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Everything posted by ssidiver

  1. https://www.janes.com/defence-news/news-detail/indonesian-consortium-launches-tank-boat-prototype "An Indonesian consortium led by state-owned arms manufacturer PT Pindad launched a prototype of the ‘tank boat’ fire support vessel on 28 April in waters off Banyuwangi, East Java. "
  2. https://www.armyrecognition.com/defense_news_april_2021_global_security_army_industry/australian_army_to_expand_m1a1_abrams_mbt_fleet_with_u.s._acquisitions.html Also: 29 M1150 Assault Breacher Vehicles; 18 M1074 Joint Assault Bridges; 6 M88A2 Hercules Combat Recovery Vehicles. I can understand the need for these, but the current increase of spend is supposed to be about countering expansion in island chains.
  3. Version 1.0.0


    A quick look at the BMPT-7 Objectives: 1. Seize town Urban 01 and Urban 02 2. Capture objective Non Urban Should take about 30 minutes I'm curious about the employment of BMPTs, they pack quite a punch with: - four Ataka ATGM launchers - two 30 mm 2A42 autocannons, a total of 850 rounds - A 7.62 mm PKTM machine gun is mounted coaxially with the main armament and holds 2,000 rounds Three crew, no dismounts Russia has not adopted them, last I heard; but seems to still be testing them in a few exercises. They have been purchased by other cou
  4. I have a little scenario to upload, but I don't know where the map came from; I think it maybe pre 4.1. Is there a list of maps distributed with the version 4.2** ? Have opened the Map Transfer Manager and inquired if the package UID was listed; the message I received was that it is on disc. Is that my local disc or the map servers disc? As I am not sure where I got the map from, I think from SB v3, I don't want to upload it if it violates someones copyright. I am assuming that if it was in v3 and not v4.1 then it was withdrawn for a reason.
  5. Version 1.0.0


    You are in command of 4th Pl Tanks push west and secure town Obj 04. Red units vary in numbers, type and position with each session. Recce should locate them. Optionally take control of: 2nd Pl (trigger 2nd Pl) 3rd Pl (trigger 3rd Pl) 5th Pl (trigger 5th Pl Recce) Self propelled mortars (trigger 6 SP Mortars) Armed recon helicopters (trigger 7 Armed recon helis)
  6. Version 1.0.0


    Seize town Obj 01; expected within approx 30 minutes. You are in charge of 1st Pl Inf, take and hold bridges 01, 02 and 03; in that order. Use the utility helicopters for heli assault. Playing options: Seize the bridges one at a time using 1st Pl. Optionally take control of 2nd and/or 3rd Pls as well. Mount the blackhawks and fly into the smoke! This should be approximately a half hour scenario.
  7. I have something similar happening, it is in a complex scenario but it is consistent. A vehicle traveling along an 'engage' route, stops and picks up infantry that is there to hold a bridgehead, on it's way passed. It has not happened every time, I think only since I added 'red' units to that area. At least it has been consistent for the last ten or so runs.
  8. The article that I saw did go a bit deeper. They are adopting anti IR etc paint. A few armies are using camo made up rectangles a squares now, can see it useful in an urban environment; but I can't see how it would be any better in the bush.
  9. Has anyone thought of the humble trackball?
  10. Thank you, good stuff! I usually give the shop a couple of options for every thing and they come back with comments and suggestions in their quote. I include a description of use, this time I think it will be gaming and general use. Last time I mentioned VR and that led me down a rabbit hole that back filled behind me.
  11. I usually replace my computer when it turns four years old. This time I intended to hang on to it a little longer for financial reasons and because we had doubts the computer shop was still trading. The current PC is just over three and a half years old and it has developed a problem that causes it to reboot ' The crash took place in the Windows kernel. Possibly this problem is caused by another driver that cannot be identified at this time.' Oddly it seems to occur when chrome is running only, it is mostly avoidable. Additionally occasional SB just ceases to proceed, rest
  12. While were talking about map displays etc; I do miss not having the info of last know position and direction of travel of enemy units. If I remember correctly Tacops had another map screen to show this, it was along time ago maybe someone else remembers the interface more accurately.
  13. We have surpassed skynet, from memory there are three satellite nets named skynet, I think the French were first. We have moved on to Skyborg. https://breakingdefense.com/2020/09/lockheed-martin-joins-the-skyborg-fray-with-phase-2-award/
  14. I read recently 'that the robot dogs' were to be used for base security. Which irremediably triggered a recollection of 'police' drones in central park (I think) that scared people (911 calls were made) and people actually tried to report 'crimes' to the drones, but the drones were being run as a test by a private company and nothing was passed on to the police.
  15. OK, Just checked my email, it started 0n 5/10/14 and ended 25/10/14. I had to use their sales e mail, because it existed and I got this error when trying to open an support ticket: " " They pointed me to the help desk
  16. Combat Mission may be a wonderful game, but I used it, enjoyed it, then stopped loading. I had to contact 'customer support' by e mail (that was the only choice I had) because the game would not load anymore. These e mails went on for months with no solution offered, except an inference that I should buy it again. I was pushing to get a fresh download and try that, since I had already bought it. Finally one of them told me (after I had said I was done with this farce) it can stop working for many reasons, even just plugging a new USB can stop it opening. So ditched it,
  17. Version 1.0.0


    Objectives: Recon West on and adjacent to Wombat Way to at least 790188 and prevent the Sleezarians advancing. The Sleezarian units are scripted somewhat randomly; the more they choose to travel on the road, the easier the scenario. Approx 40% will use Wombat Way, the reset will be up to 2 km either side of the road. Do not allow them behind you! This scenario can be played in a number of ways: - Just as a bit of fun - Block the advance of the Sleezarians; see how long you can achieve this up to an hour, perhaps. - See how many Sleezarian units yo
  18. Version 1.0.0


    Your in charge of the Armoured component. Drive forward to take up positions in area OW; the helicopter assault on town 6270 will be launched once you are in position. Town 6270 at approx grid 6270; OW at approx grid 6370 After the Infantry has landed in town 6270 support them in clearing the town.
  19. I am guessing you downloaded 'Emerging Fledgling' not 'Emerging Fledgling 2' because 2 is not available yet. The briefing for 'Emerging Fledgling' states 'You are in command of two platoons 1 & 3, move forward and capture Hill 7779'. And those two platoons have no scripting at all. 'Emerging Fledgling' is also a prequel to 'Emerging Fledgling 2' in which platoons 2 & 4 have no scripting and where you have to hold the intersection, I say again that scenario as described above is not available for download yet. My apologies for posting about the next s
  20. I notice a few people have downloaded 'Emerging Fledgling', Thank you, I hope you have enjoyed it. 'Emerging Fledgling 2' is awaiting approval. This time the major Intersection 7675 must be held until the arrival of the Task Force. I don't think it is much more difficult then 'Emerging Fledgling', except that the intersection can be quite busy and New Katarie forces are now wandering around seemingly at random.
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