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Kuma's Achievements


Newbie (1/14)



  1. Version 1.0.1


    A sequel to the ROK-DPRK conflict scenarios uploaded weeks ago. The goal is cracking down enemy remnants isolated behind the line. Major hostility might not be enemy tanks or IFVs. Dealing with ambushing infantrymen in the woods and mountain hills will be real headache. You might see popping tanks by only single rocket shot from somewhere in the mountain if there is no infantry covering vehicle's blind spot. Patiently dismount soldiers and make them search and destroy ambushes ahead of tank advance whenever you feel something suspicious. FO mission is also an important part of this scenario; Heliborne landing on the peaks of mountain , (enjoying wonderful sceneries) , searching hidden targets, and guiding artillery shots onto them might be a good tactic combining mobility and geographical advantage at once. Even though the scenario finally tends to come to something like an infantry centered sim (e.g. OFP, ARMA...) than a tank sim, please generously accept it from the viewpoint of diversity.
  2. Version 1.0.0


    May be...nearly all of ProPE users have played the original single scenario 'PzGren Assault' at least once. It's very exciting and instructive especially for beginners. As many of users already know, the original uses 'Beedenbostel map', specifically the north part of that map; Habighorst & Hofer area. Recently I found that Habighorst & Hofer area is also included in 'Schwarmstedt-Bergen-Munster map' as the south-east corner of the map and it quite resembles what I could see on Google Map including electric towers, wind generators, more complex road web & town areas, etc. omitted in the original. Fundamentally, I only changed map and just tuned routes in accordance with changed terrain, roads, and bridges. Although new map doesn't cover some of the southern sector and there is a big blank on the map, anyway the new scenario works. Please generously enjoy this small tribute to the original. Thank you.
  3. Version 1.0.0


    First, these scenarios are based on my guesses and have nothing to do with the real armies of both ROK and DPRK. There is no leak of any confidential....Swear. The intention is to show how different as well as difficult executing tank battles in this mountain area limiting proper detection & maneuver and to introduce unique ROK Army vehicles like K1 although most of them in these scenarios are only plausible substitutes with ROK camouflage scheme. Scenarios designed according to time sequence from series of DPRK's attack to ROK Army's counter attack. Each has its winter version as well. Reflecting the extremely high density of military forces deployed along the DMZ, South/North Korean border, most scenarios are regiment vs battalion battles taking relatively long time. However I'm sure these are rather straightforward than tricky. Actually there was not much room for tricks because of mountains... All scenarios are not locked to encourage possible improvements by community members. I also added the recent version of the firing range scenario once I uploaded for eye candies.
  4. Version 1.0.1


    Real simple firing exercises in the famous S.Korean ranges with vehicles of ROK Army scheme (only scheme, no K1s or K2s)...or just eye candies for tankers interested in ROK Army.
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