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daskal

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Everything posted by daskal

  1. What I have noticed with the latest release is that the gunner is constantly swinging the turret left & right and over and over again non stop. Now this has been there in prior versions as well but not at such speed. Is there a way to tell the gunner to cool it. It's very annoying. Commander's gunner scan front order overrides it for a couple of seconds. I have been using the M1A2 lately - and this is constantly present. I can post a video as well if its not clear what I refer to.
  2. GoPro sinking with cameras on board:
  3. I have just seen that unlisted 4.1 terrain video on Esims Youtube channel. So is it official after all? I havent seen it being shared anywhere sofar.
  4. I want to visit there some day as well. Did you have to pay VIP for being allowed to climb in or the normal ticket did it?
  5. daskal

    4.019

    2 things I have noticed so far: - framerate is much better even in TIS view/urban setting - did the lightning change in overall? To me things look much better as far as lighting is concerned. Or am I just seeing things... Great release!
  6. M1 tanks stationed in East Europe getting new camouflage - are they here to stay?
  7. pretty much shot by shot recreation of Black Hawk Down in Arma 2 - amazing:
  8. Nice! is there a specific color you have to use as the texture to get a transparent effect?
  9. wow - are we expecting a new update? Is there an info thread on it somewhere? Couldn't find one.
  10. If there is interest I can add another version with lower "klang" sound - it will still be there just much more subtle.
  11. Soon in Steel Beasts... or maybe not:
  12. Point taken, but you either have the clanking sound or don't. I can lower the volume of the klang compared to the engine roar though, make it less obvious but still there. Unfortunately SB restricts movement sounds to a single file. So engine & tracks have to be mixed together.
  13. Well this one is driving straight: Same here from 1:08:
  14. Greevil would have loved this option back in the day!
  15. I have just realised that some of the files were not the latest ones that I included inthe earlier pack. This is the proper version, with proper exterior movement sounds. I have deleted the prior packsince. Extract and place the file into your mods/fx folder. For SB Pro version 4.x or higher. Like ....\Documents and Settings\userke\Dokumentumok\eSim Games\Steel Beasts\mods\sounds\FX Here is a new demo video:
  16. Version 1.1.0

    285 downloads

    I have just realised that some of the files were not the latest ones that I included inthe earlier pack. This is the proper version, with proper exterior movement sounds. Extract and place the file into your mods/fx folder. For SB Pro version 4.x or higher. Like ....\Documents and Settings\userke\Dokumentumok\eSim Games\Steel Beasts\mods\sounds\FX
  17. Can someone drop me a rope here?
  18. SB Pro Version 4.0. Does anyone know which files are used for the internal Leopard 2 movement (rumble) & idle (engine) sounds. There is no i_leo2 or whathever, and the old leorumble/leoengine doesnt do the trick either. I'm about to put out a new sound package for the Leopard 2 however I cant fit in the internal sounds. Anyone knows - let me know.
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