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Nike-Ajax

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Everything posted by Nike-Ajax

  1. Manning: TF Command 66A (M577): SwissAdmiral (?,?) 54A (VAMTAC CMD): 7A RECON (BRDM2) 7-1/A RedFox (?,?) 7-2/A 7-4/A 1B (T-72A/M1) 1-1/B Higgs (Kanium,CH) 1-2/B Tankenator (Kanium,US) 1-4/B Badger (Kanium,CAN) 2B (T-72A/M1) 2-1/B Major Duck (Kanium,DK) 2-2/B Connaugh (Kanium,US) 2-4/B Phanphantasy (?,?) 1D (T-72A/M1) 1-1/D Colebrook (Kanium,ESP) 1-2/D 1-4/D 1C (BMP-2) 1-1/C Kingtiger (Kanium,SE) 1-2/C 1-4/C Wiglif (Kanium,US) 2C (BMP-2) 2-1/C 2-2/C 2-4/C 1E (BMP-2) 1-1/E 1-2/E 1-4/E 1A (SP mtr): 6 X M1064 2A (CSS): (SAM): 4 X supply 4 X SA-19 GASKIN 3A and 4A (MEDIC): 5A (REPAIR): OPFOR: Nike-Ajax, no more needed Where needed: Raz_Hz (?,?) (TBD) Jas4500 (?,?) (TBD) Cavgunner (Kanium,US) (TBD) Cant make it: Hosting: Badger (12/12)
  2. KANIUM Sunday 17th of March - "Recooperate and Recalculate" by SwissAdmiral Where: Kanium TS : ts3.din-server.dk:10000 Same time as always in Europe - adjusted for Summer Time: click the time below for your local time. World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁 Recooperate and Recalculate Scenario: 8 hours ago, our battalion launched a surprise strike on an Iraqi airfield in the area after tensions escalated sharply. This strike resulted in us capturing the airfield, however it came at a significant cost to equipment, as well as the fact that the second objective of capturing the town northeast of the airfield named Al Jhaiid was left incomplete. Over the course of the day, both sides made probing strikes against eachother to test the other's resolve, and both sides found the other was too built up to make attacking worth the effort. Now, 8 hours later, fresh Iranian reinforcements have arrived at the airfield with one prerogative - finish the job. Scouting report: Probing attacks and arial recon throughout the day suggested a dwindling Iraqi presence in Al Jhaiid, signifying them pulling their forces back in sequence. Recon was inconclusive about whether these forces would return in a counteroffensive if we were to attack the town, so it is best to assume that they will and prepare for a counterattack accordingly upon the town's capture. Assets: MAIN BODY ----- 1 Platoon of BDRM-2 recon armoured cars. 2 Platoons of Iranian built T-72S. (Comparable to a T-72B.) 2 Platoons of Heavy Mechanized Infantry in BMP2s. Possesses Konkurs. SUPP BODY ----- 1 Platoon of Iranian built T-72S. (Comparable to a T-72B.) 1 Platoon of Heavy Mechanized Infantry in BMP2s. Possesses Konkurs. ADDITIONAL ----- 1 Battery of Motorized Mortars. 1 Repair vehicle. 2 Ambulances. 1 Command vehicle. Mission: Capture the town. A second delay in completing the objective will not be tolerated. Scenario (To verify that everything works at your end and Map Recce): Recooperate and Recalculate.sce
  3. Manning: TF Command 66A (M113-G4DK OPMV): SwissAdmiral (?,?) 54A (VAMTAC CMD): 1B (T-72A/M1) 1-1/B Cavgunner (Kanium,US) 1-2/B Badger (Kanium,CAN) 1-4/B Sioctan (Kanium,NL) 2B (T-72A/M1) 2-1/B Tankenator (Kanium,US) 2-2/B Connaugh (Kanium,US) 2-4/B Phanphantasy (?,?) 3B (T-72A/M1) 3-1/B Redfox (LHI,?) 3-2/B ErnieSquid (LHI,?) 3-4/B LOS (LHI,US) 1C (BMP-2) 1-1/C Kingtiger (Kanium,SE) 1-2/C 1-4/C Wiglif (Kanium,US) 2C (BTR-80) 2-1/C Grenny (Kanium,DE) 2-2/C 2-4/C 3C (BTR-80) 3-1/C 3-2/C 3-4/C 2A (SAM): 4 X SA-19 GASKIN 4A (CSS): 4 X supply 5A (SP mtr): 6 X M1064 OPFOR: Nike-Ajax, no more needed Where needed: Cant make it: Higgs (Kanium,CH) Snoggy (Kanium,CAN) Hosting: Badger (14/14)
