Jump to content

Hackworth

Members
  • Content count

    2,819
  • Joined

  • Last visited

Files posted by Hackworth

  1. '45 Leopard Skin

    This is a late-war camo of the Leo that is supposed to resemble a Panther's camo at the end of WW II. There are 4 versions in there of the same camo, some with markings other without. They're alright. Enjoy!

    2,816 downloads

       (0 reviews)

    Submitted

  2. 3 Co, 33 Pz Btl Decal Set v1.0

    Leopard 2A4, 3 Co, 33 Panzer Battalion Decal set v1.0

    Three sets representing two vehicles from 5th platoon, and one from 3rd platoon.

    For use with any "dirty" Bundeswehr Leo 2A4 skin. You may also download Leopard 2A4Pz Bn 214 2nd Co. v1.0 to obtain a version of the stock Bundeswehr skin by Dejawolf with the German crosses and tag plate removed. They are represented on this decal set.

    Special thanks to Einschwein for helping make these packages more accurate.

    Enjoy!


    by Hackworth

    452 downloads

       (2 reviews)

    0 comments

    Submitted

  3. Adam Airfield v1b

    Desert Head to Head
    Tobruk Map
    Best with 3+ vs. 3+ players.
    Enjoy ;) EDIT: Version 1b. Updated terrain theme to include bumpiness. Adjusted scoring slightly.

    535 downloads

       (2 reviews)

    0 comments

    Updated

  4. Arnhem Pool Brawl

    Two companies per side. Fairly flat map divided by numerous hedgerows.

    475 downloads

       (0 reviews)

    Updated

  5. Austrian Leo 2A4, Pz Btl 33 v1.0

    For use with PE version 4.60 or later. Includes Leo 2A4 skin and decal set for the Austrian 33rd Panzer Battalion.

    Enjoy!

    Hackworth

    413 downloads

       (3 reviews)

    0 comments

    Submitted

  6. BCH II - Hack v1.1

    Bridge Heavy Contact version Poker with a major change. I moved the start positions of both Blue and Red. That should add a little diversity to this already famous and frequently played mission. *** On this version I corrected the fact that Blue had several units outside its deployment zone - eek! Sorry. I also changed the order of battle for both sides increasing the number of units slightly and attempting to balance the force ratio to a better extent (Marders dont have as many ATGMs...etc.) I also added dismounted scouts in a forward deployment zone so players can get better intell about eachother from the start.***

    467 downloads

       (0 reviews)

    Updated

  7. Bird Hunt v1.1

    Excerpts of the brigade commander's orders for 1st Recce Platoon, 8th INF:

    1) SITUATION:
    a) Enemy:
    Two regiments of the 33rd Div (Mot), the 337th and 339th Guards, punched a hole in our defenses. They suffered heavy casualties, but are preparing to resume the attack. 337th Guards MRR is located to the south of 339th MRR. SIGINT has located the regimental HQ company of the 337th MRR as well as a forward artillery Fire Direction Center.. BDE S-2 calculates that a considerable gap exists between these two regiments.

    b) Own:
    8th INF withdrew to new defensive lines just west of your position. 1st Recce is located astride the boundary between the 339th MRR and 337th MRR.

    c) Attachments and detachments: None.

    2) MISSION:
    Penetrate the gap between the 339th MRR and 337th MRR and destroy the 339th Headquarters elements. Upon completion all units will return to RP Zulu (NLT: 08:00).

    3) EXECUTION:
    Destroy the 339th's HQ elements and any targets of opportunity located in the designated target area. Try not to become decisively engaged prior to actions against the enemy HQ. When complete, retire to RP Zulu. Do not try to hold your penetration. Do not move east of PL Pooch.

    Intent: By destroying the enemy HQ elements, BDE indents to disrupt the cohesion of its subunits in preparation for a local counter-attack.

    a) Concept of Operation:
    1st Plt will discretely penetrate the gap between the 337th and 339th MRRs using all available recce assets. Put eyes on target prior to engaging the HQ with indirect fires. When the HQ is in sight, use all means available to destroy anything with an antennae. Do not risk the destruction of your element for the objective of this mission.

    i) Maneuver:
    Move quickly to penetrate the gap between the 337th and 339th MRRs. Do not stray outside your boundaries. Do not cross PL Pooch or you are screwed. You are permitted to attack enemy units within your sector, however your ingress may be easier by stealthier means. The decision is yours; but the mission comes first and your people always.

