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Gladiator(911)

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Everything posted by Gladiator(911)

  1. Version 1.0.0

    6 downloads

    A few leaf textures were not made for winter yet. So here you have now some edited leaf & gras textures for winter. Just put the RAR/ZIP file into the Winter-folder - unzip - done.
  2. Version 1.0.0

    47 downloads

    It's a attack mission. 2 reinforced Inf Companies (GE & NL) will attack to EIMKE & ELLERNDORF. It's random where each company will spawn. The northern company has to the attack along "ARROW", the southern company will attack along "SPEAR". At the beginning each company will send forward a reinforced Inf Plt till PL BULLFINCH. After the companies arrived also the PL BULLFINCH, they'll get the order to attack the OBJ. After the companies have taken their areas of the OBJ, the Btn Co will order another task for each company. Each company has to move forward with a reinforced Plt till to the COP 1 & 2. Means: the northern company will move with a reinforced Inf Plt till COP 1 and the southern company will also move with a reinforced Inf Plt till COP 2. The mission ends earlier, when at least one company arrived their COP. And it ends even more earlier, when both companies arrived their COP. The entire mission is written in english. Playable units: 1 Inf Plt (3x Marder) 1 Tank Plt (4x Leopard 2A5) Map: the NEW "Germany_Munster_2024" Duration: max. 110min Should be an easy level mission: Enjoy.
  3. Thanks for the successfully test (also on the new map). I hope i will finish part 2-4 of this scenario someday as well. Part 2 is already in progress.
  4. FIRST MISSION OF THIS YEAR! ALLIED THUNDER (Part1) A mixed Tank coy (2x4 Leopard 2A6 + CO , + 1 GrenPlt 4x Ulan) We need 8-9 participants at minimum! Map: Germany_Munster_2024 Everyone is welcome! Duration: 100 mins Assembling at 20:00 CET and start at 20:30 CET! TS3: 62.104.20.144:9995 If anybody wants to lead, don't hesitate: you're welcome! Mission: Delay and defense until X+100 Red forces will attack with a MechInfReg (BMP3 & T 72B3) Our left neighbour are belgian forces and the reight neighbour are dutch forces. The entire mission is written in english - also the radio traffic. Playable units: CO (Leopard 2A6) ALFA Plt (Leopard 2A6): A A1 A2 A3 BRAVO Plt (Leopard 2A6): B B1 B2 B3 CHARLIE GrenPlt (Ulan): C C1 (Spike LR) C2 C3 (Spike LR) - - - - - - - (In case we have more players, we can also play the added version of this scenario, with an extra tank platoon, which will play on the right side of the 4th GrenComp/122) DELTA Plt (Leopard 2A6): D D1 D2 D3 - - - - - - - Red Forces are scripted
  5. Version 1.0.0

