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About RENEGADE-623

  • Birthday 01/10/1967

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  • Location
    El Paso, TX
  • Interests
    Computers, Steel Beasts, TFC, Battlefield 1942
  • Occupation
    Application Security Engineer Vulnerability Management

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  1. yep that did it thanks I always used the f2 key to use the sights didnt know there be special one for the optics as well
  2. Was doing a mission today, and was using the specter on the 50 cal. on a humvee. it worked fine with the initial rounds, but after reload, it does not go to specter sight when you go to it, it goes to reload view. here are screenshots of initial rounds and after reload. and I did a test sce to see if it was the scenario or what. also tested it on an m113a2 and had same issue. I did search for specter and didnt find it in forums so if this had been reported already my apologies. specter test.sce
  3. Of course Norton flags mine as being unsafe and wont let me download it
  4. Awesome. developers are doing an awesome job. Keep it up
  5. I heard we were getting a john deere in the latest update
  6. ok, think it time to see this in steel beasts now M104 Wolverine
  7. ok, here it is, i took a screen of the same location, with the emplacements where I had them, and then again, same area, after I moved the emplacements. third screenie is the map showing where i moved them to and marked where they originally were, So guess the work around is to not have them where the direction of the emplacements look into the map itself.
  8. ill do it again when i get some time, but when i remove the emplacemetns, then there is no ditch
  9. Not sure if this has been mentioned before as I couldnt find it in a search, but, I'm customizing a scenerio. Making the fulda defense friendly unit into my 3/2 ACR unit i was in in real life. I have vehicle emplacements off map to place during the planning phase. Problem is, during running of the mission, even tho there is no vehicle emplacement in a certain area on the map, , there is one there in the world view during gameplay. . ill show u in pics what i mean. notice in the graphic, there is a vehicle placement there, where in map there isnt. and there is actually rows of them that this bradley had to go through. (I had to manually drive it past them) If i go to create scenerio and i remove the emplacements altogether, it doesnt happen. and the placements are well off map to where they shouldnt be interfering with the scenerio oh , and it version 4.265, have not updated yet to latest.
  10. still here, just dont have the time anymore for online simming.
  11. Yea, I used to hate taking out the hull batteries. turret batteries were much easier to deal with.
  12. Bradley bites to us cavalry soldiers were only when taking the 25mm down, the cuts and scratches you would receive when you are reaching your hand in to pull out the receiver and also unlocking the barrel when your helper was ready to pull it and were most common when unlatching the feed and eject chutes. As you got more experience doing it, the less bradley bites you would get. As far as the gun elevating automatically, that was more so the barrel didn't hit the hatch as it was so the driver can get out with ease.
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