    ii) Fires:
    Fires are limited for this operation. 3 tubes x 1 battery available. Do not fire artillery or CAS into the OBJ area without putting eyes on and identifying the target. Available round types: HE, Smoke, CAS (2 x 500lbs bombs).

    iii) Additional assets:
    None.

    b) Tasks to Maneuver units:
    None.

    c) Tasks to Combat Support Units:
    None.

    d) COORDINATING INSTRUCTIONS:
    H-Hour: 06:30
    Complete by: 08:00
    Mission end if all operational 1A units return to RP Zulu (mission time > 15:00 minutes, delayed 5 seconds, not under direct fire)

    5) COMMAND AND SIGNALS:
    1/A Recce: Stiletto
    8th INF, Commander: Blackjack
    Delta Co: Dagger

    Scoring:
    -100 points for each Arty strike into OBJ without eyes on OBJ (up to -500)
    500 points based on percentage of end strength
    150 points for destruction of HQ elements (MT-LB)
    150 points for destruction of HQ Arty Forward Observers (MT-LB FO)
    150 points for return of all operable AFVs to RP Zulu. In order to apply, units in RP Zulu must not be under fire when mission ends.

    Note: Outside your boundaries are penalty zones (expose to enemy 100% > 30 seconds). Stay within your boundaries. Off map penalty zone (destruction 100% > 30 seconds).

    590 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Biss' Skins

    Biss's killer M1, Leo and Chally skins. Rename the Chally to m1a1 to make it work.

    1,908 downloads

       (0 reviews)

    Submitted

  9. Boiler-Maker v2.26 desert (HtH).sce

    This is the desert version of Boiler Maker. Check out the screenshot I have provided of the map from both Blue and Red perspectives. Have a good time and don't forget to give me the IP! ;)

    470 downloads

       (0 reviews)

    Updated

  10. Bundes Panzer BN Pak 1

    Bundeswehr Panzer Battalions Pack 1

    For use with PE version 4.60 or greater only.

    Contains markings for Panzer Battalions 33, 34, 63, 164, 203, 212, 214, 324, 363, 364, 383 (GÜZ [CMTC]), and 413. A Leopard2A4 skin in NATO colors is also included.

    Each folder contains at least one decal set for each battalion (22 decal sets in total). Images are provided to give an idea of what markings will apply to each file.

    All Pz Btl 33 and Pz Btl 214 decal sets contained herein are updated versions (v1.2) with more detail added to the rear ID plates.

    To use: Rename "leo2a4decals_**DECALNAME**" to "leo2a4decals" leave the file extension (dds).

    Install in c:\my documents\eSim Games\Steel Beasts\mods\textures\***whichever season and red/or blue side you want (woodland/autumn/winter)***.

    Special thanks to Einschwein for helping make these packages more accurate and to the Pz Btl 911 for the inspirational subjects.

    Enjoy!


    Hackworth EDIT: Added missing Leo 2A4 NATO skin.

    584 downloads

       (6 reviews)

    0 comments

    Updated

  11. Bundeswehr Skins

    Rockape fulfilled a long over-do reskin of the Marder and Jag with this one as well as another beautiful Leo for us.

    3,149 downloads

       (0 reviews)

    Submitted

  12. Desert Skins

    This is my Desert skin pack I use in SB Skinner. It is a combination of other people's work. I only made the Leopard and the MTLB. Edgecrusher made most of the others. Damn good work Edge! You might know Edgecrusher for his killer photo - big grin, beard, CVC helmet... HEHE. Edge, thank you so much for your guidance, tips and advice when I started making skins.

    1,344 downloads

       (1 review)

    Submitted

  13. Desert Skins 2

    My second skin pack I use for my SB Skinner. (Yes, you will see a third one, hehe.) Again, these skins are made by several people. I made the majority of them with Moggy contributing an additional M1A1 skin in the fashion of early WWII English Desrt Rats. Damn fine skin Moggy.

    1,219 downloads

       (0 reviews)

    Submitted

  14. Desert T80

    I appologize for all the hype on a 3rd Skin pack. I forgot that this only contained one skin - another T-80.

    1,029 downloads

       (1 review)

    Submitted

  15. Dutch Leo 2A4, 101 & 42 Pz Btl v1.0

    Two decal sets representing the 101 Pz Btl and the 42 Pz Btl (during an SFOR mission).

    NATO camo Leo 2A4 included as well. It's based on Dejawofl's template minus the markings, with the color tone changed a bit and with a few details repained.

    Enjoy!

