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iamfritz

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Everything posted by iamfritz

  1. You are right sir! Ha-ha! Yes, the forested areas would just render nothing but the floor polygons for a flash once every 10-15 seconds. And I didn't really test it that much, but the desert battle was untouched at... 15 or 17 km. I actually got the idea from the manual (I finally got around to RTFM) and I am glad, once again, that I defied the establishment. But seriously, I feel like I'm playing SBProPE ver 2.9 or somethin.
  2. So just for kicks and giggles I pushed the visibility under options way out to 15000 meters. The results were amazing! At first there were some anomalies, but once all the textures got loaded I had two of the most believable tank battles I've ever had with this sim! The desert battle was my battalion vs a Russian T-90 Brigade. Wow. The immersion seeing out that far just made the action all that more believable. Spotting enemy scouts 9 km out and being able to reposition to counter their flank probe ... I could never do that before. I'm going back and fixing the visibility in all my missions. Except the poor weather ones, of course. Steel Beasts Pro Team you did it again!
  3. In the M-1A2, I'd like the IVIS map in the F1 view to match the size of the map in F5
  4. Whenever I click a menu option, or after the game starts loading, the sound of a round loading followed by "UP!", or a tank engine revving up, or something.
  5. Well now I'm seeing it all the time! Maybe I just wasn't noticing it before...
  6. This happened toward the end of a mission. No AAR made yet. The enemy was actually kinda retreating and I was lining up my elements for a wall attack against the city. I was only playing from my tank's TC position throughout- using IVIS map for all my commands, never leaving except for an F8 view if there was something cool, which I'm usually too busy to notice. He was searching back and forth with his face. I don't think the other TCs did it, tho, just me.
  7. I'm just kidding. It's a nerd/interwebz term for using OBS to film anything you want onyour screen.
  8. I have been playing this for almost a year now... and I have NEVER seen this guy, my TC, head out of the hatch, lookin' around. But his eyes look like mine so he's either me or...
  9. Recording in the OBS app. It's an official US Army term you should know. Dude, do you even army? Actually no it's not.
  10. I have found that when I am OBS'ing my battle it is not as fun, I am not as tactical, and I do not enjoy the battle as much. Anyone else experience this? Or am I just weird.
  11. Just read Company C, Blackhawk Down, or ... that one USMC in ODS book. Incompetence is the grease of the military machine.
  12. Seriously! I tried turning my volume down on my speakers and it didn't help a bit!
  13. Well, yes it's that, too. It occurs platoon wide when we are approaching our waypoint (usually Assault orders) but I start manually steering the formation just as we pass the action point. Everyone starts spinning, backing up, a wingman sometimes hauling off alone attacking the enemy solo. I typically lose half my platoon to engine or sideskirt shots when this happens.
  14. Thanks for your reply. Urban AI driving freak out- see below 3 x screenies of tracks that have driven irretrievably into walls. It can take 10 minutes to get units unstuck, if at all, while battles rage around us. AI accidentally driving off a bridge (rare, but has happened) I get. But clippping into a wall and getting stuck? URRRGH. The fourth image is of an Abrams turning around and pointing its engine compartment menacingly at an enemy that has engaged us. This occurs platoon wide when we are approaching our waypoint (usually Assault orders) but I start manually steering the formation just as we pass the action point. Everyone starts spinning, backing up, sometimes hauling off alone attacking the enemy. I typically lose half my platoon to engine or sideskirt shots when this happens. Thanks for explaining the 1) thingie tho. I just didn't know about that. I have RTFM'd but missed that.
  15. I'm just gonna chime in for emphasis that my two biggest wishes for the sim are: 1) Platoons that follow Company formations and/or infantry that you can order in platoons or companies instead of clicking every team 2) AI driving fixed. Urban corner and tight spot avoidance, tree avoidance, and not freaking out when it reaches the end of an Assault waypoint, or is ordered past it
  16. I discovered an exciting, new option using infantry. I've always wanted to do a rescue type mission, like in John Antal's Proud Legions and Team Combat, using Bradleys, M-113s or UH-60s. I finally figured out how: 1-In the mission planner, I place the helos or IFVs at their starting place. 2-I dismount their infantry. 3-I select all the infantry, right click, and select "Move to..." 4-I move them far away. Into a forest, a town, a valley, something like that. 5-I randomly (or smartly) smatter enemy forces around and between my main force and them. 6- Mission Objective? Clear out enemy forces to roll in and extract the lost infantry. 7- If you don't protect your infantry carriers (IFVs or Helos) you can't rescue them all. Attack by ground forces has to be complete. Giving the enemy lots of infantry makes this SO tricky because of how they move around during engagements. It makes battles so much more intense. Once "Taking fire" reports start coming in, you're listening much more intently, and babysitting the infantry carriers a lot more too. My $.02.
  17. Is there a setting I'm missing, or does anyone know about an app I could get for my in game contrast like the pic on top? The one below is a game screenshot, the one above is a Photoshopped for higher contrast pic. Video card is NVIDIA GeForce NTX 1070.
  18. I've always loved the look of Soviet tanks (until theT-14). So much more aesthetically pleasing. From the T-54 to the T-72 especially. The armor tiles kinda break up the lines but the form remains the same. But looks don't kill. 120.. depleted Uranium kills. And it's killed lots of T-72. Now I know, I know, the US Army hasn't fought a truly peer army yet and that then results will vary when/if they do. But still.
  19. Right? Maybe if we start programming gratitude into AI systems they'll be less likely to take over the World.
  20. I would like more Bradley TC hatch options, like the Abrams does. I was perusing one of my M-2/-3 Bradley books and noted the TC hatch has as many open options (including open protective) as the M-1 Abrams does. I hate that I can't see behind me when I'm offloading infantry while fighting in an urban environment .
  21. So we're wrapping up an assault on a town My wingman rolls past this BMP who at first looked dead, but is now swinging its big pew around at my wingman's grill doors. Override- go faster! "Gunner HEAT BMP!" "SABOT loaded!" I win the slew race, firing from the hip. And my wingman continues on without so much as a "Thank you"... like he coulda gotten the shot over his engine deck.
  22. A little M-60 Action. Only lost 1 tank assaulting a T-62 Company holding a town...
  23. Not gameplay videos, but very cool videos I found on YouTube today. These did not come up from a search; they were tank videos recommended by tank videos recommended by tank videos. Okay, first one is pretty 70s funny with the 70s scifi touch they try to add. Enjoy...
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