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zloy.technic last won the day on January 25

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  1. zloy.technic

    Muddy T-72

    Version 1.0.0


    Skin for T-72M/M1. Slightly changed the main color. The tank is visibly dirty. Can be used as USSR or OPFOR.
  2. The developer helped solve the problem with pieces of the Russian language. It wasn't the archive. Here is a fix that you can put directly on top of the version that you currently have. Eng menu fix.rar If you meet any other bugs, write about it here.
  3. Experimentally, I set that the localization is partially stored in the datapack.cd archive. I don't have an archiver for this type. So you have to wait until the developer makes a fix. In Russian, there are only control settings. The default control is available in the manual. The default controls are very strange, but given that the developer's studio was called "Crazy House" everything is quite logical
  4. As promised, I made the instruction. English is hard for me, but I try. If you have questions, I will try to answer them. Gustello mod installation guide.pdf upd. Also, you might want to read the manual. It is located in the "DOCS" folder in the game folder. He is in English
  5. This is the first thing I did after setting up the kill condition! You're right, it was annoying.
  6. Steam version is fine. I found a bug when installing on it a couple of years ago. Together with the author, we solved the problem
  7. What version of Iron Warriors do you have? Steam or CD/DVD? The mod will be installed on any version, but with minor differences.
  8. The modification does not affect the localization files. So with a high probability it will be launched on the international version. The author provides support in Russian. But I can try to help. Over the weekend I will be able to check the functionality of the mod with the English version, write installation instructions and perhaps a small FAQ.
  9. I will try to apply it today. I don't remember how these items are called in Russian localization. But for some reason, I did not come to this option. Although I mastered other, more complex (nested or branching) scripts without problems. Tnx all for help!
  10. This is my video I'm not the developer of this mod, I just made a review. Panther and Abrams have not been added yet. The developer plans to add them. And the panther appeared like this: someone on the forum asked if it was possible to add a Panther. And since the engine is very old, it was with the panther that difficulties arose. (Too many rollers). The author simply took it as a challenge. sorry for bad english
  11. Please show me a screenshot, I couldn't find it
  12. Yes, I understand how to work with conditions. I don't understand how to set such a condition. Example: there is a mix platoon HQ-01 in a mission. What parameters should be specified in the condition editor so that it would work when HQ-01 is destroyed? upd. I made it! I used check: Unit [HQ-01] < unit [] strenght + [1] It was not obvious to me that the: unit[] field could be left empty. Thanks for the help!
  13. Hello everyone! English is not my main language, so I apologize in advance. I'm learning the editor and I need help. How to make the destruction of a specific unit a victory condition?
  14. Version 0.1.0


    this is a joke mod skin based on the Coca-Cola Christmas Trucks includes textures for Ural 4320 cargo and fuel carrier
  15. The main holiday is coming soon. I have prepared a short video, I hope it will cheer you up :)
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