Jump to content

Gibsonm

Members
  • Content Count

    15,351
  • Joined

  • Last visited

7 Followers

About Gibsonm

  • Rank
    Senior Member

Personal Information

  • Location
    Canberra, Australia

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Did you buy a replacement in the meantime, i.e. you now have two?
  2. Let me try to be clearer. The ordinary Commercial version (the one that you buy here for personal use) is capped at 8 players. Most of these multi player sessions are over the Internet. The same version but with the "8 player cap" removed is the one that is limited by your network connectivity. Most of these multi player sessions are over the Internet. The military version (the one I presume your "Battalion" would be using) is capped by the licenses on the dongle. I have two 80 user dongles so I could drive two different sessions, each with 80 participants. These tend to be run in purpose built simulation rooms with say 20 - 30 machines in each room connected by a Local Area Network (LAN) - that is computers in a room joined by Ethernet cable and not relying on the Internet. There the network speed can be say 1Gbs (better than most people's Internet speed) hence why you can have say 80 participants. Those 80 participants can often be commanding a single entity (tank, IFV, UAS, Infantry Team, etc.) or a unit (say a tank Troop where one person commands a tank but directs the other three vehicles in the Troop). As a result you can do Brigade level type activities, albeit approaching the limit of performance. As a result there are two broad categories. 1. The Personal Edition (this is the Pro PE version you mentioned in your topic) version with its limits 2. The military version (this is the Pro version) with its limits. More information on the differences can be found here: https://www.esimgames.com/?post_type=elementor-popup&p=1234
  3. Welcome! Not sure what you mean. If you have a standard copy you can have 8 players (one host, seven clients [each needing their own copy]). Some people here that support regular events / Virtual Units have a "server" copy with that cap removed (e.g. TGIF, Kanium, BG ANZAC, etc.) In that situation, the number of players a host can effectively look after is determined by their network speed/bandwidth. You can have 40+ players on an Internet session (on a LAN I've run 80+ players). Those 40 maybe 20 per side for a Human vs Human battle or it could be 40 vs the scripted AI or some other combination. If a vehicle is "playable" there are 3 positions per vehicle (Commander, Gunner, Driver). So if you have say 30 players, you could have 10 fully manned vehicles. Of course if those players are Commanders only then you can have 30 vehicles. etc.
  4. OK, happy to admit I'm not perfect, but one person running a Company - 9 x Tanks, 4 x Bradleys plus 8 dismounts as a Company, (i.e. not parking all of it and driving one tank at a time) is not my idea of fun. All you do is jump around the 13 or so vehicles and hope you get to one before its burning. I'll be there next week but I'll load the scenario once its posted and if its too big for who turns up (I'll assume the number of people in TS divided by 2) , please be prepared for me to drop before the CO / side selection. TGIF to me is meant to be "fun" and these missions, aren't.
  5. Sorry Blue - Got fed up managing one vehicle in the woods as another two died. 8 people can not manage 5 Companies (plus a UAS, plus a host of other "stuff") without map updates.
  6. Note: New time as Australia has come off Daylight Saving time. By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. IMPORTANT: As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment. Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant. If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask: a. Expect me to ask you to remove the YouTube (or other media). b. Don't be too surprised if you aren't welcomed back. BLUF (Bottom Line Up Front): Your Local time: Click on this link for the Local time in your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0900 GMT. If you want a pre game "chat" then by all means come on line at say 0830 GMT, but so that the Kiwi's aren't after Midnight, the Mission will commence promptly at 0900 GMT. Agenda: Two good roll-ups in a row - possibly reflecting recent email traffic. One of the following: 1. Revisiting some "not so easy missions" from the past - probably harder still after 4.023. These need a few people to turn up. 2. Do some "Brilliant at the Basics" work? This can encompass some Tutorials (along the recent sessions on Obstacles, Artillery, Symbology, Routes and Tactics, etc.) or working through some small unit density scenarios. 