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Nike-Ajax

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Everything posted by Nike-Ajax

  1. And it works ! ๐Ÿ˜๐Ÿ‘Œ
  2. HEADS UP: Unless you have the map, then you need to download it from the thread, because its big. If the test Scenario works, then disregard and dont worry about it.
  3. Thank you Chris - you are as always a gem whether you manage to get there or not ! But of course you can ๐Ÿ‘
  4. Hello everyone Manning is shaping up: But obviously we still have more seats all around. And above all we need a CO I have faith in Yaยดll ๐Ÿ˜
  5. You are certainly more than welcome, and I would be happy to have you: But this is a more static scenario, so less stressful for me. So maybe your efforts would be more needed and appreciated in D2 or R4 ? But whatever you feel like is fine !
  6. Get better both of you - we will be happy to have you both if you feel like it, and understand 100% if you cant.
  7. Manning: TF Kanium Command H66 (LEOPARD 2A6): Figmo (TankSim,UK) B66 (LEOPARD 2A6): B65 (LEOPARD 2A6): P66 (MTLB/FO): Gibsonm (BGanzac,AU) B1 (LEOPARD 2A6) B11 Abelian (?,?) B12 Badger (Kanium,CAN) B13 Cavgunner (Kanium,US) B14 Razgriz (?,?), Fenwater (?,?) B2 (LEOPARD 2A6) B21 Major Duck (Kanium,DK) B22 Tankenator (Kanium,US) B23 Connaugh (Kanium,US) B24 Essah (?,?) B3 (LEOPARD 2A6) B31 Los (LHI,US) B32 SamTheSlav (?,?) B33 Higgs (Kanium,CH) B34 Leonpard Portier (?,DE) D66 (CV90/30-FI): D1 (CV90/30-FI) D11 Kingtiger (Kanium,SE) D12 Snoggy (Kanium,CAN) D13 D14 Wiglif (Kanium,US) D2 (CV90/30-FI) D21 ChrisReb (Kanium,UK) (Hopefully) D22 D23 D24 RECON R3 (BMP-2) R31 Legodude9 (?,?) R34 R4 (BMP-2) R41 Colebrook (Kanium,ESP) R44 HQ and CSS units: Engineering: 6 x BIBER: Gibsonm (BGanzac,AU) CSS (B4 & D4 - medic, supply and repair, H4 - repair, medic, ARV, supply, fueler) : OPFOR: Nike-Ajax, no more needed Where needed: Hedgehog (UKarmour,UK) (TBD) SydneyAngel She/Her(?,?) (Likely a gunner for an experienced player) Cant make it: Lumituisku and Harry (Team Saber,FIN) PanzerBoxb (?,US) Hosting: TBD (21/24)
  8. Kanium Sunday 24th of September OPS Winter Storm PART 3 by Nike-Ajax, in honor of SwordsmanDK I decided to make a last scenario in the unfinished campaign, so the end to the last two Sundays sessions and Scenarios. I hope I do his work at least some justice. Where: Kanium TS : ts3.din-server.dk:10000 World Clock 1800 GMT (Same time as always in Europe - now adjusted for Summer Time: click the time below for your local time) World clock 1800 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance ๐Ÿ˜ Ops: Winter Storm - Mission 3 of 3 - COUNTERATTACK by Nike-Ajax 1. SITUATION a. Enemy. Remaining Motor Rifle BDE from the 9th Brigade have consolidated their gains and taken up hasty defence to our EAST. Eny BDE has managed despite again taking almost impossibly heavy casualties, to secure the area to the EAST of OBJ SISU. In this position they still threaten our Air base to the north. We belive that they, if given time will consolidate and reinforce and push West and North both threatening our Airbase as well as our HQ to the West. They as a consequeence of the heavy losses we have inflicted in the last two battles, still held back in the Hunttula Forrest by Jaegers from F COy with heavy arty support and using minefields. We estimate that the ENY BTG to our East have been replenished to full strength, using the last reserves of the reinforced BDE. Drones and satelite intel confirms thats NO fresh units are on their way beyond that. The ENY in other words have no more reinforcements in this sector. Moreover it seems that the ENY overall command have been somewhat paralyzed due to the heavy losses they have incurred in such short time, so in total it is expected that the ENY will NOT attack until they have been reinforced, which means that they also tactically are inactive for now. Special forces are still in place to our EAST and report that ENY has reinforced and consolidated their HQ in ZZ1 with a large number of supply and command vehicles. We have heard unconfirmed rumours that they have taken civilian hostages at the ENY HQ to ensure we do not strike them with INDIRECT. MCOA for the ENY appears to defend in place awaiting replacements and reinforcements, in HASTY defence. But still with a risk of localized counterattacks. Our Recon seemed to indicate ENY