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Everything posted by Gibsonm

  1. By now most readers will already know who BG ANZAC is, so I'll put the information relevant to this week in first, then background, etc. If you are new to the Forum, feel free to read the entire post. IMPORTANT: As a serving Officer, I am not allowed to make "public comment" about topics without clearance. This is why my signature block says what it says to cover written comment. Recorded audio on YouTube = "Public Comment", especially if I were to express a personal opinion (without knowing someone was recording). In addition recording people's voices in Australia is illegal without their permission or a Warrant. If you want to record a session, ASK! We maybe about fit you in (I maybe able to play the OPFOR, etc.). If you don't ask: a. Expect me to ask you to remove the YouTube (or other media). b. Don't be too surprised if you aren't welcomed back. BLUF (Bottom Line Up Front): Your Local time: Click on this link for the Local time in your part of the world Count down: Time remaining until Meeting start Mission will start promptly at 0830 GMT. If you want a pre game "chat" then by all means come on line at say 0800 GMT, but so that the Kiwi's aren't after Midnight the Mission will commence promptly at 0830 GMT. Agenda: One of the following: 1. No doubt numbers will remain "lean" until probably the end of January (school holiday, people away and Summer generally). 2. Perhaps use the Sim to review a "what if" based on an earlier scenario, reflecting the impact of good intel (e.g. the bridge is "good"). 3. If we have enough we may re-run the Q&A Session 4 mission with Mac in the CO's seat? 4. Revisiting some "not so easy missions" from the past - probably harder still after 4.023. These need a few people to turn up. 5. Do some "Brilliant at the Basics" work? This can encompass some Tutorials (along the recent sessions on Obstacles, Artillery, Symbology, Routes and Tactics, etc.) or working through some small unit density scenarios. 6. Start to discuss "Rolling Thunder '19" and perhaps likely tasks. As always, visitors (apart from one individual) / first timers / spectators are welcome. Current Standard: 4.023 Please use the new Calendar RSVP function or post here to facilitate planning. Background: Who is BG ANZAC? https://www.bganzac.org Described here: http://www.steelbeasts.com/sbforums/showthread.php?t=21753 A couple of examples of the BattleGroup at work: Multi Player session: Training session: Timings: Thursday evenings, Australian East Coast time. Through a combination of democracy, state's rights and bl**dy mindedness, the country is now fractured into numerous time zones (three wasn't enough) for the next six months and we need to adjust the start time. Next meeting: 0830 GMT on Thursday, January 17th. 0830 in London 1630 in Perth 1800 in Darwin 1900 in Adelaide 1830 in Brisbane 1930 in Sydney, Melbourne, Canberra 2130 NZST in Auckland In game chat / Communications: You'll need access to "Teamspeak" to communicate with us. The Teamspeak software is available here: Download Teamspeak client software How to connect and use it is detailed here: Steel Beasts Wiki Entry - Starter Pack Remote Access / Screen Sharing / Whiteboard Sessions: We continue the use of TeamViewer so people without the Steel Beasts software can connect and see and hear what we see and hear (looking over our shoulder if you like). Team Viewer available here This maybe a suitable vehicle for people to see what the software is all about (you can even use it on a Mac), without having to invest in even a short time limited copy. Anyway we'll see how it goes. So if you are interested, visit our web site https://www.bganzac.org and sign up.
  2. Just a heads up. Tonight we did another almost 3 hours of a mission that we started a little while ago. Part 1 = Recce Part 2 = Bridging / Breaching (based on the recce). Part 3 (likely next Thursday) = What happens next?
  3. I suspect not as Thursday nights was the best option for my main audience - the Australians. Friday night here is like Friday night anywhere - people go to the pub after work or go out to dinner.
  4. We love photos

    Smart Alec option: One with a M Kill. Simple Option: A T-72 variant. More likely option: Asad Babil variant.
  5. Counter Stroke at Hunfeld