  4. KANIUM Sunday 10th of March - "Prompted Breakthrough" by SwissAdmiral Where: Kanium TS : ts3.din-server.dk:10000 World Clock 1800 GMT (Same time as always in Europe - now adjusted for Summer Time: click the time below for your local time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁 Prompted Breakthrough Scenario: Late last night it was determined that the peace between Iran and Iraq could not be kept in it's current state after a series of skirmishes occured along the border. Your battalion has been tasked with seizing a vital enemy airfield in the area and occupying the nearby town in order to demonstrate our willingness to use force. If you fail, Iran faces embarrassment on the world stage, and Iraq may find the confidence to invade. Assets: 3 Platoons of T-72M1s. 2 Platoons of Light Mechanized infantry in BTR-80s. Each BTR possesses a Konkurs team. 1 Platoon of Heavy Mechanized infantry in BMP-2s. The BMPs DO NOT possess ATGM teams. Logistics vehicles for reaarming. 1 Platoon of Strela Ground to Air missile systems. 1 Platoon of mobile mortars. 2 Batteries of artillery 10 Airstrikes Reinforcements will arrive at an undetermined time later in the battle. Ensure that their path to the front line is clear of infantry or armour. Mission: Seize the airfield and occupy Al Jaiib, destroying an enemy counterattack if necessary. Scenario (To verify that everything works at your end and Map Recce): Prompted Breakthrough.sce
  5. For now I have placed you in the MECINF in line with how I understand the CO so @SwissAdmiral´s wishes
  6. Allright - updated now @Higgs and @Badger if you want to change place to reflect the change, then please do so now thank you
  7. Manning: OBSERVE: The CO have chosen the German sector. Hence the units have been changed in accordance with that. TF Command 66A (M113-G4DK OPMV): SwissAdmiral (?,?) 54A (VAMTAC CMD): 1Co 01 (Leopard 2A4) 1Co-011 Higgs (Kanium,CH) 1Co-012 Badger (Kanium,CAN) 1Co-013 WarRoom80 (?,?) 1Co-014 Cavgunner (Kanium,US) 1Co 02 (Leopard 1A5) 1Co-021 Essah (Kanium,DK) 1Co-022 Johnnycat (?,?) 1Co-023 Connaugh (Kanium,US) 1Co-024 Staneth (?,?) 1Co 03 (Leopard 1A5) 1Co-031 1Co-032 1Co-033 1Co-034 2Co 01 (MARDER 1A3) 2Co-011 Kingtiger (Kanium,SE) 2Co-012 Snoggy (Kanium,CAN) 2Co-013 Wiglif (Kanium,US) 2Co 02 (MARDER 1A3) 2Co-021 Grenny (Kanium,DE) 2Co-022 2Co-023 ChrisReb (Kanium,UK) HQ02 ENGINEERS (M113G3/DK) HQ021 HQ022 HQ023 HQ024 3Co 01 RECON (SP LUCHS) 3Co-011 3Co-012 3Co 01 RECON (SP LUCHS) 3Co-021 3Co-022 HQ01 (SP ARTY): 6 X M109 HQ03 (CSS): 4 X supply OPFOR: Nike-Ajax, no more needed Where needed: Cant make it: Sioctan (Kanium,NL) Hosting: Badger (15/15)
  8. KANIUM Sunday 3rd of March - "Defence Off The Deep End" by SwissAdmiral Where: Kanium TS : ts3.din-server.dk:10000 World Clock 1800 GMT (Same time as always in Europe - now adjusted for Summer Time: click the time below for your local time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁 Defense Off The Deep End 2A Situation: There is a significant enemy attack gathering to the south of your position, and forward observers suggest you have between 5-10 minutes to prepare before their attack. Your forces are currently understrength to defend against such an attack, and thus reinforcements from reserve units will be arriving piecemeal over the course of the enemy attack. As per NATO standard, deploying troops in large population centers is prohibited, and combat within population centers should be kept to a total minimum. We are here to save West Germany, not destroy it. You have 10 minutes to prepare before the enemy begins their advance to RED LINE 1. Available assets: 1 Platoon of Leo 2A4s. 2 Platoon of Leo 1A5s. 2 Platoons of Mech. Inf. in Marder IFVs, with a MILAN team per individual Marder. The infantry is armed with the Panzerfaust 3 MPAT. 2 Platoons of Luchs Personell Carriers for Recon. 