So I purchased Steel Beasts recently and am currently working through the tutorials for the various vehicles. I've been having some difficulties with the Challenger 2 and I'm sure you guys could help me figure out whether I'm encountering a bug, operator error, or just misunderstanding the instructions.
I've noticed that the TOGS has a tendency to jump from side to side when I'm attempting to acquire a target. This only occurs when I'm firing through the TOGS (not the GPS) and when in Normal mode (not when in Emergency). After identifying a target, I try to finesse my sight onto the target by applying consistent movement in one direction, but the sight likes to bounce backwards and forwards with and against my intended movement. Is this meant to happen? Or am I misunderstanding something? Here's a video demonstrating what I mean.
The effect becomes much more pronounced when firing HESH rounds. Here's another video showing what I'm talking about. The side-to-side jerking isn't a result of my input and it makes target acquisition pretty difficult, especially with moving targets.
When firing through the TOGS in Emergency mode, there is no issue. Given the difference, it seems like I would want to use Emergency mode over Normal mode (anytime I'm engaging stationary targets, anyway) which I know isn't right. Here's another video showing how much easier it is to engage these targets with the same amount of input from me.
Thoughts? Am I doing something wrong? And additionally, I had another question about engaging targets at long distances with HESH rounds. As you can see in the video, I attempted to engage a tank at ~2300 meters with a HESH round and, after lasing, my reticle disappeared off the sight entirely. How am I supposed to hit a target like that? Or was that outside the effective range of a HESH round? Thanks all.