3. Continue to refine "Rolling Thunder '19" and perhaps likely tasks. From the first Thursday in June (post pruning) my intent is to adopt (revert to) a month based cycle: 1st Thursday: Tutorial / Q & A - this will require people sending in the their topics / questions prior 2nd Thursday: A scenario set in the range to Platoon to Combat Team. 3rd Thursday: A scenario set in the range to Platoon to Combat Team. 4th Thursday: A scenario set in the range to Platoon to Combat Team. 5th Thursday (when there is one): A "player's choice" determined by responses here / to email. As always, visitors (apart from one individual) / first timers / spectators are welcome. Current Standard: 4.023 Please use the new Calendar RSVP function or post here to facilitate planning. Background: Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: Timings: Thursday evenings, Australian East Coast time. Next meeting: 0900 GMT on Thursday, May 23rd. 1000 in London 1700 in Perth 1830 in Darwin 1830 in Adelaide 1900 in Brisbane 1900 in Sydney, Melbourne, Canberra 2100 in Auckland In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. So if you are interested, visit our web site https://www.bganzac.org and sign up.
  7. It depends on where you want to put the garphic. If for a Powerpoint, then sure MilSketch. If you want to put it on a SB map in say the Mission Editor or Planning Phase, then you can't copy and paste from MilSketch into the SB map. I'd recommend using the Multi Phase attack option, and putting the "S" in the text box, and then moving the text box to start point of the arrow. You can then do another to create the two parts of the graphic.
  8. Link to it: https://www.dropbox.com/s/2cb6efjkobguzcn/MilSketch.zip?dl=0
  9. ???? Grenny, isn't the person stepping out of the cubicle. He is in the box behind the two monitors engaging targets. Hence:
  10. There you go Marko, just pause at some points in the video. Ssnake you had me worried for a sec, you said Austrian and I heard Australian.
  11. Always happy for it to receive a bump / reminder though.
  12. Yes. Just hoping it will be rolled into a fresh paint job for the Type 2 and CSS variants, like the Type 1's (25mm) received a few years ago. Similar issue with the CWS.
  13. Note: New time as Australia has come off Daylight Saving time. By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. IMPORTANT: As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment. Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant. If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask: a. Expect me to ask you to remove the YouTube (or other media). b. Don't be too surprised if you aren't welcomed back. BLUF (Bottom Line Up Front): Your Local time: Click on this link for the Local time in your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0900 GMT. If you want a pre game "chat" then by all means come on line at say 0830 GMT, but so that the Kiwi's aren't after Midnight, the Mission will commence promptly at 0900 GMT. Agenda: A good roll-up last week - possibly reflecting recent email traffic. One of the following: 1. Revisiting some "not so easy missions" from the past - probably harder still after 4.023. These need a few people to turn up. 2. Do some "Brilliant at the Basics" work? This can encompass some Tutorials (along the recent sessions on Obstacles, Artillery, Symbology, Routes and Tactics, etc.) or working through some small unit density scenarios. 3. Continue to refine "Rolling Thunder '19" and perhaps likely tasks. From the first Thursday in June (post pruning) my intent is to adopt (revert to) a month based cycle: 1st Thursday: Tutorial / Q & A - this will require people sending in the their topics / questions prior 2nd Thursday: A scenario set in the range to Platoon to Combat Team. 3rd Thursday: A scenario set in the range to Platoon to Combat Team. 4th Thursday: A scenario set in the range to Platoon to Combat Team. 5th Thursday (when there is one): A "player's choice" determined by responses here / to email. As always, visitors (apart from one individual) / first timers / spectators are welcome. Current Standard: 4.023 Please use the new Calendar RSVP function or post here to facilitate planning. Background: Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: Timings: Thursday evenings, Australian East Coast time. Next meeting: 0900 GMT on Thursday, May 16th. 1000 in London 1700 in Perth 1830 in Darwin 1830 in Adelaide 1900 in Brisbane 1900 in Sydney, Melbourne, Canberra 2100 in Auckland In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. So if you are interested, visit our web site https://www.bganzac.org and sign up.
×
×
  • Create New...