    I haven't played it yet but an observation / suggestion from my map reconnaissance for version 1.3. Blue has 2 friendly minefields to breach but has at least 8 breaching assets (I didn't check individual Platoons to see if there were tanks with plough in the Platoons too). The 8 assets suggests 4 possible lanes (Breach + Prove = 2 assets per lane [MICLIC + plough or 2 x plough, etc.]) However the AI can't really breach more than one lane per minefield. What tends to happen is that one lane is made and the other is a "mess" (technical term). Suggestion: Replace the current 2 large minefields with perhaps 4 (or 6, or even 8) covering the same gap. Blue will still have the same task, the minefields will have the same "Block" effect, however the AI will more readily execute the player's plan if the player wants perhaps 2 lanes near to each other (or at least in the area occupied by one of the current larger minefields). For example after this change Blue can more feasibly create lanes on the two roads that cross the current single minefield near the river. Luckily the fact the the minefields are on Blue's map means that the player will be able to determine the boundaries of these smaller minefields. In other missions I've had to "cheat" by laying single strand wire down the boundary. For your consideration.
  6. Questions about the Challenger 2

    Did you happen to see my answer - posted about an hour ago?

    Its a challenging scenario but be warned that the mountainous terrain takes some "unit management" to ensure everything gets to where you want it to go.
  8. Questions about the Challenger 2

    Welcome, Re HESH you need to trust the FCS. It is applying the elevation required to hit the target and due to the placement of the sight on the manlet, that moves the sight. The CR2 is not like the Leo or M1 where the sight is located independently of the gun and you can keep the graticule on the target. A read of this may help: http://www.steelbeasts.com/sbwiki/index.php?title=Challenger_2#Thermal_Observation_and_Gunnery_Sight_.28TOGS.29
    Its a challenging scenario but be warned that the mountainous terrain takes some "unit management" to ensure everything gets to where you want it to go.
  9. Steel Beasts: Content Wish List

    Ah I thought I'd been able to use it to orientate the gun over the deck, but perhaps not.
  10. Well the final scheduled session was held this morning (my time). After about 3 hours people wanted to have a break / go to bed, etc. (and my voice needed a rest). Anyway there will be a final confirmatory session to "fight the fight" and see how the plan that was developed works out. If you'd like to participate in this you are more than welcome to come along (i.e. you need not have attended the previous three sessions). Date / Time: https://www.timeanddate.com/worldclock/fixedtime.html?iso=20190111T2000 Please meet in SB Teamspeak Lobby 10 mins prior so we can at least have an idea as to how many players there will be (will impact the CO's decision as to who gets what). Important: Please be aware that some new CO's will likely be in the chair and it will still be a vehicle for teaching / discussion (so be prepared for the occasional "pause" while we discuss something). Also this is meant to be a vehicle to build people's confidence so if in your opinion they are doing something wrong, please keep your thoughts to yourself. If a CO is being "monstered" by one of their subordinates, I'll jump in and ask the subordinate to dial it down, if they don't they will be kicked from the session.
  11. Glad all those taxpayers dollars and Instructional postings haven't gone to waste. BG ANZAC has regular sessions at 0830 GMT on Thursday - but I suspect you may have other things to attend to then. Perhaps drop me a line and we'll see what we can do.
  12. Steel Beasts: Content Wish List

    Well you can orientate the Turret relative to the Hull with: Shift up arrow = 12 O'clock Shift right arrow = 3 O'clock Shift down arrow = 6 O'clock Shift left arrow = 9 O'clock The complete PDF (without the circle) is part of the installation and can be found wherever you installed the software. On my machine that's: C:\Games\SB Pro PE 4.023\docs\PDF for print
  13. Mouse pointer missing in 4K UHD resolution

    Forget 4K issues. 8K now rolling out for the "early adopters" / those who want to be on the "Bleeding Edge". https://www.gizmodo.com.au/2019/01/every-8k-tv-announced-at-ces-2019/
  14. Ad-hoc/Impromptu SB sessions

    Well I'd argue that ALL VU's offer good experiences for new players. Ad Hoc is not the only option (which the above implies), but I think I know what you meant to say.
  15. Ad-hoc/Impromptu SB sessions

