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Everything posted by Sean

  1. The 4.161 patch, full installer, and updated release notes have been posted to the downloads area: https://www.esimgames.com/?page_id=1607
  2. Version 1.0.0


    This is a updated ScaniaSE map. To download this map, enter ac29cdfa-a24d-4f61-a5ed-0885e3332a95 as the map package into the steel beasts map tools UI. Note: This map was provided by ssnake.
  3. Sean

    Error code: EX126

    Can you remember when this started? I'm looking into this.
  4. I would start over. Uninstall everything. Follow the order on the downloads page: https://www.esimgames.com/?page_id=1607 Run maps installer. Pay attention to the folder you choose to put the maps in. Download and run the additional maps installer. Download and run the maps tools installer. Download and install pro pe 4.159. It will ask where the maps are, it should have the right location pre selected. Download and install pro pe patch 4.160. The included scenarios should work fine with no modification, but running old scenarios aside from those will not work out of the box without doing a conversion. Link below on that process.
  5. Hi all, The 4.160 patch and updated release notes are available here: https://www.esimgames.com/?page_id=1607
  6. In general, do not use whacky characters in any windows file or path. A lot of them have special meanings to software, and can lead to unpredictable results, even if windows will let you do it.
  7. Sean

    Trouble posting

    I can't see anything wrong at first glance. What is the exact error message? Thanks!
  8. Please send a email to shipping. Tell them I said to mail you a map stick and give your address. No need to buy anything else.
  9. Please send ssnake a email with your order id. No one should have to do a offline activation to get it to work. IE and chrome should work with no hassle.
  10. Try installing the newest codemeter runtime from the codemeter website, sb should work after that is installed.
  11. Sean

    4.159 Posted

    Current plan is to use the downloads area as the browser for user submitted maps. Users will hopefully submit some screenshots and create some text...
  12. Sean

    4.159 Posted

    No. Please dont start over from scratch! Apply the patch and you are good to go.
  13. See the sticky in the maps thread for more detail on how we will handle user submitted maps. The maps downloader is not a map browser, but does download the maps one at a time, provided that: 1. You know the package id OR 2. Steel Beasts needs it.
  14. Sean

    4.159 Posted

    The multipart map installer is still the same.
  15. The 4.159 patch is now available, along with an updated maps downloader and an optional legacy maps installer. Updated release notes are posted as well. https://www.esimgames.com/?page_id=1607
  16. If you have a brand new "Base" map, or a "Delta" map based on an existing base map, read below on how public distribution of your 4.1+ map submission will be handled. Submitting Maps: 1. Zip or RAR the folder containing your map package. If it is a delta map, then Zip/RAR the appropriate delta map folder inside the base map's "deltas" folder. If it is a new base map (ie. if its a completely new height map), then Zip/RAR the base map folder. The path will be different based on where you chose to put the maps when you ran the maps installer. 2. Submit the file to the "maps" area in downloads. Please provide a description and a few screenshots of your map. 3. We will prepare your maps for distribution, this will create a package unique ID (UID) for the map. We will upload the file to a public maps repository that the Steel Beasts Maps Download Manager service and Steel Beasts know how to use. At that point we will delete the Zip/RAR file from steelbeasts.com, and update the text of your description to include the UID of the map package for manual downloading (see below). Downloading Maps: (manually) [see image above] To get the map package manually, users will open the Steel Beasts Maps Download Manager, left click on "Add download" (pink circle), and paste in the UID provided in the map's info on SB.com and press OK. If connected (green circle) the download manager will then search the servers for the map, and if found it will download and automatically extract it to the path where you maps are installed. Also, if you are downloading a DELTA map, and your are also missing the BASE map, and if the base map is also present on the servers, then it will automatically get that as well. (automatically) Alternatively, you can get the map package automatically by simply loading a scenario in Steel Beasts that uses the map. If connected to the servers, and the map is present on the servers, then it will ask you if you want to download it while inside Steel Beasts.
  17. If that location agrees with what Options-> File Paths has for the map location then it should be ok in theory. Try running the included missions before trying to download old scenarios. If the mission was not edited and set up for 4.1, it won't work without editing. There is a tutorial here:
  18. Open map editor. Select "open default map". File -> Map Package from HGT. Pick a legacy height map. (Volcano posted a zip with a bunch of them in another thread). It will convert the height map to the new format. Then you can start from scratch painting terrain. Publish the map, then you are done. You can also edit an existing map, then choose save as new delta package, then publish. It does work differently now, but once you wrap your mind around it, its not too bad.
  19. Pro PE now uses video ram to a far greater extent than it used to. Intel integrated graphics has no RAM of its own, it uses a chunk of your system RAM. You may try allocating a bigger chunk of your system RAM to the integrated graphics card in the BIOS.
  20. Interesting. Can you tell us your cpu, ram amount, video card, and video ram amount?
  21. Please gather up details on your system such as graphics driver version and graphics details settings in steel beasts. Have you tried reducing road rendering detail to the minimum in the graphics settings?
  22. Right click the codemeter icon in the tray open the web interface to see if you have a 4.1 license in the list. The license shows as activated so hopefully its there.
  23. You need them if you want to run any of the built in scenarios without a lot of extra work. They can be installed anywhere.
  24. All the old scnearios are there. I have run most of them, they seem to work without having to convert the map.
  25. Nevermind, resolved now.
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