    93 downloads

    Updated high detailed map of Munster Nord & -Sued The different THEMES are in the 911-Forum: https://forum.steelbeasts.org/downloads/file/141-munster-themes/ Info for scripting: Let the AI units only driving slowly through the villages, because it's very tight and not much space for any movements. To download this map with the map transfer manager, please use this GUID: bcdfb3d3-0356-4b0f-a74c-da88c1f86415 System (C) / ProgramData / eSim Games / Steel Beasts / maps / packages >> unzip! = Done✔️ ENJOY😎👍
  6. BLAUER PHOENIX / BLUE PHOENIX Friday the 22nd of december '23 Duration: 110 mins+ Assembling at 20:00 CET and start at 20:30 CET! TS3: 62.104.20.144:9995 If anybody wants to lead, don't hesitate: you're welcome! Attack of a reinforced tank company (Leopard 2A4) Jan '91 In the late night it started snowing and the Brig. Commander decided to start a counterattack along the river Haune to the north, because of the snowing the visibility is very low and the red forces have no thermal imaging devices. The red forces are forced to stay in defense and can't continuing the attack to the south. The TankBtn 84 (PzBtl 84), is attacking with the 2nd TankComp, reinforced with 2 IFV-Platoons and 1 Engineer Section. They got the task to attack to the north, cross the river of Haune, win the OBJ and destroy the left red forces in this area. The InfBtn 82 (PzGrenBtl 82), on the right side of the TankBtn 84, is also attacking with 1 reinforced InfComp to the north, pass HÜNFELD and win the OBJ near by MALGES. No time limit yet, but im expecting at least 110min Map: 2020 Fulda Gap (by Falli911) Playable for minimum 11 players CO (1x Leopard 2A4) ALFA Plt (4x Leopard 2A4) BRAVO Plt (4x Leopard 2A4) CHARLIE Plt (4x Leopard 2A4) (Reserve) DELTA Plt (3x Marder1A3) ECHO Plt (3x Marder1A3) Engineers: 2x Bridgelayer BIBER + 1x TPz Fuchs Eng Supply Units: 1 ARV , 1 AmmoTruck , 2 Medic (+1 ARV +1 AmmoTruck on Reserve) - - - - - Red is fully scripted! BMP 2 + T72M1
  7. 🐗SCHWARZER KEILER/Black Boar '88 (Part 1)🐗 Delay with a reinforced Tank Company (Leopard 2A4) + 1 AntiTank Plt (M113 TOW). RED just arrived the MITTELLANDKANAL western of HANNOVER with a TankRegiment. Our own BLUE Forces ( TankBrig 2, reinforced with british forces) are currently preparing all for a defence line. A reinforced tank company got the taks for a delay. British RECCE units are a few kilometeres infront of the SL and been already in contact with some hostile RECCEs (BRDMs). Our left neighbour is still on the way and prepares for a flank attack from the north western direction to seperate the red forces from their following forces and supplies. If someone wants to lead this scenario, i'd be glad for. Day: Friday 17. November 2023 The map "Hannover-Weserbergland 2022" is required. Assembling at 19:00 (GMT+1), start 19:30 (GMT+1) TeamSpeak3 address: 62.104.20.144:9995, name: SBProPE-GefGem, password: Abraxas Manninglist: minimum 12 players needed for this scenario! Chef/CO (Leopard 2A4): ALFA Plt (Leopard 2A4): A: A1: A2: A3: BRAVO Plt (Leopard 2A4): B: B1: B2: B3: CHARLIE Plt (Leopard 2A4): C: C1: C2: C3: DELTA Plt (M113 TOW): D: D1: D2: +Supply units - - - - - - - - - RED FORCES: Are completely scripted! - - - - - - - - - duration: around 120min Previous Topic:
  8. Updated scenario is now available: (even though it's only in german - sorry for) https://forum.steelbeasts.org/downloads/file/140-schneller-husar-97/
  9. Thanks for the loong session. Here the video. It will be able in about 2 hours. Maybe we can try it another time with a few more players. This time we were only 9, but we made it.
  10. The first full test was a success. Changed a very few little things. RED has over 650 paths and waypoints. It's very difficult to find good positions for our 9 tanks in this entire sector, they can overwatch the main areas. But it's possible. If we cant make it on 6th, we'll try it again on "FRIDAY the 13th" ^^ ..😨 uuuuuuh! ^^😅 We'll see.
  11. Scenario seems to be finished. But i will testing it at least one more time. The mission takes maximum 140min.
  12. Schneller Husar '97 Date: 06th october '23 18:00 GMT (as usual) Reconnaissance - Secure - Delay - Defend Our reinforced Recce-Tank-Coy are the first forces in this area. The rest of the brigade will arrive in around 75-90min and take positions along the FEBA (VRV). Means also: No artillery support within the first 75min. An hostile MechInfReg is about to attack from the east. Tonight the airbase "Faßberg" in the north got taken by hostile air assault forces. It's possible that some more forces have been landed or will soon land in other areas as well. Our mission is: - Recce mission for the Delta-Plt to the east, get over the river of Örtze and check the (if possible) AZ 1,2,3,4 / Try not to engage with any hostile units with the Delta units! (Only firing for self-defense!) Only report hostile activities to the CO, to let him know where the hostile point of main effort may be. - prepare the only heavy bridges (Br1,2,3) for the demolition with the engineers. Only destroy these bridges when it's really needed! The BrigCo needs the bridges for our counter attack (not scripted in this mission). - take positions along the SL with the TankPlt's and secure to HERMANSBURG & OLDENDORF - try to delay/stop the hostile attack as long as possible, until the own brigade arrived and took positions along the VZL1/ANL. - delay the hostile forces till to the FEBA (VRV) Alfa & Bravo Plt are completely rearmed and ready to move. Charlie just starts to get the ammo from the SupplyTruck. Delta just arrived the SL. MISSION NOT FINISHED YET (very complex scripted scenario with almost endless varieties.) Good mission for working with the light RECCE forces (Delta). Playable units: (minimum 10 players needed) CO (M113A2G) Alfa Plt 3x Leopard 2A4 Bravo Plt 3x Leopard 2A4 Charlie Plt 3x Leopard 2A4 Delta Plt (light Recce) 2x (or 4x) SpPz Luchs A2 Echo Plt (Eng) 3x TPz Fuchs Eng No time limit yet. Over 120min for sure. Info: The first hour can be quiet for the Leo-Crews.
  13. Here the video: - I tried to mute Gibsonm in this as well as possible. if there are still something to hear from him, i apologize for.
  14. Everything should be done now. Red is fully scripted and the tasks are written too. There are lots of varieties to make sure, that every start is a bit different than before. I think it should be playable with only 1 Tank and 1 IFV Plt. The 2nd Tank Plt we can still use as reserve. No time-limit. Scenario ends when we have taken the OBJ.
  15. OZELOT Date: 25. Aug. '23 Meeting at 8 PM (CEST) Attack Scenario of a mixed tank company Mission briefing has still to be written and some red forces have to be scriped as well. But everything should be done until friday. Actual situation report: BLUE is currently in a counter attack and arrived the western area of SCHLENKENSFELD this night. Our mixed tank company is currently in the assembly area (VfgR) and got the task to continuing the coutner attack to eastern direction and destroy the remaining hostile tanks and infantries. Red is in the defense and awaiting the blue forces. That means, we have to expect, that the red forces places mine fields and other barriers to stop our attack. (inspired by ukraine-war) Manning List: Minimum 9 players needed) Chef 2./- (CO) (Leopard2A6) - A-Plt: (Leopard2A6) A - A1 - A2 - A3 - B-Plt: (Leopard2A6) B - B1 - B2 - B3 - C-Plt: (Ulan) C - C1 - C2 - C3 - E-Trp (Engineer): E (TPz Fuchs + Miclic) - MrPz Wisent AEV - RED forces are scripted! *We can call a MedEvac (Helicopter with 2 Medics) as well *2 Mortars are available we can move forward as well (limited ammo!) *3 Supply Areas (V1 , V2 , V3) are marked in the map. There u can repair your heavier damages, like the main gun, turret, thermal image device etc. within 30min. But only when u have your maintenance support team (InstTrp) in one of these 3 areas as well! *No time limit.
  16. You have to put these dds.-files into your personal folders for the textures. Folder 'Woodland' / 'Autumn' > folder "ua" In scenario editor, you can change the nationality.
  17. Version 1.0.0

