Jump to content

Gibsonm

Members
  • Content Count

    16,275
  • Joined

  • Last visited

About Gibsonm

Personal Information

  • Location
    Canberra, Australia

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yes, well I was only trying to offer a simple example of "a" way of doing it, not a definitive option with time based exposures, unit types varying, etc. I mean I don't want to do all the work for him.
  2. Here you are. It uses Paderborn which I believe is one of the standard maps. Of course its just a simplistic example with four (4) targets, its not meant to be "the best range practice ever". Range Practice - random targets.sce
  3. Place the unit that is going to be the target, then use "spawn if ..." with a random variable to make it appear. You can also add depth the the range by doing something like: 1. Draw a region around a given firing point (call it say "FP1") 2. Have the tgt spawn if ... FP1 has >0 blue vehicles, and Random Variable = something. Friendly vehicle drives into the scrape at FP1 - satisfying the first condition. One of the tgts appear, relative to FP1. Ideally you have say five tgts. Tgt 1 appears if say X1 is in a range 0 to 20 Tgt 2 appears if say X1 is in a range 21 to 40 Tgt 3 appears if say X1 is in a range 41 to 60 Tgt 4 appears if say X1 is in a range 61 to 80 Tgt 5 appears if say X1 is in a range 81 to 100 That way there is a 20% chance that one of the tgts will appear. I'll build a sample file and upload it tonight when I get home.
  4. Thanks mate. Once you post your availability, I'll edit my post. Then we can work out the minimum required to make a session workable. A Q & A / Tutorial session can probably be run with less people than that required for a multi-player event, but I'll cross that bridge next week, once we get more than myself + 2.
  5. To the best of my knowledge to only "discounts" have been for: a. The full version and b. Limited to just prior to a new release coming out so that effectively: discounted old version + upgrade = same price as new version. The upgrade price (which is what you'd be paying) has never been discounted, as I recall, in the last 15 years or so.
  6. That's 10 options on the table. Unsure if the one on the 29th clashes with Kanium or not - if it does I'll remove it.
  7. How things stand at the moment: Date Times (Z) Local start time Remarks Attendees 24-Dec 0800 - 1600 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191224T0800 Chris 27-Dec 0800 - 1600 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191227T0800 Chris, Cavgunner 31-Dec 0800 - 1600 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191231T0800 Evening of New Years Eve for me so unlikely. Chris, Cavgunner 02-Jan 0800 - 1600 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20200102T0800 Chris, Cavgunner 03-Jan 0800 - 1600 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20200103T0800 Chris, Cavgunner Attendees Date Times (Z) Local start time Remarks Attendees 24-Dec 2000 - 2200 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191224T2000 Christmas Day morning for me so unlikely. Chris 27-Dec 2000 - 2200 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191224T2000 Chris, Cavgunner, Dboy 28-Dec 1900 - 2359 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191228T1900 Cavgunner, Dboy 29-Dec 1900 - 2359 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191229T1900 Cavgunner, Dboy (clash with Kanium?) 30-Dec 1900 - 2359 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191230T1900 Cavgunner, Dboy 31-Dec 2000 - 2200 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20191224T2000 New Years Day morning for me so unlikely. Chris, Cavgunner 02-Jan 2000 - 2200 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20200102T2000 Chris, Cavgunner, Dboy 03-Jan 2000 - 2200 https://www.timeanddate.com/worldclock/fixedtime.html?iso=20200103T2000 Chris, Cavgunner, Dboy
  8. As part of the continuous improvement programme we are going to try a Wednesday evening session to see if more locals can make it. If it doesn't make a difference we'll revert to Thursdays. Australia has moved to Daylight Savings and accordingly our Time Zones have bomb burst (since not all states adopt it). By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. IMPORTANT: As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment. Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant. If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask: a. Expect me to ask you to remove the YouTube (or other media). b. Don't be too surprised if you aren't welcomed back. BLUF (Bottom Line Up Front): Your Local time: Click on this link for the Local time in your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0830 GMT. If you want a pre game "chat" then by all means come on line at say 0800 GMT, but so that the Kiwi's aren't after Midnight, the Mission will commence promptly at 0830 GMT. Agenda: If you did not attend last week, arrive a little early so we can get you the required map package. Based on the recent sustained good attendance, we are embarking on a more structured approach (only sustainable if the attendance is maintained). Planned Agenda: 1st Thursday: Teach / Discuss a topic (Attack, Defence, Convoy Escort, Reserve Demolition, OPs, ...) using a scenario / map as the basis for discussion. As to what we cover, that will be will be determined by the response to the related email "newsletter" for this Thursday sent to regular attendees. 2nd Thursday: First volunteer develops a plan for the tactical problem and we see how they go. There will be a brief debrief at the end looking at strengths / weaknesses of their solution, which the person COing the next week is free to incorporate into their solution. 3rd Thursday: We play the same scenario with a different CO (each able to improve / adjust their plan based on their predecessor). 4th Thursday: We play the same scenario with a different CO (each able to improve / adjust their plan based on their predecessor). 5th Thursday (if there is one in a given month): Q & A - You need to supply the questions or a "player's choice" determined by responses here / to email. As always, visitors (apart from one individual) / first timers / spectators are welcome. Current Standard: 4.161 (either download from scratch or download and install 4.156, then patch to 4.161) Please use the new Calendar RSVP function or post here to facilitate planning. Background: Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: Timings: Wednesday evenings, Australian East Coast time. Next meeting: 0830 GMT on Wednesday, December 11th. 0930 in London 1630 in Perth 1800 in Darwin 1900 in Adelaide 1830 in Brisbane 1930 in Sydney, Melbourne, Canberra 2130 in Auckland In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. So if you are interested, visit our web site https://www.bganzac.org and sign up.
  9. Yes you can run SB in widows via Bootcamp (or indeed Virtual PC) on a Mac. So while you are still running Windows, its on a different computer platform. However to strictly answer the question, no there is no version of SB for Linux or Mac OS, etc. Pretty sure there was a thread on it a while back ...
  10. When you say "1900Z - 1200Z" do you actually mean from 7pm to noon the next day (i.e. a 17 hour block), or do you really mean 1900Z - 2400/0000Z (a 5 hour block)??
  11. Thanks Chris. Certainly not trying to lock people in yet, but if 4 or 5 people can attend a given window, we can then refine that to suit those 4 or 5.
  12. Up to a point I'm happy to make these more "Euro friendly" but of course if I go too far that way the US people can't make it, let alone locals. Therefore, if you have an interest, please post dates and times (preferably in GMT so we both know when you are talking about) and I'll see what I can do.
  13. Well if you post your availability here, or perhaps here: Then we can arrange something to help you with that.
×
×
  • Create New...