    Hackworth

    405 downloads

       (1 review)

    0 comments

    Submitted

  16. España Leo2A4 Pack 1 v1.1

    España Leo2A4 Pack 1 v1.1 Two units are represented: Regimiento de Infanteria Acorazada 61 (61 RIAC) and RCAC "ALCANTARA" Nº 10 based in Mellina North Africa. With the folder 61 RIAC folder you will find two folders. one named "decals", funny enough, contains decal sets with varying colored ID markings (gun tube and rear turret); the other, named oddly enough "vehicles", holds the corresponding Leopard2A4.dds skins. The 10 RCAC folder contains one decal skin representing 121 "BATABIA" and a corresponding high resolution skin for the vehicle as well as a repaint of the roof. You must rename these files in order for them to work (leo2A4decals.dds, leopard2a4.dds, and LEO2A4_H.dds respectively). Example: rename "leo2a4decals_ES 61 RIAC Blue.dds" to "leo2a4decals.dds" removing the description. and "leopard2a4_61 RIAC Blue" to "leopard2a4.dds". Be sure and leave the file extention as DDS for both files. 61 RIAC does not have a roof included. it uses the default. Special thanks to Furia for his assistance with locating markings and general feedback. In addition, special thanks to Congo for allowing me to modify his roof top skin for use with the RCAC "ALCANTARA" Nº 10 skin. Enjoy! Hackworth v1.1 correctd color of unit designation under 61 RIAC crest. Included a roof top for RCAC "ALCANTARA" Nº 10.

    710 downloads

       (5 reviews)

    0 comments

    Updated

  17. Gunship Skins

    These are Biss' killer Gunship skin remakes. He took the Gunship skins and recreated them to fit for the SB models. They look beautiful. I took his M113 and created the M113Arty, M113Med, and FISTV from it.

    1,491 downloads

       (0 reviews)

    Submitted

  18. HIND Pack 4

    Bundeswehr, Ukrainian and two different Hungarian paint schemes.  I also added the missing rivet detail to the right rear of the fuselage (v1.1).  version 1.5: updated file format to DDS (5.10.09).

    9 downloads

       (0 reviews)

    0 comments

    Submitted

  19. HIND Pack 5

    Angola, Iraq, and Cyress paint schemes.    version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).

    13 downloads

       (0 reviews)

    0 comments

    Submitted

  20. HIND Skin Pack 1

    A collection of 4 desert sheme Soviet Hinds in high resolution.  version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).
     
     

    7 downloads

       (0 reviews)

    0 comments

    Updated

  21. HIND Skin Pack 2

    4 Mi-24v skins: Czech "Griffin", Ukrainian UN, E. German, & Alternate Soviet woodland "41".  version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).

    18 downloads

       (0 reviews)

    0 comments

    Submitted

  22. HIND Skin Pack 3

    4 High resolution skins of the Mi-24v: Polish "bee", Polish Green 728, Indoneisa subdued markings, and Indo in color markings.  version 1.5: completed rear area fuselage rivets, updated file format to DDS (5.10.09).

    8 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Hünfeld's Bridges v1.6, 1.7, & 1.7b

    Excerpts of the Squadron commander's orders for Team Alpha... 1) SITUATION: a) Enemy: An enemy advance guard detachment holds several bridges west of Hünfeld. Reinforcements from the parent division are expected to pass through and exploit during the next hour. b) Own: Your Team is located west of Hünsfeld with local Bundeswehr reservists controlling Burghaun (F Company, AI controlled). The bridges west of Hünsfeld must be recaptured or controlled by fire to prevent the commitment of the enemy DIV's main body across the River Haun... Version 1.6 (Original) Version 1.7 Converted TO&E to tank heavy, added M88A2, reduced Red ARTY, removed Red ARTY type ICM. Version 1.7b Same as 1.7, but converted all player controlled units to Leo2A5 and CV9040B

    593 downloads

       (1 review)

    0 comments

    Submitted

  24. Icepicks CV9040-Strv122

    Command a scout platoon of 4 x CV9040 with 2 x Strv122 in a 3-phase mission: Secure an initial objective, screen your BN's advance and clear the Task Force's Objective. May be played as single player (Blue or Red), MP coop (Blue or Red), or MP head-to-head.

    594 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Icepicks M3A2 v1.0

    This mission is playable from both the Red and Blue sides, for coop, or head-to-head. Two versions are enclosed (standard and winter). Blue: Your mission as Plt Ldr of the Tast Force scout platoon... Red: Your mission as commander of the reminents of FSE Kubanov... by Hackworth.

    920 downloads

       (0 reviews)

    0 comments

    Submitted

×