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Valleyboy

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  1. I was thinking about the most recent campaign, and as a SB noob, I think it was eye-opening for me in terms of showing how powerful the M113 and the Dragon can be. My opinion about both was shaped by the old Microprose M1 Tank Platoon (my second tank sim), where both were close to useless. In our campaign games, the M113 was a worthy adversary and a major threat. Same goes for the Dragon in the constrained terrain of some of those missions. If that was part of the purpose of choosing that time period for the campaign, mission accomplished.
  2. Great game. By the end of the game, Iranistan's main objective had that "We had to destroy the village to save it" look.
  3. Battle of Khorramshahr? 😁 https://en.wikipedia.org/wiki/Battle_of_Khorramshahr
  4. Yes, I mean, we have Red Dawn and many others to intersperse there. Though maybe I'll take it a bit easy going forward with the clips. Looking forward to our next TGIF, this has been really great and I have really enjoyed playing together as a team. I'm hoping we can do another campaign in a month, or when the other participants are ready?
  5. If I get a vote, I would say we should punt until next week and do a filler one until we can get all hands present for the stunning conclusion of the series, and do another scenario tonight.
  6. Slightly off-topic, Rocky IV was probably the second-best of all of the Rocky movies (I is best, III is third-best, the rest are terrible) but one of the best of the "every eighties element" in one film. -Slathered-on Anti-Soviet Jingoism mixed with 'Murica patriotism (and rightfully so) -Multiple montages ("You need a montage" -- right Team America?) with great songs. One was written by the same guy who did "You're the Best" from Karate Kid, so... a masterpiece. -Annoying little kid saying bratty "cute" stuff -Annoying robot... saying bratty "cute" stuff -Stallone.
  7. That was a heck of a game, Blue really gave us a run for our money and it sounds like it could have easily gone to them. Lots of hard work from everybody in that game, there's a lot to go over in the AAR.
  8. What's the Soviet version of the Carl Gustav in our campaign, the one the Special Weapons squad has?
  9. I'll have to go back to the AAR, but it was there where I saw LAW called out for some of the Soviet anti-tank action, so that aligns with what you confirmed just now.
  10. Question -- I notice the Soviet side (ours) is sometimes shown firing LAWs. Is that a stand-in for another weapon, or would those be either a Soviet copy or something they would have captured caches of in the course of a land war?
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