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  1. Version 1.0


    Patrol along one of the three routes designated by higher, and move to secure the objective. Monitor the TF net for SITREPS on enemy activity, and be prepared to engage and destroy the THREAT recon team operating in your AO. Small size, H2H play for 2+ players. Five vehicle combinations included.
  2. No problem - you don't know if you don't ask... Cheers
  3. Will you lads accept others, or do you want to keep it within your VU only?
  4. Version 1.0


    MICLIC in US Woodland scheme
  5. Version 1.0


    Experimental bunker camos to try - all seasons
  6. Version 1.0


    A BLUFOR Tank Company (-) must destroy an OPFOR Security Platoon (+), and prepare for a possible counterattack from the OPFOR MRR reserve company. May be played as BLUFOR Single Player or Multiplayer Co-op with a choice of three scenarios: Leo 1A5 vs T-72 / BMP-1, M1A1 vs T-80 / BMP-2, or Leo 2A5 vs T-80 / BMP-2.
  7. Hub

    OPFOR Desert Scheme

    Version 1.0


    Contains "uniform" desert scheme for BRDM, BRDM-AT, BMP-1, BMP-2, BTR-80, MT-LB, MT-55, T-72, T-80, and mine clearing attachments.
  8. Surprisingly, the sim works guite well on my Dell Inspiron 710m, which only has 512 mb of RAM, and uses the Intel Extreme Graphics chipset with 64 mb of shared memory. I run it with "Details" set to "Low" (still looks very good to me), in it's native resolution of 1280 x 800. As long as the terrain isn't too cluttered , there are no pauses or slowdowns, even in zoomed views - the demo scenario that Ssnake created, recon with the HMMVW's, is an example of one that works well on the notebook. I had thought I would use the notebook mainly for the 2D things like map and scenario creation, but was pleased to find I could do much more...(I have a regular desktop as well, for "real" play).
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