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Red2112

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Posts posted by Red2112


  1. 19 hours ago, stormrider_sp said:

    Have you ever tried this beauty: Fast Attack High Tech Warfare? IMO this was the best.

    Yes, saw those videos some time ago. Personally I prefer Janes sonar suite.  But at least there´s a alternative to that.

     

    Red


  2. On 4/30/2020 at 1:59 PM, stormrider_sp said:

    Thank you Red. I remember EAAH and then EECH. It was right after Janes Longbow. I had them all and I think I still have the CD for the Longbow 2 somewhere and ofcourse its manual. In fact I have all the manuals well kept: 688i, Longbow 2, M1TP2, Janes F-15E...

     

    If you´re (or anyone else) still interested in playing Janes LB2 on todays machines, see below two links that can help you out installing on W10, Iam using the first link, and so far, so good.

     

    Flyboys JLB 2 Fix:

    https://simhq.com/forum/ubbthreads.php/topics/4075535/flyboys-longbow-2-windows-xp-vista-7-8-8-1-fix-v3

    Make ISO files of both you´re original CD´s and use those instead (mount).

     

    Janes LB 2 Redux:

    https://simhq.com/forum/ubbthreads.php/topics/4434419/janes-longbow-2-windows-10-redux

     

    Red


  3. You´re welcome @stormrider_sp,

     

    I sold my copy of Longbow 2 unfortunately some years ago, and for a high price (€70)!  I still have my copies of 688i H/K, Sub Command,  F-15 (Janes), Falcon 4, Flanker 2.5, F22 (DID), EF2000 (DID), and EECH.  Others got lost or whatever.  I now regret selling Longbow 2, as it´s the only good tribute to the AH-64 available today, and Janes did a good job on almost all the sims they put out.

     

    Now that you mentioned the 3dFX Voodoo 2 3D card, It makes me think on ALL the money we been spending on PC gear after all these years! 🍆

     

    Red


  4. I still have the original CD somewhere, and never took EECH as a "real" simulator in any of it´s mechanics.  It´s not Janes Longbow 2, but then it´s not Apache: Air Assault (Gaijin) either.  It´s sort of a in between thing so to say.  Then you have the dynamic campaign, it´s not Falcon 4 (BMS) grade of dynamic campaign, but at least you have one.  I can´t say how much is changed with the allMods mod installed, and or if the campaign system has been modded either, and it´s been way to long since I played the original to even remember how it works.

     

    I mentioned it and posted EECH (moded) because @stormrider_sp misses a AH-64 simulation.  I would have suggested Janes Longbow 2, but 1- It´s difficult to buy/find now day´s, and 2- It´s not that easy to get it running in W10.  The problem is that there isn´t much to choose from, specially when you´re looking for a specific airframe simulation, in this case, the AH-64.  The whole helo/sim scene is quite sad at the moment, even the combat flight scene in these past years is.  So people try to make the best of what´s available, and EECH has open-code now which the community is keeping alive, again, that´s what we have today.

     

    I was following a project some years ago that goes by Combat Helo - Gunnery, which did look promising, and even was up for Steam greenlight project, but never again have I seen/heard anything else about the dev or project...

    https://steamcommunity.com/sharedfiles/filedetails/?l=spanish&id=225869017

     

     

     

     

    Funny you mentioned Gunship, my first sim was Gunship 2000.

     

    Red


  5. On 4/27/2020 at 9:38 PM, stormrider_sp said:

    The opposite might not be true. If they release an AH-64, I'd be their first costumer.

    EECH (Enemy Engaged: Comanche vs Hokum) with the allMods installed might be your friend 😉

    Not quite Janes or DCS, but it has a very cool dynamic campaign system.

     

    You just need EECH, not EEAH and the allMods installer + patch. You will have the AH-64 included.

     

    GOG Store (cheap):

    https://www.gog.com/game/comanche_vs_hokum

     

    allMods:

    http://eechcentral.simhq.com/index.php?title=Main_Page

     

    Community (SimHQ):

    https://simhq.com/forum/ubbthreads.php/forums/13/1/eech-eeah

     

     

     

     

    I will be installing it today.

    Red


  6. Hi Nike,

     

    Sure!  Will send PM via Steam, here or Discord (need you´re alias #).

