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Gibsonm

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Gibsonm last won the day on July 15

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  1. Badger, Perhaps we can briefly discuss on Thursday night?
  2. I think its to do with you having Windows 7. A quick search for "KB2999226" found two pages of posts. Somewhere in that list there maybe something that helps.
  3. Daylight Saving has ended and the number of AS time zones have shrunk. By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. IMPORTANT: As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment. Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant. If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask: a. Expect me to ask you to remove the YouTube (or other media). b. Don't be too surprised if you aren't welcomed back. BLUF (Bottom Line Up Front): Your Local time: Click on this link for Local time in your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0900 GMT. If you want a pre game "chat" then by all means come on line at say 0830 GMT, but so that the Kiwi's aren't after Midnight, the Mission will commence promptly at 0900 GMT. Agenda: Based on the recent sustained good attendance, we are embarking on a more structured approach (only sustainable if the attendance is maintained). Planned Agenda: 1st meeting: Teach / Discuss a topic (Attack, Defence, Convoy Escort, Reserve Demolition, OPs, ...) using a scenario / map as the basis for discussion. As to what we cover, that will be will be determined by the response to the related email "newsletter" for this Wednesday sent to regular attendees. 2nd meeting: First volunteer develops a plan for the tactical problem and we see how they go. There will be a brief debrief at the end looking at strengths / weaknesses of their solution, which the person COing the next week is free to incorporate into their solution. 3rd meeting: We play the same scenario with a different CO (each able to improve / adjust their plan based on their predecessor). 4th meeting: We play the same scenario with a different CO (each able to improve / adjust their plan based on their predecessor). 5th meeting (if there is one in a given month): Q & A - You need to supply the questions or a "player's choice" determined by responses here / to email. As always, visitors (apart from one individual) / first timers / spectators are welcome. Current Standard: 4.265 (either download from scratch or download and patch 4.265) Refer here: Please use the new Calendar RSVP function or post here to facilitate planning. Background: Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: Timings: Thursday evenings, Australian East Coast time. Daylight Saving has ended and the number of time zones have shrunk Next meeting: 0900 GMT on Thursday, July 29th. 1000 in London (BST) 1700 in Perth 1830 in Darwin 1830 in Adelaide 1900 in Sydney, Melbourne and Canberra 1900 in Brisbane 2100 in Auckland In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. So if you are interested, visit our web site https://www.bganzac.org and sign up.
  4. Https works! Thanks.
  5. Daylight Saving has ended and the number of AS time zones have shrunk. By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. IMPORTANT: As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment. Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant. If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask: a. Expect me to ask you to remove the YouTube (or other media). b. Don't be too surprised if you aren't welcomed back. BLUF (Bottom Line Up Front): Your Local time: Click on this link for Local time in your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0900 GMT. If you want a pre game "chat" then by all means come on line at say 0830 GMT, but so that the Kiwi's aren't after Midnight, the Mission will commence promptly at 0900 GMT. Agenda: Based on the recent sustained good attendance, we are embarking on a more structured approach (only sustainable if the attendance is maintained). Planned Agenda: 1st meeting: Teach / Discuss a topic (Attack, Defence, Convoy Escort, Reserve Demolition, OPs, ...) using a scenario / map as the basis for discussion. As to what we cover, that will be will be determined by the response to the related email "newsletter" for this Wednesday sent to regular attendees. 2nd meeting: First volunteer develops a plan for the tactical problem and we see how they go. There will be a brief debrief at the end looking at strengths / weaknesses of their solution, which the person COing the next week is free to incorporate into their solution. 3rd meeting: We play the same scenario with a different CO (each able to improve / adjust their plan based on their predecessor). 4th meeting: We play the same scenario with a different CO (each able to improve / adjust their plan based on their predecessor). 5th meeting (if there is one in a given month): Q & A - You need to supply the questions or a "player's choice" determined by responses here / to email. As always, visitors (apart from one individual) / first timers / spectators are welcome. Current Standard: 4.265 (either download from scratch or download and patch 4.265) Refer here: Please use the new Calendar RSVP function or post here to facilitate planning. Background: Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: Timings: Thursday evenings, Australian East Coast time. Daylight Saving has ended and the number of time zones have shrunk Next meeting: 0900 GMT on Thursday, July 22nd. 1000 in London (BST) 1700 in Perth 1830 in Darwin 1830 in Adelaide 1900 in Sydney, Melbourne and Canberra 1900 in Brisbane 2100 in Auckland In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. So if you are interested, visit our web site https://www.bganzac.org and sign up.
  6. Sean, Unsure. I'm unlikely to get a chance to look at this soon as I'm away from home until early August.
  7. What I tend to do is have the unit start a short distance behind the bunker (say 20 - 30m). Then set a route for them to move forward and have the end point with the "defend" tactic "in" the bunker. As per the attached, which works for me at least. 4_265 MG entering Bunker.sce
  8. One factor that may influence this (I don't see the type of ATGM mentioned) but some versions have a minimal range (to reflect the "rather" part of the flight path. e.g. In real life, the AT-3 has an effective range of 300m - 3,000m because from 0m to 300m the operator is trying to get the missile under control. I can't recall off hand if these minimal ranges are reflected in the AI's behaviour (i.e. the AI refuses to fire if inside the range envelope as its a waste of a missile) or not. Certainly there currently is no white segment in the coloured range arc to reflect minimum engagement ranges: Also be aware that some ATGMs (and indeed other anti armour weapons) will not fire if located inside a building or similar. I know Canadians are a hardy bunch but I suspect you may have been taught a while ago not to fire the 84mm Carl Gustav from within a bunker or a building. If the ATGM is in a bunker (like the FO screenshot above) that may also result in a desire not to give themselves concussion, let alone the signature revealing their position, to an enemy AFV 100m away.
  9. and of course that is repeated above. The image is a simple graphic file, basically an enlarged copy of the icon to the left (Red Kangaroo, white Silver Fern on a Khaki background). If you look here (scroll to the bottom) you will see it displayed:
  10. I went back about 12 months and found an entry that showed it: When I paste it in it is displayed. When I hit save it is no longer displayed.
  11. You can open it in Excel (even though its HTML) and then sort / extract that way. That's how our OPs Analysis people do it.
  12. Next you'll want a shadow board (or maybe a stowage plan).
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