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Michael Ramsey

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Posts posted by Michael Ramsey

  1. On 10/14/2021 at 10:22 AM, TSe419E said:

    That's a very different TOE than when I was in the 24th, '80-'81.  We were designated as part of the RDF, Rapid Deployment Force, along with the 82nd and the 101st.  We were to be airlifted in C-5s and C141s out of Hunter Army Airfield if tshtf (thinking was we were going primarily to the Mid-east/Med AO).

    2-70th Armor 24th Infantry the electric strawberry! Left Ft Stewart for Germany 1979 (11E) M60A1

  2. You will see in the lower right that the Icons have changed names.  Though crowed, it helps in the play back AAR.  Simply go to the template and enter your "Cold War" platoon call signs. When building your platoon give it a strength of 5.  If I remember correctly the XO was designated 45 and was normally the blade tank BTW a nightmare in design as the PTO ran from the transmission through the grille doors and piped under the hull.  

    Screenshot (15).png

  3. On 6/11/2021 at 6:05 PM, Apocalypse 31 said:

    Combat...REAL combat and fighting revolves around the infantry. In every war that has been and for every war that will become - infantry will be the centerpiece of fighting. Seizing and retaining ground will always be an objective, and the infantry is every army's best tool for that task.  

     

    What I expect for scenario design in SB: Producing scenarios that can realistically depict combat, as described above.

     

    What I get for scenario design in SB: Infantry that can't do infantry things and attack helicopters that can't do attack helicopter things. So it all just boils down to tanks fighting tanks, because nothing else works as it does in real life. As I said above, there are only so many 73 Easting style battles that I can create without getting bored of even designing them. 

     

    Nobody is asking for ARMA. In fact, I'm waiting to uninstall ARMA - I just need a game (either DCS or SB) to develop even a primitive infantry model and I will forever uninstall ARMA from my hard drive. 

     

  4. On 6/11/2021 at 6:05 PM, Apocalypse 31 said:

    Combat...REAL combat and fighting revolves around the infantry. In every war that has been and for every war that will become - infantry will be the centerpiece of fighting. Seizing and retaining ground will always be an objective, and the infantry is every army's best tool for that task.  

     

    What I expect for scenario design in SB: Producing scenarios that can realistically depict combat, as described above.

     

    What I get for scenario design in SB: Infantry that can't do infantry things and attack helicopters that can't do attack helicopter things. So it all just boils down to tanks fighting tanks, because nothing else works as it does in real life. As I said above, there are only so many 73 Easting style battles that I can create without getting bored of even designing them. 

     

    Nobody is asking for ARMA. In fact, I'm waiting to uninstall ARMA - I just need a game (either DCS or SB) to develop even a primitive infantry model and I will forever uninstall ARMA from my hard drive. 

    Whether or not "REAL combat and fighting revolves around the infantry. In every war that has been and for every war that will become - infantry will be the centerpiece of fighting. Seizing and retaining ground will always be an objective, and the infantry is every army's best tool for that task" is debatable especially in todays environment. As a former tanker I can tell you that in most cases mounted warfare now rules the day (Personal Opinion).  In my day Armor would take the objective and hold it until the infantry arrived.  Regardless, if you look deep enough into the forums you may find some interesting methods to Infantry deployment, my favorite is dropping the ramp, deploying infantry while having the battle taxi follow them under the same command for example "Engage".  At the end of your route place the pc in a "Hold", at the point "Dismount troops" continue the route a short distance using "Engage", speed 10mph, embark if (Set to mision time 1.00) watch what happens.  

  5. On 4/2/2021 at 2:54 PM, TSe419E said:

    In my experience as an M60A1 gunner laying the gun on target while the TC has his head outside the hatch is an acquired skill.  I remember seeing most TCs practicing at least a little when in the field and a lot when on the range.  I had a couple of TCs the were good and a couple of TCs that were excellent.

    This was a requirement for Tank Commander School both 60,s and Abrams.

  6. 5 hours ago, Imightbehum4n said:

    Well i plan to join the swedish armoured, so if you could assist me that would be greatly appreciated.

    Congratulations! Wise choice.  I am a former 19K (Abrams) Course Manger responsible for training the lowest private to highest Non-Commissioned Officer.  I would consider it an honor to help in any way I can, Learn it love it and be the best you can.  In the Armor world the excellence comes in fire control systems (FCS) and tactic's.   FCS is a science, the excellent gunner invests in knowledge of the complete FCS, asks questions on why or how the system operates.  Lets prepare you for a solid future in mounted ground combat.  Welcome aboard!

  7. 1 hour ago, Gibsonm said:

    Sorry no Facebook for me:

     

    1. I'm not allowed (against Defence policy).

     

    2. I think its a waste of time so perfectly happy not to have it (or Twitter or the multitude of other social media time leeches out there).

     

    How do want to communicate?

    2 minutes ago, Michael Ramsey said:

    This is the Sandpiper or Range 80 directly across from Range 85.  The gray area on the first attachment is the Combined Logistics Training Site.  What are these photos? I do not recognize the icons.  I should note that the Sandpiper (Range 80) is a collection of old shipping containers with holes cut in them for windows.  I replaced them with structures, the BSG agreed with the move.   This was what COL Melendez (BSG Commander) originally wanted, however he requested that I expand the area to facilitate BN and BDE operations, thus the JBMDL Map, great stuff.

    Screenshot (883).png

    Screenshot (884).png

    These shots are not of the complete map.  

  8. 8 hours ago, Apocalypse 31 said:

    From memory- there were two large battle lanes that we conducted, both on the far east side of the training area. 

     

    Lane 1: Clearance through complex / wooded terrain

    image.png.d9d2302bcd96eacd9840851596acd49e.png

     

    Lane 2: Urban attacks (enemy fights a delay)

    image.png.0a007e0f4508a2e29290061009b26feb.png

    This is the Sandpiper or Range 80 directly across from Range 85.  The gray area on the first attachment is the Combined Logistics Training Site.  What are these photos? I do not recognize the icons.  I should note that the Sandpiper (Range 80) is a collection of old shipping containers with holes cut in them for windows.  I replaced them with structures, the BSG agreed with the move.   This was what COL Melendez (BSG Commander) originally wanted, however he requested that I expand the area to facilitate BN and BDE operations, thus the JBMDL Map, great stuff.

    Screenshot (883).png

    Screenshot (884).png

  9. https://www.facebook.com/groups/243694440283940, this is a place were we discuss through pm the map build, I have grid checkers that keep me on track.  If you look at the you tube channel you may find reference to ATTN: BSG.  This means that it is a vid for the Battle Simulations Group 254th Regiment.  It normally covers an issue brought up with a solution.  Its easier to show it than explain it  The group is a closed group to military and veterans only, but I am willing to make some exceptions, feel free to contact me. Cheers

  10. Just now, Michael Ramsey said:

    This is the bowling alley at Dix, that water hole is on the JBMDL Map.

    120101269_129804115498763_710041685531725663_n.jpg

    99660382_2021-02-0413-28-16.mkv 216.57 MB · 0 downloads

    Below is the floor demo for the Battle Simulations group, You may notice that McQuire AFB and Ft Dix cantonment is missing. This is at the request of the BSG as it serves no purpose (Non-Maneuver Area).  This Map is called the JBMDL (Ukraine), I also build a second map JBMDL (Syria).  As soon as I finish a few small details I will get it out.

     

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