1 Battery of M109A3 mobile artillery. 1 Engineer Vehicle Platoon. 1 MAN KAT1 Command vehicle 4 Logistics vehicles. Mission: Defend the collective FOB of all the Sectors at all costs. To win, successfully hold out for the duration of the attack. Extra explanation of Map Elements: Sector - Each faction's respective sector acts as a deployment zone for that faction, with the restriction that NATO doctrine dictates that combat in urban areas should be kept to an absolute minimum and thus you cannot deploy in large cities. Each faction is independently responsible for defending each sector. Assembly Area - Where all units of a given sector will start at the beginning of the mission, as well as where any reinforcements will go when not given orders FOB - Friendly base region. Defend it at all costs, and do not let any redfor units within it's bounds. Scenario (To verify that everything works at your end and Map Recce): Defense Off The Deep End 2A.sce
  9. Have placed you in A31, as A11 is occupied. If you want to be in A1 then I can offer A13. Otherwise its a good move stepping up: we all need to push our comfort zone sometimes.
  10. Manning: OBSERVE: All Tankers will initially take ASLAVs - tanks WILL become available as soon as they land per orders above. Same way then MECHINF will initially man Air Assault AND/OR remaining ASLAVs - Remaining ASLAVS and NZLAV-IMV become available later. Further, then I have only posted what is initially available for manning. See data packet above for further or ask @Apocalypse 31 for details. US TF Command B66 (ASLAV-25): A-OPS (ASLAV-CS): A1 (ASLAV-25) A11 Higgs (Kanium,CH) A12 Badger (Kanium,CAN) A13 A14 Cavgunner (Kanium,US) (TBD) A2 (ASLAV-25) A21 Major Duck (Kanium,DK) A22 SwissAdmiral (?,?) A23 Connaugh (Kanium,US) A24 Tankenator (Kanium,US) A3 (ASLAV-25) A31 Sioctan (Kanium,NL) A32 A33 Staneth (?,?) A34 Essah (Kanium,DK) C1 (UH-60 Blackhawks w. dismounts) C11 Kingtiger (Kanium,SE) C12 C13 Snoggy (Kanium,CAN) C14 Wiglif (Kanium,US) C2 (UH-60 Blackhawks w. dismounts) C21 Grenny (Kanium,DE) C22 C23 C24 ChrisReb (Kanium,UK) A7 (CSS): Medic OPFOR: Nike-Ajax, no more needed Where needed: Hedgehog (UKarmour,UK) SamTheSlav (?,?) (TBD) Cant make it: Tankleader (Kanium,US) Hosting: Badger (15/18)
  11. KANIUM Sunday 25th of February- "Operation Wyatt Earp" by Apocalypse Where: Kanium TS : ts3.din-server.dk:10000 World Clock 1800 GMT (Same time as always in Europe - now adjusted for Summer Time: click the time below for your local time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁 Operation Wyatt Earp by Apocalypse I. Situation. Enemy a. Enemy forces are defending the AO with a Mechanized Infantry Battalion, supported by tanks. The battalion consists of 2x companies of infantry (BMP2), 2x Companies of T72B1tanks, and is supported by 1x jeep-mounted ATGM/Recon, 3x batteries of artillery, and a platoon ZSU 23-4s. We expect scouts and light forces to be defending west of the west of the Orteaux River, but the enemy's main defensive force (tanks/mech inf) defending East of the river. We have also detected a battery of ZSU-23-4 guns defending along the river - this may be high risk for any air assault attempt across the river. Our signals intelligence has detected an enemy headquarters on the road between Siltry and Allseen, with a logistics node established to the south, near Altinau Pass. Friendly