Engineers working to the NORTH of OBJ SISU, thus indicating a risk of surface laid minefields there. But otherwise they have not had time to dig in yet. Intel confirms they are composed of T-72B3 tanks and BMP-2/BTR-82 mixed. They are supported by BDE assets, including strong AA of which some are SA19. So much like the forces you have already met and destroyed. ENY have taken up a Defensive position along the FLET, in preparation for the reinforcement that they somehow hope will arrive. Strong ENY Artillery expected in the AO. Air Warning Red !!! b. Friendly. Our Mechanized Battlegroup is to ATTACK and DESTROY ENY HQ, and in the process continue to attrit ENY BTG. Additional reserves are ready to our WEST (2 x TNK (LEO2A4) and 1x Mech plt). - B TNK COY (100%strength), 3 x PLT plus CMD - D COY (Mech) (100% strength), 3 x PLT plus CMD, Spike+NLAW combo (only small drones for inf PLTs) - Papa units - 2 x Romeo Section (2 x Recon BMP-2) - ECHO units (6 x Biber) - Hotel Units (AD, CSS, 1 UAV active, 1 UAV in reserve (on trigger) and HQ) - 1 x PLT MECHINF from F COY to the West (on trigger) - 2 x PLT TNK Leopard 2A4 from G COY to the West (on trigger). - Your indirect package have been upgraded 2. MISSION BG will COUNTERATTACK EAST to DESTROY the ENY HQ and supply centre. 3. EXECUTION a. Purpose. The purpose of this operation is to DESTROY the ENY, thus removing the options for further advance as well as securing the Airfield to our North, as well as opening for the possibility of a total ENY collapse in this sector. Avoid decisive losses, BUT this is a high priority mission and HQ are willing to incur losses if it can not be avoided to reach the goals. b. Key Tasks 1. Attack from West to EAST, destroying the ENY as you progress, and CLEARING the ENY HQ and supply node. 2. Protect your flanks as you push East, but you do NOT need to clear the AO of every ENY unit. 3. Do NOT get fixed 4. Use bibers to make bridge crossings as needed 5. A full Counterattack have been authorized by COs command and judgement, but do not risk the integrity of his command or the other tasks. c. End State Key task completed. ENY HQ and supply node destroyed. Own forces able to execute follow-up attacks to clear the entire AO to the East. d. Fires 1x AMOS PLT 2 x 3 tubes (with limited STRIX) 2 x BTY 4 x 3 tubes K1 Thunder 155mm 1 x 2 MLRS (NO reloads) >>>NOTES:<<<< 1. Your artillery can be killed! 3. You can NOT strike the ENY HQ with indirect - because there is a risk of friendly hostages. You MUST get eyes on first with OWN units - UAV is not enough. 4. STRIX are only to be used for verified targets! 5. BMS is on reflecting on modern units and BMS systems 7. Drones can be used in the entire AO. 8. Be careful of ENY AA - indicated range is a guesstimate and will change when and if ENY pushes AA assets forward. 9. OBSERVE: Bridges marked B1 and B2 are INTACT, due to the fact that the CO of the last engagement kept his composure and did NOT give the order to detonate. All other bridges are expected to be down to the East. (game techical: they will explode at the beginning to simulate already having been blown) Test scenario (To verify that everything works at your end and Map Recce): Winter_Storm_Mission_Three TEST.sce IMPORTANT: THIS is the map for the scenario for Sunday: Kouvostoliitto Finland 50x50km.zip
  9. It works with BMP-2 I just checked it: its still difficult to hit a moving vehicle but not impossible.
  10. But we will keep hosting as arranged to avoid last minute confusion and stress. We can try your server next Sunday if it is working now ?
  11. Roger to that and thanks for the update. Given that and to show due dilligence, I now consider you as hosting as Plan B and @Gibsonm hosting as Plan A
  12. Allright made some minor adjustments - awaiting the last input for manning: We still have plenty of empty seats for everyone in both TNKs and IFVs
  13. Well ... that depends entirely on whether or not Badger can make it work. So would to keep the option open if possible?
  14. Well... it was part of an unfinished campaign made by Swordsman. I intended it to be a one off, but given that the crowd seemed to like part 1 and having worked through part 2 to finish it, I decided that it was worth a playthrough even though Swordsman sadly never finished part 3. Would be very nice to see you again if we can entice you to sacrifice your sleep to join us.
