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Bond_Villian

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Everything posted by Bond_Villian

  1. The Battle for the Information Space continues
  2. Perhaps the 'observe here' tactic could be applied to units moving on routes somehow?
  3. I won't be able to attend this unfortunately, it's been >40 degrees this week so I need to work the weekend. Glory to the RED liberatIon forces!
  4. I understand there is an hour allocated for planning (not unusual), is the scenario itself time limited/ anticipated? I ask because It's Saturday here and I have an 🇦🇺 Day thing to get to later, just trying to plan my day. Cheers
  5. Just thought i would share this here as i found it interesting, and maybe of interest to some here
  6. Absolutely cool with you making any changes you like to any of the TGIF sce's ive thrown in the ring. Schlogberger is a particularly convoluted scenario to edit as i recall, so thanks for taking the time to go into it!
  7. How did Shlongberger go? I thought all my scenarios went in the bin when i stopped showing up
  8. Thanks Cav. I was hoping to make it, but my wife and daughter decided that what they want to do is more important.
  9. Can anyone tell me- does todays match start in 1.25 or 2.25 hrs from the time of this post? MehDST
  10. most relevant stuff starts here https://youtu.be/8xbkakrwmFo?si=6VeVmaZRrxbrk9MS&t=1223
  11. This video is quite informative and relevant to the topic of organisation (among other things).
  12. Martian Fighting Machines (Tripods) and horse drawn artillery
  13. I agree that RTS style controls and hotkeys would really shine in the 'Combat Mission' mode/view at least
  14. I haven't been in the map editor recently, but as i recall, there is an option to have roads above or below the adjacent terrain (ie; snow covered roads). You could experiment with this and see what you get. I did this on my Bastogne map to simulate snow drifts on some roads (with movement speed 'penalties' on the snow terrain brush used) to good effect
  15. Terrain drag etc is only as prohibitive as you make it in the editor
  16. How are you able to identify the tank types? The footage is so blurry... they do both look like T72's of some stripe, but thats about it. Also, thermals aren't necessarily used here....the target is point blank on a clear day.
  17. I dont think anyone has wished for a crewable Chieftain in a while, so.... i wish we had a crewable Chieftain Also PT76 & BMP1 & Scorpion A man can wish.
  18. This too; https://www.steelbeasts.com/sbwiki/index.php?title=Moving_Units_On_Routes Lots of very useful material and information on this WIKI in general
  19. Need is a strong word You could try using a spotting zone perhaps
  20. Looking forward to being able to play TGIF again one day, havent been in a while as the timeslot clashes with my daughters dance classes. Kids eh.
  21. 'Project Reality' Mod for BF2... yeah its still a thing! And its still being updated and improved. Completely free and standalone title. Ill be checking this out to see if there is much of a player-base these days A clip from the developers highlighting some changes from a recent update;
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