a. Friendly forces are currently positioned off the coast, at amphibious launch points and Pickup Zones. Follow-on forces are currently staging off-map; a tank company is prepared to immediately reinforce once the port has been seized, and heavy air-lift company is prepared to deliver 2x platoons of Light Armored Vehicles to reinforce the airfield. There are currently 3x Special Operations sniper teams on the shore that are available for tasking. II Mission. Attacks to destroy enemy forces in the area, to expand the landing zone and continue offensive operations. III. Execution a. Concept Move rapidly with air and amphibious forces to seize critical infrastructure (port & airfield) - that will enable reinforcements to land. Once seized, continue to expand the beach head - locate and destroy the enemy artillery batteries and the HQ in OBJ EARP. b. Key Tasks: 1. Destroy the enemy HQ in OBJ OK CORRAL 2. Seize the pass at OBJ TOMBSTONE Fires 24x 155mm Guns available 15x Air Strikes Available 2x AH64 (TRIGGER 3) 3x Sniper Teams (JIM-LR) 1x UAV IV. Service & Support 1. Organic resupply and medical assets with A CO (amphibious) 2. Organic resupply and medical assets will land at the port with D CO (tanks). 3. Organic resupply and medical assets will land at the airfield with C CO (Light Armor) 4. J-1 is the landing craft that will deliever land forces at the Port. Unloading will begin once they enter the port (2 Min, in game) V. Command & Signal Command Triggers 1. Land Armor at the Port 2. Reinforce Airfield 3. Call 2x AH64 on station Signals 1. Enemy map contacts: On 2. Friendly ID: On 3. Observer View: On Scenario (To verify that everything works at your end and Map Recce): Apocalypse_OperationWYATTEARP_H2R_v2B.sce
  12. Hello Gentlemen Manning is good, but there are still room for all interested in all roles. We do need a CO though. Normally I would just step up, but for personal reasons I do not have the focus this Sunday.
  13. Manning: Command Fhr 4 (Leopard 2A5): Grenny (Kanium,DE) FUO 4 (M113-FO): A 4 (LEOPARD 2A5) A Higgs (Kanium,CH) A1 Badger (Kanium,CAN) A2 Sioctan (Kanium,NL) A3 Cavgunner (Kanium,US) B 4 (LEOPARD 2A5) B Major Duck (Kanium,DK), SwissAdmiral (?,?) B1 Nike-Ajax (Kanium,DK) B2 Tankleader (Kanium,US) B3 Connaugh (Kanium,US) C 4 (LEOPARD 2A5) C Beardy (?,?) C1 Tankenator (Kanium,US) C2 Essah (?,?) C3 Radge (?,?) C 3/294 (MARDER 1A3) C3 Kingtiger (Kanium,SE) C1/3 Snoggy (Kanium,CAN) C2/3 Wiglif (Kanium,US) RECON B300 (SpPz Luchs) B 300 ChrisReb (Kanium,UK) B2 300 LHI Magic (LHI,US) A300 johnnycat (?,?) (CSS): Medic, ARV and Supply + 2 x Supply OPFOR: AI/VI - none needed Where needed: Cant make it: Hosting: TBD (18/18)
  14. KANIUM Sunday 18th of February- Stahlheide by Abraxas Where: Kanium TS : ts3.din-server.dk:10000 World Clock 1800 GMT (Same time as always in Europe - now adjusted for Summer Time: click the time below for your local time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁 A BIG thank you to @Abraxas for adjusting his scenario for us at short notice: Vielen danke kamerad ! STAHLHEIDE / STEEL HEATH KANIUM by ABRAXAS vstk PzKp / reinf TkCoy Vorhut u. Sicherung / advance guard & security 3x 4 Leo2A5, 1x Leo2A5 (KpChef / CO) 3x Marder1A3 1x M113/FO 2x 2 LuchsA1/A2 1x San / Medic 1x BPz / ARV 2x Mun / Supply Karte / Map: Bergen-Soltau-Munster Herbst / Autumn 90 min Excerpt of the order of CO 4th 304 1) Situation: a) ENY: RED in attack from N; advance forces a rein BMP BN (BMP-2, T-80); Probable enemy intention: bypassing MUNSTER and crossing WIETZE to continue towards BERGEN. ENY recce as well as airlanding are to be expected to take and cover the WIETZE crossings. b) OWN: PzGrenBde 30 in approach to AO to establish defense in the line WIETZENDORF - MÜDEN. Patrols of BDE are deployed towards the ENY. PzGrenBn 294 reinf by 4th 304 on the march as advanced task force. 