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Varjag

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Everything posted by Varjag

  1. This is a T-64 engine sound, not a T-72.
  2. Are there any plans for towed artillery and trenches for infantry?
  3. Hello. How I can make a backup of the monthly SB license before reinstalling Windows? Thanks.
  4. Please show me them. Especially considering that none of them passed military tests. And documents to them are classified as "secret".
  5. ... And please try to find the documents and pictures of the interior of these machines with Google search...
  6. How about to: increase map range from 21 to at least ~50 km add a ruler and a compass on the map
  7. Holy simplicity. Who will wraps off and publish documents to the newest machines...
  8. Toggle laser rangefinder shown on the picture is not working. When you click it, nothing happens and the cursor blinks.
  9. Toggle laser rangefinder shown on the picture is not working. When you click it, nothing happens and the cursor blinks.
  10. I discuss what I'm interested in what as for the this game. If you are not interested, you can scroll down and continue dialogue on thgings for you interesting. Im not be able to prevent it.
  11. I propose you to voluntarily abandon them, if they will so interfere. And do not go here if you are not interested in the topic.
  12. This is essentially T-72B mod. 1985 with sand instead of ammunition. T-72B with the protection of "Kontakt-5" have ATGM weapons. I suggest not to go to the point of absurdity, and to invent new models of equipment non-existent.
  13. T-72B1 with armor "Kontakt-5" was never produced.
  14. In any case, this is no reason to underestimate the performance. If I want to create a scenario of cold war, I'm certainly not going to put a battalion of T-90 against the company Cheftain mk5. And so I would like to play a normal Soviet/Russian tank , protected from light RPG , and be able to choose the amount of ammunition. In addition, nowhere T- 72B / B1 without bricks active armor is almost gone , if not to take the provincial African countries .
  15. It seems to me, it should not have artificially restrict the already meager arsenal of vehicles that can adequately resist the "blue" coalition.
  16. Why developers are not added to the game T-72B1 mod. 1985 with active armor and full ammunition instead of sand?
  17. And still a good idea to keep kinds of states - safe and fighting. For example, in the "safe" state on the road march the tank will not move the turret from side to side thereby saving time stabilizing gyroscopes.
  18. Of course, I would like to see a complete T-72B with ATGM, and well if we are very lucky T- 72BA with internal dynamic armor " Kontakt-5 " . It would be nice to see T-64B with ATGM too. For objective reasons, I understand that the chances to see controlled T-80 and T - 90 almost none.
  19. After the spawn units immediately move towards drain zone. What to do to stop them?
  20. And the spawn zone does not work? I have created an operational spawn area,and pointed out prototypes, using all sorts of conditions - nothing helps. Units not appear in the above area.
  21. Any information about time limited licenses? When it will be enable?
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