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About Orthos5

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  • Birthday 08/22/1963

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    Akron Ohio USA

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  1. I almost don't want to suggest it because it would go against your intent of having the player control a single platoon, but maybe try giving that Pizzaro platoon to the player as well? Just throwing out some ideas here, not trying to get you to change your vision at all, but one possible way to look at it through a different lens would be that the player is responsible for all that is happening within his own boundary but still has no control over anything else. It might also save you some designer pain and free you from having to keep tweaking their behavior and instead make it a
  2. Just downloaded and have begun the operation. Many times over again, LOL. BLUF - I'm having a ball playing this and so far I have yet to complete the first mission. There are some hiccups but I'm having a good time with it. The overall concept of the operation is definitely immersive, great job with that. The map looks very interesting and fits well with your story. I'm not a huge fan of fictitious nations in wargaming, probably from silly training scenarios with Krasnovia and/or Ahuristan and whoever else has been used in the past by the Army, but you did a good job m
  3. That one worked great, thank you!
  4. I tried Chrome, Edge, Firefox. No go. Like I said above, I see the available license but the pulldown with the option to choose where to put the license says "No Cm Container found!" It's like the old license is stuck in the Cm Container and can't be removed/replaced. I did notice, however, that I can still run SB even though it says 0 days left on my license.
  5. Hi, I purchased a monthly license... well, a month ago. That license is expired now. Just a few days ago I took the plunge and purchased the Codemeter stick version. I received the email with a link to activate the complimentary single month license while waiting for the CM stick. When I click on the link, the page shows there is a new license available but the window below it says "No CmContainer Found!". This has been just in the past couple days during the v4.250 rollout, and I wonder if that has anything to do with it? I just installed v4.250 which also
  6. So when I start up Steel Beasts today (Tuesday, 19 January), it says "license expires in 2 days". Of course, that's Thursday. I ordered the full version however ($115 USD, which is cheaper than it was a week ago), and am awaiting arrival of the Codemeter Stick. So, there are several COA's here. If stick arrives before game time, then I'm good. If stick hasn't arrived, maybe the count down timer on my monthly will still be good for game time. Finally, it is possible that the stick won't be here in time and the monthly will expire prior to game time, in which case I'm SOL
  7. Tentatively yes. That's 0330 my time. My whole life I've debated the question (aside from the technical answer) as to whether 0330 is still "last night" or "this morning".
  8. I am also running into a problem where every bridge (so far) wants to crush under the weight of a Challenger. Is this intended or possibly unintended due to an older scenario being played in 4.167? Refreshing the map in Map Editor did not help.
  9. Heh, yeah that would probably be it... I believe it was the RKh version, it was turretless, at least in the 3d view during AAR playback. Lesson learned: AI gunners apparently don't react to ghosts...
  10. Yes, good time today with a good group. So about 45 min into the mission I was wondering why my AI gunner kept slewing the turret back to about my 8 o'clock and identifying a target. I thought "there's only friendlies back there, fool" If you look at the AAR tape at T +44:40, you will see the BRDM in the woods just off my 8 o'clock...
  11. I have also started SB after a very long hiatus and have started working through the Hornfelt missions. Thanks to the links above I was able to get the maps installed. After installing the maps however, I suspect that the maps refreshed in 2020 are not the same data as when the scenario was designed many years ago. I played Mission #2 first (several times actually) and it went as expected. When I try to play Mission #3 Attack by Fire, I am running into a problem where the scripting of the mission never proceeds past the first message that appears right after the start o
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