2) Mission: 4th 304 reinf by PzGrenPlt C 3rd 294 takes as advance point SL south edge TA MUNSTER-SOUTH in the line WINCKLERHÖHE - ZABELSHÖHE - KREUTZEN and hold until 294 has established defense. 3) Execution: - That is your task ! - 4) CSS: a) Arty: PzArtBn 285 on the march; can support with only one Btry (2x4 tubes; each 30 HE, 6 ICM, 36 Smoke) if necessary. FS by MTR coy (2x5 tubes; HE & Smoke) after arrival of Bn; 6 targets are requested. b) Supply: Medic at coy; ARV at coy; Ammo for IFV and MBT at coy; Resupply after arrival of Bn. 5) Command and Signal: Radio listening silence Radio free for mission Call signs: see map! ... Initial situation: Reinf 4th 304 on the march approx. 1.000 south of BONSTORF (can be removed within the stationing area before start!) Special repair times: - self-employed: Driver: 2 mins Gunner: 10 mins LRF: 2 mins GAS: 10 mins Coax: 5 mins Turret drive: 10 mins Suspension: 12 mins Tracks: 15 mins Coolant leak: 5 mins Fuel leak: 2 mins - with towed ARV: Turret: 15 mins Engine: 20 mins Duration: max. 90 mins; can be finished by trigger ENDE. Scenario (To verify that everything works at your end and Map Recce): STAHLHEIDE vstkPzKp Leo2A5-Marder_KANIUM.sce
  15. Where needed please And the scenario works no problem for me with regards to map etc.
  16. Up to you buddy: we have room in the PLTs or you can be gunner/Scout section for LHI ?
  17. Manning: Command Fhr 4/104 (Leopard 2A5): Higgs (Kanium,CH) Stv 4/104 (Leopard 2A5): Los (LHI,US) FUO 2/115 (M113-FO): A 4/104 (LEOPARD 2A5) A A1 Badger (Kanium,CAN) A2 Sioctan (Kanium,NL) A3 Cavgunner (Kanium,US) B 4/104 (LEOPARD 2A5) B Major Duck (Kanium,DK) B1 Tankleader (?,US) B2 Connaugh (Kanium,US) B3 Tankenator (Kanium,US) C 3/122 (ULAN (Puma squint squint)) C Kingtiger (Kanium,SE) C1 Snoggy (Kanium,CAN) C2 Nike-Ajax (Kanium,DK) C3 Wiglif (Kanium,US) RECON C 1/122 (SpPz Luchs) C RedFox (?,?), ErnieSquid (?,?) C1 LHI Magic (LHI,US) C2 SCD (?,?) Vers 4/104 (CSS): Medic, ARV and Supply + 2 x Supply OPFOR: AI/VI - none needed Where needed: Cant make it: Hedgehog (UKarmour,UK) Hosting: TBD (17/17)
  18. KANIUM Sunday 28th of January - Ulster Ride by Abraxas, slightly tweaked by Nike-Ajax IMPORTANT: This scenario has a modified map - please download the map as outlined below (Same as previously): Wasserkuppe 1: To download this map, enter 8f409e6e-eadd-48d8-a3cd-5a6055fd2de9 as the map package into the steel beasts map tools UI. If this map is used in a scenario, it will prompt the user to download as long as they have SB Pro Map Tools installed. ALTERNATIVELY Download it from here and install into your mapfolder, if download using PackagesTransferManager doesn't work (which it does not for me): PLEASE install and verify map in advance. Contact myself or @Major duck if there are problems: we start at the allotted time. Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 GMT (Same time as always in Europe - now adjusted for Summer Time: click the time below for your local time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance 😁 And so it begins ... ULSTER-Ritt / ULSTER Ride made by ABRAXAS Begegnungsgefecht / meeting engagement BLAU / BLUE: vstk PzKp / reinf TkCoy 10x Leopard2A5 + 4x ULAN ROT / RED: T-80, BMP-2, HIND a.o. Karte / map: Wasserkuppe DTG: 120600 Z nov 12 Dauer / duration: 100 min ULSTER-Ritt vstk PzKp Leo2A5-PUMA (Ulan); ULSTER Ride reinf