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Bond_Villian

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About Bond_Villian

  • Birthday 03/13/1980

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    Perth WA Aus
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    Owner/Operator Gardening Business

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  1. Rubble resulting from buildings being destroyed during the execution phase would be even better
  2. Classic twalfa, a link to the thread youre already reading
  3. Im not suggesting that the 'Tank' is obsolete (and i dont think the author of the topic video is either), but obviously all of the things you mention here add costs to an already expensive platform, which (from a procurement perspective at least) is a factor in the viability of said platform, especially if/when there are cheap, mass produce-able anti-tank weapons and drones to consider. I also understand that combined arms is 'a thing'. Just sayin
  4. Here are a few other videos from his channel that are relevant to this subject
  5. Just sharing this interesting analysis of tank survivability 'these days'
  6. This is already a thing, no need to 'wish' for it
  7. Twalfa, perhaps you forgot what we were originally discussung, which was the matter of the drivers position not being occupy-able by other crew members...nothing to do with fuel leaks or drowned tanks.
  8. I dont know what you are implying with that, but Urban Dictionary has some... interesting interpretations! https://www.urbandictionary.com/define.php?term=Honk Honk
  9. Being a sitting target in a tank that has a damaged main gun and an incapacitated driver....no thanks!
  10. I dont interpret such a degree of specificity in the OP's wish. As i see it , limited supply could be achieved through an abstraction/ simplification such as; "for supply trucks, possibility to choose ammo type { "type" being defined by an ammunition class system, ie; 'Tank Main Gun' / 'ATGM' / 'Small Arms' / 'Artillery' etc } and quantity carried { "quantity carried" being defined by an abstraction such as a variable quantity of 'Supply Points' carried by each truck, with point values assigned to the various types/classes, as above } for each one."
  11. Did i say that i wanted that? No. Did the OP request this? No. Only you have introduced this model, which i already addressed in my previous post (abstraction). The guys at esim are obviously capable and intelligent people, im sure that the concept of limited supply could be implemented (without it being a sce designers nightmare) if they were able and willing to implement it.
  12. Because its nice to have options as a scenario designer. For example, a scenario that has an attack helicopter and a supply truck = unlimited hellfires for the entire mission, whereas if the truck/s could be configured to carry limited types/natures, this is not an issue (or even an abstracted amount of 'Supply' with ammo types costing a certain amount of 'Supply'). Its not a new or unproven concept within games, there are many examples in other games of how this could be implemented. Again, implementing a limit to the quantity of 'Supply' in a truck neednt be 'Logistics Simulator 2022', it could be abstracted as are many other elements within SB.
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