    40 downloads

    M2A2 Bradley in the Camo-Version for Ukraine ( 'ua' ) .
  18. For tomorrow Friday the 2nd of June, I'd propose my scenario "Sachsenross Part 3". But this time in the year of 2006 with the Leopard 2A6. 10x Leopard 2A6 (At the beginning, one of these tanks has a broken track and a few other damanges for the first 30-40min) If someone wants to be the CO of this scenario, the stage is yours Scenario takes 120min
  19. I updated the 2nd part. The Scimitar section is now AI again and I added a playable Luchs section. Both scenarios are available to download in the 911-Forum https://forum.steelbeasts.org/downloads/file/138-schwarzer-keiler-1-2/
  20. Thanks to all they joined this scenario today/tonight. It was a fully success with only 1 lost Scimitar. All Leopards + the missed Leopard, which got found too, survived. 👍 Video comes tomorrow.
  21. Part 2 , for THIS FRIDAY, is almost ready (only the text is missing yet). Counter attack with a reinforced InfComp WARRIOR + 2 Tank Platoons + 2 Scimitars. Situation: After the delay of an entire Tank Regiment, we got the order for an counter attack and clear the area of the left tanks. Some of them are even damaged or holding their current positions. While our delay, we lost a few of our tanks and lost the contact of one of our tanks, which is currently still missed (C2 Tank). So, we also got the order to search for the missed Leopard, we kinda know in which area he was last time, recover him behind our own lines to the CSS team and keep attacking to the north with the reinforced InfComp. 2 Warrior Platoons are attacking the right ZZ 2. They get supported by one Tank Plt. The other Warrior Plt will attack the left ZZ 1, supported by the other Tank Plt. The Scimtar Section can support as well, but its main mission will be, to search for left hostile units and then take positions at the FP (COP) in north-eastern part. Playable Units: CO Tank (Leopard 2A4) ALFA Tank Plt (Leopard 2A4) A A1 A2 A3 BRAVO Tank Plt (Leopard 2A4) B B1 B2 B3 FOXTROT RECCE "FALCON 1" (Scimitar) A1 A2 If we have more players, i can even add a playable Warrior-Plt, cause the entire Warrior Company is scripted.
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