     

    I do plan to update SB Pro PE, either next month or the one after that.  It´s been a hard year start, and now I have some unaccounted expenses (COVID-19 cough my mother - RIP) and personal issues to attended, so I might not be all that focused on gaming.


  7. 5 hours ago, stormrider_sp said:

    I dont remember unfortunately. I tried looking up at wayback machine, but the page recommends netscape 4 for best viewing :D

     

    https://web.archive.org/web/20010331050514/http://seawolves.reaper.org/index1.html

    Wow! I tried to find any tracks of the Seawolves many times, but never found this!  Did see some comments on a user board by RADM Seademon and RADM LaBolla, and Ramius (from the SCX Team) some time ago, don´t know if you remember them.  They were talking about putting together a group together again but I never got a contact back. 

     

    I made a mistake, I was LCDR/CO for the Air Division, notice now that I saw some rankings on the page.  That was back in 2000, so yeah rough to remember somethings.


  8. 1 hour ago, stormrider_sp said:

    Oh yes, great times! At one point I was XO of our fleet, La Armada Invencible!

    Nice! What fleet were you in?

     

    I was in the 17th fleet (688i H/K) as LT/XO, also as CMDR/CO of the air wing (Falcon 4), and CPL of a land unit (Ghost Recon), forgot which one.


  9. Heros of Stalingrad (Matrix version) was/is more bothering then this newer LnL version in my opinion. Those adimn counters did get in the way of gameplay.  I could understand it for those who did know how to play in the first place, but it was quite distracting to new players.  Those adimn counters are used in the boardgame as reminders (Ops Complete, Overwatch ect.), so for players that knew and played the boardgame I guess it was normal to see.  Was it really needed?  Well the game should remind you of your situation maybe, but they could have done it in a different way (not with the actual admin chits).  But again, they pretend to be port-overs of the real game, so I can´t blame that.

     

    The newer version dose a better job at this (smaller adimn chits), but then the dices are way to big! 😁  They are still en EA, so they might tweek some things to adapt to Steam users, which are not your avarage wargamers in any way.

     

    Personally, it dosen´t bother me that much. In away I sort of like it this way.  Because I don´t like to just be moving virtual counters around, as if I was playing checkers. It´s boring when everything is being done for you, even the reading of resaults/tables ect.  Move a counter, bang, combat result, move another counter, bang, combat result, and so on.  Boring as hell LOL! I guess Iam more a chess guy.

     

    My mind thinks to fast in a system like that, which to me dosen´t make it much fun.  You know recon here, think, move, observe, act, then rinse and repeat as needed.


  10. The "point" for PC wargames is set-up, work space, and time (real world), and you don´t have to worry about your cats, children moving your counters around, or things alike.  Also that you can play against the AI, don´t need to go to a club, find friends to play ect. as well as play MP.  Those are the main reasons Iam afraid.


  11. 1 hour ago, Apocalypse 31 said:

    Lock and Load: make up your mind. Do you want to be a board game or a computer game. 

     

    I played Heroes of Stalingrad on PC.

     

    It was really well done but I don't like how it's TRYING to be a board game.

     

    I don't want to see the dice or the other stuff that can/does generally go behind the scenes in a computer game. That's the POINT of a computer game: it can do all the calculations and dice rolling behind the scenes so players can focus on other things.

    I get your point but...

     

    Some (myself) like to see the results in this type of *game, even more, some even want to see a side bar with more numbers like defence vs offence values or CRT tables.  Why? Because some think the AI is cheating in the background, and/or has some sort of advantage.  Not that it can do same while seeing the results, though they just feel more comfortable seeing result tables/outcomes so they don´t have to wonder why the combat result ended as it did.  Why did that unit get destroyed?  Well if you have the results (see them), you now know why.

     

    *Game: this is and meant to be a port-over of the boardgame.  It´s not like Panzer General, Close Combat or anything similar, these are strategy games or hybrids, not pure wargames on PC.  But Iam sure you already know that, but just for the record of why wargames on PC tend to show results in some form or matter.

     

    It´s like the replay cam on SB Pro PE, you see were /what shots landed were and the results, then everybody happy 😉

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