So, some comments from a "new" "old" guy, I've been playing on and off since SB1... I think complexity should be thought about at different levels for different parts of the sim. I think its very different talking about complexity for the Commanders map, versus say a gunners position.
Totally agree here, but I also play flight sims like DCS and Falcon BMS, which are vastly more complicated overall than any "position" or system in SB. Even gunnery in SB (one of the more complicated "tasks") is nearly "arcade" in complexity when compared to flight sims. So really, I would say keep the complexity on the individual systems level, I think alot of folks want it to be as "real" as it can get at that level (at least I do, I don't think I'm alone).
I'm not going to claim to be master gunner, but I don't find "gunning" all that hard, I can run the M1 series and related (M60) fairly well. And the LEO2/1 systems as well. The T-series are fine too. But really, I'm not going to get into a vehicle I don't know how to run in a scenario. Then again I've been doing the gunning part for a long time on-off. I think the real key is to focus on one vehicle and master it, and then branch out into other vehicles of interest. On that note, I'd love to see a cold war era T-64/T80 with the more modern gunnery complex as a wishlist item as well as a crewable T-55AM (volna). Neither system from what I know them strikes me as particularly terrible to implement. That and an older M60A1/M48 would be cool too.
Yes, But, I would say that for me, learning the map and how to do "all the things" was much harder to learn overall than any individual "Station" in a tank. Perhaps more tutorials/instructional videos on how to use the map and do things could be a good thing.
Its both really.
Re-learning after not doing it for over a year or two. Particularly the map-command stuff. That and building maps/scenarios.
Actually I really like the wiki, with explanations on how to do stuff for the individual tanks.
Perhaps a map - command tutorial would be a great section to add.