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davout3

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File Reviews posted by davout3

  1. I agree with the previous reviewer. The main OPFOR element, with its units bunched up, was travelling through some pretty tough terrain where they were canalized into ideal engagement areas (OPFOR force could not deploy from its traveling formations due to the forested areas) where the player can easily stop the column and destroy (or at least inflict serious damage) it with a small element and artillery. I would suggest adding more OPFOR units and spreading them across the map. The beginning artillery strikes were a nice surprise and also could be reserved for later if BLUFOR decides to use the stricken area as their main defensive position. All in all, a fun scenario.  

  2. Not sure if this meant as a Single Player game, but OPFOR main force does not spawn in the game for some reason.  The scenario, in the scenario editor, looks pretty impressive. But I am not sure how OPFOR AI would be able to activate the trigger events in order to spawn into the game. 

    Aeschau

       106    0

    Good fun fast paced scenario where you can conduct a combined arms assault on the objective at the end. The only bug was that the scenario did not end after the objective was taken and the hostile artillery was destroyed. (though maybe it could be a problem on my end where I failed to take out all hostile guns) Other than this small hiccup, excellent scenario! 

  3. Excellent scenario. The beginning was quite unexpected in a challenging way and the AI performed quite well. One small suggestion. I would maybe increase the size of the defending force in OBJ 4 or between PL Copper and Steel in the vicinity of OBJ 4 to a more infantry heavy force (with AT capability) along with more armor in order to prevent the player from easily overrunning it with just their armor.

  4. Excellent scenario. Really liked the end, however, the scenario ended just as things got interesting towards the end for BLUFOR. Two recommendations: 1. Give a little bit more time before the scenario ends when BLUFOR gets to the objectives 2. Give BLUFOR some mine clearing assets. It was a bit frustrating that BLUFOR didn't have the capability to breach minefield(s).  

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