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Fuchs_Leo1_TC

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Everything posted by Fuchs_Leo1_TC

  1. DF-90 is Exactly, low intensity conflict / peace keeping... (wtf) primary objectives are: Technical, APC, IFV, bunker, ,... Be aware that everything stronger than a .50 can go in... Look like they can try to shoot some older tanks till the T-55 (non up-armored), but with a vehicle that high, I won't try... About the ATT in the DF-30, I never saw it working that well like in the first vidéo, indeed it's "idealized" Usually we send a Mix (1 DF-30 & 1 DF-90) in Sp of a Inf Coy
  2. instaled, tested, working perfectly Thanks Ssnake
  3. Tested and no issue, just waited 40min after Eni before closing game without seeing one of theme
  4. I can help in the future if you have more needs
  5. If the purpose of the shoot is just testing the accuracy of the gun or/and the ammunition, they probably not use the "Stabilisation" In Belgian Army with the old Leo1a5 we turned off the Stab during those shoots to avoid accuracy error with the stab drift Modern systems are more stable but olds procedures are still in use
  6. I tried to launch the benchmark but it say "map package not found"
  7. what next?? French & Belgian Army upcoming vehicule.
  8. Tank Crew – Clash at Prokhorovka Tank Crew will be expanding upon our initial adventure into tank combat by including ten new tanks and armored vehicles and improving our two existing tanks. Tank Crew will create a ground combat component that can be integrated into single-player content and multiplayer servers. Our tanks will be multi-crew in multiplayer which most other leading tank games are not capable of. Our playable tanks will also be modeled both inside and out with realism in mind and improved damage modelling. The map will feature the southern portion of the Battle of Kursk with the village of Prokhorovka and town of Belgorod included. The map will also be built somewhat differently giving tank players a better ground environment then our current large maps. Further details about Tank Crew will be released as development ramps up. Planned to be Included in Tank Crew – Clash at Prokhorovka Playable Tanks and Content (Tentative List): - T-34-76 STZ - KV-1s - M4A2 - SU-122 - SU-152 - ZIS-5 + 72K - PzKpfw III Ausf.L - PzKpfw IV Ausf.G - PzKpfw V Ausf.D - PzKpfw VI Ausf.H1 - Sd. Kfz. 184 - Sd. Kfz. 10 + Flak38 - Prokhorovka - Belgorod Map {100x100 km Approx.) https://forum.il2sturmovik.com/topic/32254-announcing-battle-bodenplatte-flying-circus-tank-crew-and-mo/#entry532738
  9. I have in mind that it was an L23 APFSDST on a T62 The CR1 was part of The Royal Scots Dragoon Guards 11B (that was also my callsign when i was Sgt)
  10. Did you know that the CR1 with his outdated shitty riffled gun has the tank to tank kill distance record? 5100m or 3 miles... not so bad...
  11. i finish it with 1 ITV and 1 tank destroyed (don't know why the tank go in front of his def position to reload...) the ITV is my fault I let them in position too many time before withdraw under pressure
  12. on the map, one square is 1km /1km right? with that you can have such a good indication of the distance like IRL
  13. to me, YPR-765A1 & the Belgian AIFV C25 is the same vehicle only the infantry compartiment has a different setup. (smoke grenade launcher is on the turret in the Belgian version) I thing that the M72 was in service in that période, the "Blindicide " is much older. I never saw it in service I have to ask to the older guys to confirm that.
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