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Posts posted by Alan323
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Mr. Yamato
Would you please consider releasing this Greek Leopard skin for download?
Thanks
If you are looking for more Greek Cammo skins try this site:
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Still lurking in the shadows. Can't seem to get the gumption to attend those TGIF games
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i'd be happy with a visible and shootable TC.
Seconded.
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This one always gives me a rush.
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This forum seems to have a lack of feedback at the moment. However it seems that when i try to take over command when i need to take out the t-72 and the gunner is down i am unable to fire for some reason. I tried this in the tutorials but it works there so it must be something in the mission design.
After taking out the trucks, you have to jump into the gunners seat and select the main gun then jump into the TC position and take command of the the weapon. I usually only get ONE shot. After that the TC just yells "FIRE" at the disabled gunner.
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One other interesting aspect of close encounters of the fourth kind from the TC perspective is how close is the monitored modeled FOV compared to real human FOV. Additionally, humans have FOV and peripheral vision.
I would assume the FCS modeling is very close to the real thing, since that was the initial core upon which SB was built.
If I remember correctly the FOV in the TC position is much narrower than in real life. ESim allows the use of the F8 external view in game as a compromise for the limitations of FOV for the TC.
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All right I did the gunner - TC switch. Now I can complete the scenario with out any problems. My only suggestion, is to put that work around in the briefing so that the player doesn't get stuck at BP2.
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Daskal, your fix for the 1st BP worked. I'm able to continue on to BP2. Now I've run into another problem. After I destroy the two trucks with the .50cal and switch over to override the gunner to destroy the T-72, I cannot fire the main gun. After thinking about it for a sec I see why the gunner is disabled and not the gun (what would the TC shoot if the main gun is damaged). Anyway that T-72 is just sitting there and all I can do is shoot spitballs at him
EDIT:
I am able to continue if I go to the observer's position and let the AI do the shooting.
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It does not seem to work for me no matter what I do. The tank moves to the 1st BP, I complete the BP1 Task of destroying the two infantry squads.
I jump into the TC Position and go to the TC Override, pan around and wait. I then go to the CWS position a do the same. I jumped back into the gunners position to see if the coax is disabled. It still works. The tank does not go to BP2 so I can complete the next task on the briefing list. It just stays at BP1. I'm pretty sure I killed all of the infantry that appear. I turned my ground clutter down to zero to see if there were any left, and there were none.
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OK, I tried this one. I can make it to the first BP (the tank automatically goes there) I'm able to kill the two squads of infantry from the gunner's position. But, after that nothing happens. I waited 10 minutes, nothing, I hit "C" to continue. I also went to the map screen and hit the triggers. Still nothing.
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How do you select to use first return rather than last return if you're not using a joystick, on the Leo 2A5? The ~ key seems not to work, and I don't read German for the interior views
Thanks!
Dave
If you are having trouble with the German internal panels on the Leo2 try using THIS skin.
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Is the Long Night still on?
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For me about 5 years between SB1 and SB-Pro PE
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I think the Persian Gulf would be an interesting spot for and asteroid hit. It would wipe out a huge block of the life's blood of the industrialized west and the developing countries. The economic and social chaos that would ensue would be biblical in scope.
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My experience with LNOT was not that great. Started two games and crashed both times, got in on a third and promptly got the CV90 I was gunning shot out from under me. But, hey that's the way it goes sometimes. I appreciate what 911 does with LNOT, it gives the community a chance to get together and play some games. Sometimes it works and sometimes it doesn't. I got to talk to some people I hadn't heard from in a long time and listen to some conversations. I call that a good time, for me anyway. Keep the LNOTs coming guys.
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I'm not sure if this topic needs to remain a sticky much longer. Apparently nobody gives a damn anyway.
Actually some of us do.
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I found an alternative to a specialized keyboard. I bought a "Gamers" keyboard. It works very well for my play style. (Keyboard and mouse setup.)
Ideazon Merc Stealth although since they were bought by Steelseries I'm not sure they will be made anymore.
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On a related note, Sabaton has a good song titled "Panzer Battalion" : http://www.youtube.com/watch?v=AeE3Twf6B1I
Good Song, I like the following: Always thought it would make a great SB video soundtrack
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Check out SSnakes comment in this SimHQ Thread....
Quote..
"...and it's only going to be come better, in about three weeks. "
End Quote.
heh heh ...
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Just set yourself up on Teamspeak, and hop in the lobby tonight for TGIF. I'm sure someone will let you gun for them. Hell, you can jump in mine anytime. I make a wonderful target. I've lost count of how many times I've had my ride shot out from under me. An extra pair of eyes is always welcome.
See ya out there
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Thanks to PzBn911 for the great time. I would like to make a suggestion for the next LNOT. Really for the SB.com site. Would it be possible to put a countdown monitor like the one for TGIF on the site after the date and time is announced?
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Signing off
in General Discussion
Posted
Be careful out there. May it pass quickly.