TkCoy Leo2A5 -PUMA (Ulan) Auszug aus Befehl KpChef 4./104 für den Angriff Excerpt of the order CO 4th 104 for the attack A. Lage/Situation: 1. Feind/Enemy: ROT greift aus Norden an. Spitze eines vstk BMP-Btl BMP-2, T-80) ca. 10 km nördlich BUTTLAR im Anmarsch nach Süden aufgeklärt; weitere Kräfte eines BMP-Rgt folgend. Vermutliche FdAbsicht: Vorstoß im Zuge ULSTER nach Süden. Mit starken Aufklärungskräften voraus ist zu rechnen! Ich erwarte den fdl. Hauptstoß über BUTTLAR - BORSCH - B 278 und ggf. Nebenstoß über BERMBACH - KRANLUCKEN. RED in attack from the North. Lead elements of a reinf BMP BN (BMP-2, T-80) 10 km North of BUTTLAR advancing South. Further forces of a BMP Rgt follow. Suspected enemy intention: Advance south in the course of the ULSTER. Strong reconnaissance forces ahead are to be expected. I expect the enemy main thrust over BUTTLAR - BORSCH - B278 and the possibly supporting attack over BERMBACH - KRANLUCKEN. 2. Eigene/Own: 10. PzDiv ist mit Vorauskräften beiderseits ULSTER angetreten, um Nordrand der RHÖN vor Eintreffen des Feindes zu nehmen. Vstk 4./104 als Vorhut des Btl hat Bereich NEUSWARTS - GÜNTHERS - SCHLITZENHAUSEN soeben erreicht. Bislang keine Feindberührung. 10th AD has started attack with advance forces on both sides of river ULSTER to take northern edge of the RHOEN before enemy arrives. Reinf 4th 104 as advance guard has just reached the area NEUSWARTS - GÜNTHERS - SCHLITZENHAUSEN. No contact with the enemy so far. B. Auftrag/Task: Vstk 4./104 tritt umgehend weiter an und nimmt Obj Enge WENINGENTAFT - BUTTLAR - BERMBACH. Setzt Aufklärung anschließend nach Norden an. Reinf 4th 104 continues attack and takes OBJ gap WENINGENTAFT - BUTTLAR - BERMBACH. Observe to the north afterwards. Ustl/Attachments: C PzGrenZg von 3./122 / C PzGrenPlt from 3rd 122 Abg / Detachments: C PzZg an 3./122 / C TkPlt to 3rd 122 Art / FS: 2./115 mit 2 Zügen à 3 Rohre und 2./100 mit 3 MARS auf dem Anmarsch und erst in ca. 30 Min voll verfügbar. Bis dahin ist nur 1 Zug abrufbar: HE, SMArt, Nebel. 8 ZielPkt sind vorbereitet (verschiebbar) sowie 4 Zielräume sind angefordert (abr 1151-1154). 2nd 115 with 2 Plt 3 tubes each and 2nd 100 with 3 MLRS on the way and totally available in about 30 min. Until then only 1 Plt available: HE, SMArt, Smoke. 8 targets are prepared (removable) and 4 target areas are requested (abr 1151-1154). C. Durchführung/Execution: Das ist Ihre Aufgabe! That's your job! ... DTG: 120600 Z nov 12 Umweltbedingungen / environmental conditions: Wetter: kühl um 12°C, Regenneigung, Sicht um 2000; Weather: cool around 12°C, tendency to rain, visibility around 2000. Gelände: Böden feucht, Bäche bewegungshemmend Terrain: soil damp, creeks impeded to movement Bemerkungen / remarks: vstk 4./104 kann im Stationierungsraum südl FLOT vor Szenario-Start verschoben werden. In Anwesenheit des BergePz können einige Schäden schneller repariert werden. reinf 4th 104 removable within the stationary area south of FLOT before scenario start. If the ARV is present some damage can be repaired faster. Bewaffnung / Ammunition: KPz/MBT: DM53 KE, DM12A1 MZ SPz/IFV: NM225 APFDS, NM222 HEAT, Spike-LR (C + C2) Wertung: Gesamt max. 500 Punkte Dauer: 100 Minuten Scenario (To verify that everything works at your end and Map Recce): ULSTER-Ritt_vstkPzKp Version B.sce
  19. Hi there There WILL be one - but I have been really busy ... and now I am trawling through 100+ scenarios to find a good one
  20. So sorry: that has already been taken: There are other callsigns in other PLTs. Alternatively as a Gunner for the boys ?
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