    Five of us on SB Teamspeak.
  16. Steel Beasts: Content Wish List

    Any chance of a Unimog (or other truck) engineer variant, just so the Engineer passengers can lay wire? Sometimes the Boxer or the Fuchs carrying the Engineers is the most protected vehicle in the force.
  17. Finished, although there maybe scope to re-run it with the CO and Engineer roles reversed at some point. Maybe as one of the Ad Hoc sessions.
  18. The festive season for most of us provides a period of leave and perhaps higher availability to participate in Steel Beasts sessions than perhaps the other parts of the year. This combined with several people telling me about their "performance anxiety" ("I don't want to do multi player as I don't think I'm good enough", etc.) has led BG ANZAC to offer some Tutorial / Training sessions over the Christmas / New Year period. Please note that the emphasis is on learning with only fairly simple confirmatory practises planned. These are not planned to be full blown TGIF / Rolling Thunder / Kanium replacements. Methods of Delivery: Probably a combination of: a. Use of TeamViewer so you can watch my screen as I cover things. b. Simple example missions that you can join where we'll use the "pause" feature to discuss / debrief things after they happen. Suggested Topics: 1. Basics - (F5 screen marginal information), plotting routes, applying suitable routes / tactics for the effect you want (aka don't bag the AI because it did what you told it to, not necessarily what you wanted it to ), ad hoc groupings, getting more than one unit to use / share a common route, how to join a multi player session, how to rejoin via the "pause and resume" feature, ... 2. Intermediate - Calling artillery, obstacles (sighting and breaching / reduction), CSS (resupply / repair) ... 3. Advanced - Map marking, Mil Symbols, things for potential COs to think about (this is not meant to replace X years of professional military service / training). The list is not exhaustive with the idea being that participants will bring their own questions to the sessions so its not just me droning on. I also want to provide you with some PDFs and other guides / reference materials that may keep you in good stead going forward. Dates / Times: I'm guessing most people are busy on 24, 25, 31 DEC and 01 JAN. Apart from that, I can be available 22 DEC - 06 JAN inclusive. In terms of timings I don't want to force people to choose between this and say TGIF or this and say Kanium, etc. If you are interested in the concept, please respond here with your preferred availability (please all try to use GMT timings so I can link up "like with like") and if more than say 3 people chose a common date / time I'll aim to run something then. Remember, please get back to me with GMT formatted times.
  19. Steel Beasts "Summer Camp"

    Yes two "graduates" so the effort was well worth it. We may need to re-run this though, with the two key people swapping roles, just so that both get a full rounded experience. As mentioned perhaps this could be used for one of the Ad Hoc sessions now that things are settling down post the holiday period.
  20. Hi, I'm new here

    Welcome! Can I suggest you work your way through this: http://www.steelbeasts.com/sbwiki/index.php?title=Starter_Pack Then eventually perhaps have a look into Thank God Its Friday (TGIF) a multi-player, quasi serious event held, surprisingly enough on Friday evenings, US time. There are a few "Virtual Units" out there who will help you along, the one that is best for you will depend on your availability, etc.
  21. You are welcome. Well "someone" (one of the people at Session 3) will be the CO. We drafted a rough plan file (will PM it to you - along with the scenario file) however I'm going to be asking if people wanted to make changes to it in light of the discussions we had conducted and the time elapsed since then for consideration. We will need people to man Tk, Mech and Engr units to support the CO and the plan.
  22. About that deleted thread

    Which I must admit is why I (and I think Grenny too) wonder why this ongoing pursuit of almost unreachable data? If what we have now is "good enough" for most defence customers training needs (i.e. the effect generated is in line with what is desired) then anything else is pretty much in the realm of white coated "boffins". If we accept that, then surely if its good enough for the Defence customer, its good enough for the Civilian user too? Personally as a user of the platform, I don't really care if a given round is meant to penetrate 100mm of RHA or 101mm of RHA, if the general effect is that say hitting a vehicle X from Y aspect at Z range is a Kill then the maths is not my concern. Let alone the minutiae of round 1 fails to penetrate (due to some variation in propellant, quality of manufacture, target aspect at the time of hit, or one of a bunch of other reasons), but round 2 that hits 10cm to the left on the same plate, does penetrate due to the effect of round 1 on the armour, etc. "Best is the enemy of good enough" - Sergey Gorshkov
  23. Just a final reminder that this will be being run in just under 25 hours. Hopefully those who attended Sessions 1 - 3 are ready to finish the series. And for those who didn't make the previous ones, you are welcome to come along and round out the group.
  24. Chris, Get better. Perhaps Friday night (GMT time)?