemy's tactics were worse as they positioned themselves in disadvantageous positions, often in low points with little cover. Despite lacking the ability to outflank them or outnumber them, or over-match their armor you manage to presumably win the scenario with heavy losses. Seems reasonable.
  9. You need the "Maps Installer", download all parts and run the exe. https://www.esimgames.com/?page_id=1607 "SB Pro Map Tools v19" is also wise for you to download and install, so that you can download future maps automatically when you try to open any future missions that uses a map that you don't have and which is on the eSim Games servers.
  10. When we were facing them in beta sessions we did well enough against them. This implies to me that there may be an issue of tactical art or an issue with the scenario as opposed to an issue with the actual vehicle. Treating the M1A2SEP as if it is the finger of God usually works in most cases, except for when you are facing a T-14. In those cases where T-14s appear, it may be wise to do things in a more tactical and cautious fashion. Not relying entirely on the tanks to do the wetwork alone, independent of any other assets that you may have is also a good idea. There is a reason that NATO often doesn't have homogeneous formations at company level.
  11. When we first got the things in SB I was amazed at how vulnerable they are to relatively weak and common things. I found that the turret was rather easy to disable and the thing can be easy to kill with direct fire under certain circumstances. It is a scary vehicle, but in some ways it is a paper tiger in SB, I'm inclined to believe that the representation of the vehicle is about as accurate as is possible, without having someone actually crawl around the thing and engage in espionage against Russia.
  12. I'd imagine the reason for the lack of an M829A4 or DM63 is that eSim lacks the information needed to create something that isn't a massive WAG.
  13. Have you tried the "O" key? There have been some new key commands as part of the latest update to improve the play of infantry heavy weapons. This includes the vehicle mounted versions of these.
  14. @stormrider_sp what is the version of SB that you are using?
    Best version of best map.
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