  15. Manning: TF Kanium Command H66 (LEOPARD 2A6): Higgs (Kanium,CH) A66 (LEOPARD 2A6): A65 (LEOPARD 2A6): P66 (MTLB/FO): Gibsonm (BGanzac,AU) A1 (LEOPARD 2A6) A11 Cavgunner (Kanium,US) A12 Badger (Kanium,CAN) A13 A14 Assassin (Kanium,US) A2 (LEOPARD 2A6) A21 Major Duck (Kanium,DK) A22 SamTheSlav (?,?) A23 PanzerBoxb (?,?) A24 Essah (?,?) A3 (LEOPARD 2A6) A31 Los (?,?) A32 A33 Razgriz (?,?) A34 Abelian (?,?) D66 (CV90/30-FI): Snoggy (Kanium,CAN) D1 (CV90/30-FI) D11 Kingtiger (Kanium,SE) D12 D13 D14 Wiglif (Kanium,US) D2 (CV90/30-FI) D21 Colebrook (Kanium,ESP) D22 D23 D24 RECON R12 (BMP-2) R11 R14 OPFOR: Nike-Ajax, no more needed Where needed: Cant make it: Lumituisku (Team Saber,FIN) Connaugh (Kanium,US) Hosting: Gibsonm (17/17)
  16. Kanium Sunday 17th of September OPS Winter Storm PART 2 by SwordsmanDK A follow-up to last Sundays session and Scenario Where: Kanium TS : ts3.din-server.dk:10000 World Clock 1800 GMT (Same time as always in Europe - now adjusted for Summer Time: click the time below for your local time) World clock 1800 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. AS always, then we are running the session with the latest version of Steelbeasts. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance ๐Ÿ˜ Ops: Winter Storm - Mission 2 of 3 by swordsmandk 1. SITUATION a. Enemy. Motor Rifle BDE from the 9th Brigade is attacking along highway 34 towards our Airfield. Eny BDE has managed despite taking heavy casualties to secure highway junctions. We belive they will use H39 and H55 to rapidly move rear echelon units to the front. They have been held up in the Hunttula Forrest by Jaegers from F COy with heavy arty support and using minefields. We estimate that the leading ENY BTG have been replenished to full strength - draining reserves that the ENY cant keep up. Drones and satelite intel confirms fresh units moving on the highways despite heavy artillery from our long range guns. Special forces are still in place to our EAST and report that ENY has setup HQ in ZZ1. B3 bridge has been seized by ENY and MCOA for the ENY Mech BTN appears initially to be direction Haukjรคrvi. MCOA for the TNK BTN appears to be the better ground south of the airport, to bypass and flank to seize the airport, so direction OBJ SISU. Intel confirms they are composed of T-72B3 tanks and BMP-2/BTR-82 mixed. They are supported by BDE assets, including strong AA of which some are SA19 and expected to be pushed forward with the attack. ENY have taken up a strong defensive position along the FLET, in preparation for their attacking forces. Strong ENY Artillery expected in the AO. Air Warning Red !!! b. Friendly. Our Mechanized Battlegroup is to delay and attrit ENY BTG. Additional reserves can be called in from the North (1x Mech plt) and West (1 x TNK Plt Leopard 2A4). - A TNK COY (100%strength)(NOTE this has been reinfoced due to losses previous mission) - A1 (100%)(Have finished repairs and refueling at BTN CSS) - A2 (100%)(Ammo yellow)(Fuel ~50%) - A3 (100%)(Ammo yellow)(Fuel ~60%) - 2x PLTs from D COY (Mech) is at 100% strenght), Spike+NLAW combo (only small drones for inf PLTs) - Papa units - Romeo Section (2 x Recon BMP-2) - ECHO units (Biber 1 and Biber 2) - Hotel Units (AD, CSS and HQ) - 1 x PLT MECHINF from D COY to the NORTH if needed (on trigger), these MUST be pulled South to OWN AO immediately if activated ! - 1 x PLT TNK Leopard 2A4 from C COY (on trigger). 2. MISSION BG will continue to delay and weaken ENY forces advancing towards Airport. BDE command is willing to temporarily abandon airfield IOT sustain combat effectiveness of our group, and to meet main ENY effort. 3. EXECUTION a. Purpose. The purpose of this operation is to DELAY the ENY advance further and inflict losses to the ENY BTG. Prevent deceisive losses and DO NOT get fixed in place. b. Key Tasks 1. Delay along ENY MCOA-2 with armored units OR per COs plan. 2. Delay along ENY MCOA-1 with Mech units OR per COs plan 3. Do NOT get fixed 4.a Destroy B1 and B2 when withdrawing WEST 4.b Use bibers to secure bridge crossing if bridges are destroyed 5. Withdraw WEST of airport rather than be destoyed. 6. Localized Counterattacks are authorized by COs command and judgement, if they do not risk the integrity of his command or the other tasks. c. End State Key task completed. ENY BTG weakened or destroyed. Own forces able to conduct passage of lines WEST of airfield. (Mission 3) d. Fires 1x AMOS PLT 2 x 3 tubes (with limited STRIX) 1x BTY(+) 3 x 3 tubes K1 Thunder 155mm >>> NOTES (Important for CO) <<<< 1. 155Arty has to be in range of first ENY strong point to provide fire support for special forces in that area. (Cannot be moved for 45 minutes) 2. Your artillery can be killed! 3. NO fire mission behind FLET line for 15 minutes 4. STRIX are only to be used for verified targets! 5. BMS is on reflecting on modern units and BMS systems 6. If ENY units are within 100m of the B1 and B2 then the detonation charge wont work. 7. Do NOT cross FLET line with drones 8. Be careful of ENY AA - indicated range is a guesstimate and will change when and if ENY pushes AA assets forward. Test scenario (To verify that everything works at your end and Map Recce): Winter_Storm_Mission_Two version 3 TEST.sce
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