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About Bond_Villian

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    Junior Member
  • Birthday 03/13/1980

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  • Location
    Perth WA Aus
  • Occupation
    Landscape Gardener

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  1. Might be one of these https://www.steelbeasts.com/search/?q="Thunder Run"&type=downloads_file&updated_after=any&sortby=relevancy&search_and_or=and
  2. Which version of the Golan map are you working on?
  3. I dont know what you would be 'testing' by making things invincible. There would be no observable effects of combat...
  4. Yeah, i should be more clear; the only way to 'revive' destroyed units while running/testing a scenario in the mission editor is to set 'revive' conditions. Referencing a region is a very simple way of doing it. Also referencing a trigger gives you a sort of ON/OFF switch for the revive zone. I find this useful for ammunition/ lethality/ matchup testing where you want to test repeatedly without needing to exit and reload the scenario a hundred times. Ill attach a video showing how to setup a triggered revive zone, this may or may not be relevant to the OP's particular (and unspecified) ne
  5. Do trees and terrain objects (buildings etc) block LOS for ground units in DCS yet? I had a look at it a while back and the fact that AI could see and shoot through everything was a total deal-breaker for me!
  6. Just like Germany and Georgia...almost identical in every way
  7. Heres a ribbon that RogueSnake made for the Seven Roads to Hell campaign that was played recently. Git you one! You can apply this by copying it and pasting as signature under account settings.
  8. I have thought about making short videos on various editor topics (map and scenario), but where do you start? There are also many different ways to achieve a desired outcome, so understanding the 'logic' is the main thing.
  9. What does that even mean? Another way of saying 'Strategic'?
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