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12Alfa

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Everything posted by 12Alfa

  1. I think someone has been asking for the ATGM (TOW) version for a few years, V might remember who......:)
  2. I use a mouse and Joystick for all positions except the gunner controls. This device has ,the general hand placement, and angle to most tank FCS. The device is rigged for laze and fire straight from box. Has 15 inputs, so room to grow. That's where I am at now, testing. As for the $$, well my flying setup cost more, as well as other hobbies...(must keep telling myself this)...:) and cost less than a sheet of plywood...
  3. I recently this year, have bought this device....I'm very happy with the performance, and price. https://www.amazon.com/Thunderstick-GRS-Flight-Yoke/dp/B08L7TVCM2
  4. https://www.strategypage.com/htmw/htarm/20180222.aspx
  5. Have you looked at the AAR after mission? In the replay you will find out where you are going wrong with you plan, and take steps to correct this action. This Sim is rather complex as with modern armoured warfare. Thus the years training we do in real life to complete missions. Hang in there. If you want I can host a session and go over a few tips and see what you are doing wrong if anything. I'm sure others can help also online. Online sessions are where most players see how the Sim works, and the added value of players there to assist you with questions in real time.
  6. What unit, tank, Mech, Inf, Arty? Unit TO&E has changed. as I'm sure your aware of due to the recent deployments to their border and the lessons learned. Some elements, and structure has remained, others have changed to meet their operational needs Are you looking for reg units, volunteers, private? Are you looking for the TO&E of a ptl? Coy?, and in what function (TANK/INF/MECH. ARTY)......? Normally one would ask at the platoon level of a arm of a army....ie: ptl of a tank unit, then scale this up to Coy level and so on. With this info we can provide a detailed unit TO&E for equipment and personnel. Or are you just looking for everything? Latest tank battalion org has 10 upgraded t-72AMT Updates are night vision devices with third-generation electron-optical converters, the 1K13 night sight with the possibility of firing a guided missile "Kombat". Improved gun stabilization system. Aselsan digital radios and a digital satellite navigation system are installed. Substantially improved chassis, which improved the smooth running.
  7. https://www.globalsecurity.org/military/world/ukraine/sv-orbat.htm
  8. Would you share some documentation/ information on this "NATO Standard Sight". In my many years using Nato sights, I have never seen , or heard of this nomenclature regarding such equipment. Nor, can I find anything on the web. I believe (correct, or not) this is a myth, as NATO had many MBTS with different sights offered. Thanks in advance. Disclaimer: Don't read into to this question for some hidden meaning..:)
  9. What is thought to be the last surviving Centurion tank from the Korean War made it to B.C. from NS in time for Remembrance Day 2019
  10. The Centurion has a similar Bino setup, if I'm reading this correct.
  11. On most turrets there are aiming points. Being the edge of a piece of equipment or actual aiming marks that the Cmdr can use. For the CRV's it was the right side of the Cmdr's sight hood. I am told that the M1A2 the front of the Cmdr is really hard to see over, and around. Making the use of bino's forward useless. Others can confirm this.
  12. This "skill" was lost I think when AFV started to obtain the "hunter killer" system (hardware/software). CRV turrets , and the crews that operated them trained on commander/gunner target identification. It went for our training, Cmdr see's Trg, calls , Gnr, tank 2000m, "traverse" right/left - as the turret is moving (fast), Cmdr calls Gnr "slow", and Gnr slows the turret. Near Trg Cmdr calls "Steady", telling the Gnr that the Trg is coming into his view. Gnr see's Trg, calls "Target", Cmdr call Fire order. The Cmdr has power traverse to guide Gnr to local direction, then the above method is employed. Other armies use a similar skill set, small changes to orders, method, but in the end both sights (Cmdr/Gnr) are aligned, and Trg is Id'd, and hopefully engaged. There are other methods that can be employed as well, all taught and practiced by crews in gunnery/Cmdr training. This skill becomes useful in SB when the Gnr sight is damaged, or the Gnr does not see the Trg for some unknown reason, It is said that the Turret fairy can use such a method, as of yet no fairy's have come forward to confirm. *DISCLAIMER* This post is meant as instructional with added humor. No disrespect to Cmdr.Gnr, or any Turret fairy is implied, or suggested.
  13. hehe, yes, not that I was ever involved in such a thing.
  14. A bit of what is happening for those who have not seen a Sqn fire mission on a target. We practiced this a lot. 1- Troop leader id the trg 2-Calls out final range after firing to determine range 3- Rest of gunners applies range to sight picture 4-Sqn fire order sent 5-3 round gun fire is ordered 6-Firing now Used to support a Mech Inf assault, and targets out of sight (arty method). The Cougar AFV had a 22,000 m indirect capabilities
  15. With no rangefinders,lasers, just skill. Ah the memories of past ranges with the 76mm.
  16. Starting with the tutorials is best for most to bring you up to speed on AFV/tank control.:)
  17. Same here when on a route to Wp. If fidelity is needed, then F7 to take over non gunner assigned arc's, thous increasing my FOV. Mainly to stay alive...:)
  18. For those who can provide the data,photo's, etc.Don't become discourage with the comments here. some have asked, and received their map request. There is few of us are committed to help, ....that's is how all of this started ......with a simple map request. Can't speak for ESim, however if the trend, and with the info provided by Ssnake, I feel the new maps should continue into the future. The digital battlefield looks bright as I look back to the very start, to where we are now.
  19. Oops that should read ....place in place in your >scenarios< folder.
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